PlaySyncedAnimationSS - ObjectReference
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Member of: ObjectReference Script
Plays two animations at once. Note that if the first animation fails to fire, the second animation will still play, and the function will still return success.
Syntax[edit | edit source]
bool Function PlaySyncedAnimationSS(string asAnimation1, ObjectReference akObj2, string asAnimation2) native
Parameters[edit | edit source]
- asAnimation1: The animation to play on this object.
- akObj2: The second object to play an animation on.
- asAnimation2: The animation to play on the second object.
Return Value[edit | edit source]
True if either of the animations are fired off (or both). Only returns false if both animations fail to start.
Examples[edit | edit source]
; Have Bob and Jane both play cheering animations at the same time
Bob.PlaySyncedAnimationSS("cheer", Jane, "cheer")