IsActivateControlsEnabled - Game
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Member of: Game Script
Checks to see if activation controls are currently enabled or not.
Syntax[edit | edit source]
bool Function IsActivateControlsEnabled() native global
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If the activation controls are currently enabled or not.
Examples[edit | edit source]
; Can the player activate things?
if Game.IsActivateControlsEnabled()
Debug.Trace("Player can activate!")
endIf