SetCritDamage - Weapon
Jump to navigation
Jump to search
SKSE Member of: Weapon Script
Changes the critical damage of this weapon. (This function requires SKSE)
Syntax[edit | edit source]
Function SetCritDamage(int damage) native
Parameters[edit | edit source]
- damage: The new critical damage of this weapon.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Double the crit damage of the player's right hand weapon
Weapon PlayerWeapon = Game.GetPlayer().GetEquippedWeapon()
PlayerWeapon.SetCritDamage(PlayerWeapon.GetCritDamage() * 2)