OnStoryAssaultActor - Quest
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Member of: Quest Script
Event called when this quest is started via an assault actor story manager event.
Syntax[edit | edit source]
Event OnStoryAssaultActor(ObjectReference akVictim, ObjectReference akAttacker, Location akLocation, int aiCrime)
Parameters[edit | edit source]
- akVictim: The ObjectReference that was assaulted.
- akAttacker: The ObjectReference that attacked the victim.
- akLocation: The Location where it happened.
- aiCrime: This is actually a boolean (due to limitations in the story event system, it is sent as an integer) denoting whether a crime took place or not. 0 = false. Non-zero = true. Papyrus will correctly handle this if you cast it to a bool or use it in an if statement.
Examples[edit | edit source]
Event OnStoryAssaultActor(ObjectReference akVictim, ObjectReference akAttacker, Location akLocation, int aiCrime)
if aiCrime
Debug.Trace(akVictim + " was assaulted by " + akAttacker + " and it was considered a crime")
endIf
endEvent