LearnNextEffect - Ingredient
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Member of: Ingredient Script
Flags the next unknown effect as known by the player and returns the index of the effect that was learned.
Syntax[edit | edit source]
int Function LearnNextEffect() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
0-based index of effect that was learned.
Examples[edit | edit source]
; Learn the next effect from the carrot
if (Carrot.LearnNextEffect() == 0)
Debug.Trace("We learned the first effect from the carrot!")
endIf