SetNoFavorAllowed - ObjectReference
Jump to navigation
Jump to search
Member of: ObjectReference Script
Controls whether the player can ask a follower to operate this object. This function can be used to prevent a follower from activating an activator, looting a container, or picking the lock on a door.
Syntax[edit | edit source]
Function SetNoFavorAllowed(bool abNoFavor = true) native
Parameters[edit | edit source]
- abNoFavor: Whether the object can not be used as a favor by teammate
- Default: True
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; the teammate will not loot the container
container.SetNoFavorAllowed()
; teammates can loot the container
container.SetNoFavorAllowed(false)