Talk:EPModSkillUsage IsAdvanceAction
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Does anyone know how this works? It seems to have some functionality
I believe the way this function works, is only for the specific entry point (As all EP condition functions only work on one entry point) "Modify Skill Use". It takes an argument, of bash, power attack, normal use, lockpick success, or lockpick broken.
Bash returns 1 if the xp is received from bashing lockpick broken returns 1 when xp is received from a lockpick being broken Lockpick success returns 1 when xp is received from a lockpick success Normal use returns 1 anytime XP is received from any source besides skill books or training (This is useful if you make any function that reduces the rate of XP gain, to prevent a bug where skillbooks don't cause level ups)