Creation Kit Interface Cheat Sheet
Revision as of 16:24, 29 November 2011 by imported>Scornett
Menu Shortcuts | ||
Save | Ctrl+S | Save the active plugin. |
Undo | Ctrl+Z | Undo the last action in the current window or field. |
Redo | Ctrl+Y | Redo the last Undone action. |
Cut | Ctrl+X | Cut the current selection. |
Copy | Ctrl+C | Copy the current selection. |
Paste | Ctrl+V | Paste the copied item. |
Paste in Place | Ctrl+Shift+V | Paste the copied item with no offset. |
Move | Ctrl+M | In the Render Window, move the copied item instead of creating a new reference. |
Duplicate | Ctrl+D | In the Render Window, duplicate the selected item. |
Find | Ctrl+F | Open the Find/Replace Window. |
Find Next | F3 | Find the next item in the current search. |
Find Prev | F2 | Find the previous item in the current search. |
Camera Controls | ||
Pan | MMB+Mouse | Hold the middle mouse button and use the mouse to pan the camera |
Orbit | Shift+Mouse | Hold shift and use the mouse to orbit around a selection |
Zoom | Scroll Wheel or V+Mouse | The Scroll wheel will zoom in/out from the selection |
Focus Camera | Shift+F | Snap Camera position to selection bounds |
Top View | T | Force a top-down view |
Cycle Views | C | Cycle through pre-set camera angles |
Orthographic Projection | 0 (zero) |
Toggle between Orthographic/Perspective projection (advanced users only) |
Object Manipulation | ||
Movement | Left-Click+Drag | Click and hold to drag to move the selection on the horizontal XY axis |
Rotation | Right-Click+Drag | Click and hold RMB to rotate the selection |
Axis Constraint | X/Y/Z | Hold X,Y or Z to constrain movement or rotation to that axis |
Grid Snap | Q | Toggle snap-to-grid for movement and rotation |
Scale | S | Hold S and left-click drag to scale the selection. Uniform scaling only. |
Drop to Ground | F | Drops the selected object to the nearest surface. |
De-Select | D | Removes all objects from current selection |
Gizmo Helpers | ||
Move Gizmo | E | Enables gizmo w/Handles for XYZ axes and bi-axis planes |
Rotate Gizmo | W | Enables gizmo w/Handles for XYZ rotation |
Scale Gizmo | 2 | Enables scaling Gizmo w/XYZ handles for non-uniform scaling of primitives |
Visibility Toggles | ||
Refresh | F5 | Refreshes the current cell and unhides all hidden objects. |
Unhide All | Alt-1 | Unhides all hidden objects. |
Toggle Hidden | 1 | Makes the current selection visible/translucent/invisible in the editor. |
Toggle Markers | M | Toggles Markers on/off. |
Toggle Light Radius | L | Toggles Light Radius on/off. |
Toggle Bright Light | A | Toggles the default light on/off. |
Toggle Sky | Y | Toggles the sky and sky lighting on/off. |
Toggle Wireframe | W | Toggles Wireframe on/off. |
Toggle Collision Geometry | F4 | Toggles collision geometry on/off. |
Toggle Toggle Water | Shift+W | Toggles Water on/off. |
Toggle Cell Borders | B | In the Exterior, toggles Cell Borders on/off. |