GetHeight - ActorBase
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SKSE Member of: ActorBase Script
Returns the body height multiplier of this actor. (This function requires SKSE)
Syntax[edit | edit source]
float Function GetHeight() native
Return Value[edit | edit source]
Returns the body height multiplier of this actor.
Examples[edit | edit source]
Float Height = Game.GetPlayer().GetActorBase().GetHeight()
Debug.Trace("The player's, current height multiplier is " + Height)
Notes[edit | edit source]
- This returns the body meshes multiplier so 0.5 would be 50% of the original size of the actor or 1.2 would be 20% larger.
- This Function is different to GetHeight in that it is a multiplier and not an actual height.