ForceRefTo - ReferenceAlias
Jump to navigation
Jump to search
Member of: ReferenceAlias Script
Forces this alias to use the specified reference.
Syntax[edit | edit source]
Function ForceRefTo(ObjectReference akNewRef) nativeParameters[edit | edit source]
- akNewRef: The ObjectReference to tell this alias to use
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Force the alias to use us as the reference (if script extends ObjectReference)
Alias_JohnDoe.ForceRefTo(self)Notes[edit | edit source]
- Use of this function causes this actor (and all other actors in any current running scene in the quest) to re-evaluate their packages. Calling this multiple times in a row can result in actors in running scenes to lose their scene package permanently and result in brokenness. Do not call this multiple times in a row while a scene is running in the quest whose alias you are forcing to.
- This function does not allow you to clear an alias by forcing it to None. Instead, use the Clear function.
- ForceRefTo() does not yield and wait for the alias's reference to reflect the that of the new forced value
- Calling this function means the reference will be forced rapidly, not immediately
- Repeated calls to the same alias, even with different objectreference criteria will execute in call order(approximate), one after another.
- Can still fail under certain conditions, though it does appear to bypass many if not most CK fill conditions
- See discussion for state assurance examples