Category:Settings
Revision as of 16:33, 7 July 2015 by imported>Grimy Bunyip (→Specific settings)
Game Settings Window
- Filter: Lists only the entries that include the string entered into text field.
Specific settings
Setting | Default Value | Description |
---|---|---|
fActiveEffectConditionUpdateInterval | 1.000000 | |
fActorAlertSoundTimer | 5.000000 | |
fActorAlphaFadeSeconds | 1.000000 | |
fActorAnimZAdjust | 1.800000 | |
fActorArmorDesirabilityDamageMult | 0.500000 | |
fActorArmorDesirabilitySkillMult | 10.000000 | |
fActorDefaultTurningSpeed | 6.283200 | |
fActorLeaveWaterBreathTimer | 4.000000 | |
fActorLuckSkillMult | 0.400000 | |
fActorStrengthEncumbranceMult | 5.000000 | |
fActorSwimBreathBase | 10.000000 | Number of seconds (additive) an actor can be submerged before drowning. |
fActorSwimBreathDamage | 0.080000 | Percentage of health lost per second while drowning. |
fActorSwimBreathMult | 0.200000 | Number of minutes (additive) an actor can be submerged before drowning. |
fActorTeleportFadeSeconds | 0.500000 | |
fActorWeaponDesirabilityDamageMult | 0.500000 | |
fActorWeaponDesirabilitySkillMult | 10.000000 | |
fAddictionUsageMonitorThreshold | 70.000000 | |
fAiAcquireKillBase | 50.000000 | |
fAiAcquireKillMult | -1.000000 | |
fAIAcquireObjectDistance | 4000.000000 | |
fAiAcquirePickBase | 0.000000 | |
fAiAcquirePickMult | -1.000000 | |
fAiAcquireStealBase | 0.000000 | |
fAiAcquireStealMult | -1.000000 | |
fAIActivateHeight | 200.000000 | |
fAIActivateReach | 300.000000 | |
fAIActorPackTargetHeadTrackMod | 2.000000 | |
fAIAimBlockedHalfCircleRadius | 250.000000 | |
fAIAimBlockedToleranceDegrees | 10.000000 | |
fAIAwareofPlayerTimer | 5.000000 | |
fAIBestHeadTrackDistance | 500.000000 | |
fAICombatFleeScoreThreshold | 10.000000 | |
fAICombatNoAreaEffectAllyDistance | 350.000000 | |
fAICombatNoTargetLOSPriorityMult | 1.000000 | |
fAICombatSlopeDifference | 48.000000 | |
fAICombatTargetUnreachablePriorityMult | 0.250000 | |
fAICombatUnreachableTargetPriorityMult | 0.900000 | |
fAICommentTimeWindow | 1.000000 | |
fAIConversationExploreTime | 0.250000 | |
fAIDefaultSpeechMult | 0.150000 | |
fAIDialogueDistance | 170.000000 | |
fAIDistanceRadiusMinLocation | 100.000000 | |
fAIDistanceTeammateDrawWeapon | 2000.000000 | |
fAIDodgeDecisionBase | 10.000000 | |
fAIDodgeFavorLeftRightMult | 2.000000 | |
fAIDodgeVerticalRangedAttackMult | 0.100000 | |
fAIDodgeWalkChance | 75.000000 | |
fAIEnergyLevelBase | 0.000000 | |
fAIEngergyLevelMult | 1.000000 | |
fAIEscortFastTravelMaxDistFromPath | 5000.000000 | |
fAIEscortHysteresisWidth | 50.000000 | |
fAIEscortStartStopDelayTime | 1.000000 | |
fAIEscortWaitDistanceExterior | 2.000000 | |
fAIEscortWaitDistanceInterior | 512.000000 | |
fAIExclusiveGreetingTimer | 2.500000 | |
fAIExplosiveWeaponDamageMult | 1.000000 | |
fAIExplosiveWeaponRangeMult | 1.000000 | |
fAIExteriorSpectatorDetection | 1000.000000 | |
fAIExteriorSpectatorDistance | 450.000000 | |
fAIFaceTargetAnimationAngle | 35.000000 | |
fAIFindBedChairsDistance | 8000.000000 | |
fAIFleeConfBase | 40.000000 | |
fAIFleeConfMult | -0.500000 | |
fAIFleeHealthMult | 20.000000 | |
fAIFleeSuccessTimeout | 120.000000 | |
fAIForceGreetingTimer | 3.000000 | |
fAIFurnitureDestinationRadius | 150.000000 | |
fAIGreetingTimer | 5.000000 | |
fAIHeadTrackDialogueOffsetRandomValue | 0.000000 | |
fAIHeadTrackDialoguePickNewOffsetTimer | 2.000000 | |
fAIHeadTrackDialogueResetPositionTimer | 4.000000 | |
fAIHeadTrackDialogueStayInOffsetMax | 2.000000 | |
fAIHeadTrackDialogueStayInOffsetMin | 1.000000 | |
fAIHeadTrackOffsetRandomValueMax | 0.000000 | |
fAIHeadTrackOffsetRandomValueMin | 0.000000 | |
fAIHeadTrackPickNewOffsetTimer | 2.000000 | |
fAIHeadTrackResetPositionTimer | 4.000000 | |
fAIHeadTrackStayInOffsetMax | 2.000000 | |
fAIHeadTrackStayInOffsetMin | 1.000000 | |
fAIHoldDefaultHeadTrackTimer | 5.000000 | |
fAIHorseSearchDistance | 3000.000000 | |
fAIIdleAnimationDistance | 2000.000000 | |
fAIIdleAnimationLargeCreatureDistanceMult3.000000 | ||
fAIIdleWaitTimeComplexScene | 3.000000 | |
fAIIdleWaitTime | 0.100000 | |
fAIInDialogueModeWithPlayerDistance | 500.000000 | |
fAIInDialogueModewithPlayerTimer | 60.000000 | |
fAIInteriorHeadTrackMult | 0.500000 | |
fAIInteriorSpectatorDetection | 600.000000 | |
fAIInteriorSpectatorDistance | 200.000000 | |
fAILockDoorsSeenRecentlySeconds | 5.000000 | |
fAIMagicSpellMult | 3.000000 | |
fAIMagicTimer | 3.000000 | |
fAIMarkerDestinationRadius | 50.000000 | |
fAIMaxAngleRangeMovingToStartSceneDialogue | 80.000000 | |
fAIMaxHeadTrackDistanceFromPC | 2000.000000 | |
fAIMaxHeadTrackDistance | 400.000000 | |
fAIMaxLargeCreatureHeadTrackDistance | 12000.000000 | |
fAIMaxSmileDistance | 200.000000 | |
fAIMaxWanderTime | 100.000000 | |
fAIMeleeArmorMult | 1.000000 | |
fAIMeleeHandMult | 1.300000 | |
fAIMinAngleRangeToStartSceneDialogue | 20.000000 | |
fAIMinGreetingDistance | 150.000000 | |
fAIMinLocationHeight | 100.000000 | |
fAIMoveDistanceToRecalcFollowPath | 300.000000 | |
fAIMoveDistanceToRecalcTravelPath | 300.000000 | |
fAIMoveDistanceToRecalcTravelToActor | 100.000000 | |
fAIPatrolHysteresisWidth | 50.000000 | |
fAIPatrolMinSecondsAtNormalFurniture | 30.000000 | |
fAIPowerAttackCreatureChance | 75.000000 | |
fAIPowerAttackKnockdownBonus | 15.000000 | |
fAIPowerAttackNPCChance | 20.000000 | |
fAIPowerAttackRecoilBonus | 10.000000 | |
fAIPursueDistanceLineOfSight | 2500.000000 | |
fAIRandomizeInitialLocationMinRadius | 200.000000 | |
fAIRangedWeaponMult | 5.000000 | |
fAIRangMagicSpellMult | 5.000000 | |
fAIRevertToScriptTracking | -3.000000 | |
fAIShoutMinAimSeconds | 2.000000 | |
fAIShoutRetryDelaySeconds | 4.000000 | |
fAIShoutToleranceDegrees | 5.000000 | |
fAISocialchanceForConversationInterior | 10.000000 | |
fAISocialchanceForConversation | 10.000000 | |
fAISocialRadiusToTriggerConversationInterior | 500.000000 | |
fAISocialRadiusToTriggerConversation | 500.000000 | |
fAISocialTimerForConversationsMax | 30.000000 | |
fAISocialTimerForConversationsMin | 10.000000 | |
fAISocialTimerToWaitForEvent | 20.000000 | |
fAISpectatorCommentTimer | 20.000000 | |
fAISpectatorRememberThreatTimer | 5.000000 | |
fAISpectatorShutdownDistance | 1000.000000 | |
fAISpectatorThreatDistExplosion | 512.000000 | |
fAISpectatorThreatDistMelee | 512.000000 | |
fAISpectatorThreatDistMine | 256.000000 | |
fAISpectatorThreatDistRanged | 256.000000 | |
fAIStayonScriptHeadtrack | 20.000000 | |
fAItalktoNPCtimer | 60.000000 | |
fAItalktosameNPCtimer | 120.000000 | |
fAITrespassWarningTimer | 5.000000 | |
fAIUpdateMovementRestrictionsDistance | 48.000000 | |
fAIUseMagicToleranceDegrees | 5.000000 | |
fAIUseWeaponAnimationTimeoutSeconds | 10.000000 | |
fAIUseWeaponDistance | 15000.000000 | |
fAIUseWeaponToleranceDegrees | 10.000000 | |
fAIWaitingforScriptCallback | 5.000000 | |
fAIWalkAwayTimerForConversation | 2.000000 | |
fAIWanderDefaultMinDist | 200.000000 | |
fAlchemyGoldMult | 1.000000 | Not Used |
fAlchemyIngredientInitMult | 4.000000 | |
fAlchemySkillFactor | 1.500000 | |
fAmbushOverRideRadiusforPlayerDetection | 1000.000000 | |
fArmorBaseFactor | 0.030000 | This determines the hidden armor rating, and works with the farmorscaling factor setting. Essentially, this is how much damage reduction is provided per piece of armor, for just wearing the armor. By default, each piece of armor worn provides a hidden 3% damage reduction, on top of it's current armor. |
fArmorRatingBase | 1.000000 | The armor value of any piece of armor an npc wears is multiplied by this number when he/she has either 0 light armor or 0 heavy armor. |
fArmorRatingMax | 2.500000 | The armor value of any piece of armor an npc wears is multiplied by this number when he/she has either 100 light armor or 100 heavy armor. |
fArmorRatingPCBase | 1.000000 | The armor value of any piece of armor the player wears is multiplied by this number when he/she has either 0 light armor or 0 heavy armor. |
fArmorRatingPCMax | 1.400000 | The armor value of any piece of armor the player wears is multiplied by this number when he/she has either 100 light armor or 100 heavy armor. |
fArmorScalingFactor | 0.12 | Each point of armor rating blocks this % of damage. |
fArmorWeightLightMaxMod | 0.600000 | |
fArrowBounceBlockPercentage | 0.950000 | |
fArrowBounceLinearSpeed | 0.100000 | |
fArrowBounceRotateSpeed | 7.500000 | |
fArrowBowFastMult | 1.000000 | |
fArrowBowMinTime | 0.800000 | |
fArrowBowSlowMult | 0.500000 | |
fArrowFakeMass | 0.250000 | |
fArrowGravityBase | 0.300000 | |
fArrowGravityMin | 0.050000 | |
fArrowGravityMult | 0.002000 | |
fArrowMaxDistance | 2000.000000 | |
fArrowMinBowVelocity | 0.700000 | |
fArrowMinDistanceForTrails | 300.000000 | |
fArrowMinPower | 0.350000 | |
fArrowMinSpeedForTrails | 1500.000000 | |
fArrowMinVelocity | 0.200000 | |
fArrowOptimalDistance | 1000.000000 | |
fArrowSpeedMult | 1500.000000 | No effect |
fArrowWeakGravity | 1.750000 | |
fAuroraFadeInStart | 19.000000 | |
fAuroraFadeOutStart | 5.000000 | |
fAutoAimMaxDegrees3rdPerson | 2.000000 | |
fAutoAimMaxDegreesMelee | 90.000000 | |
fAutoAimMaxDegreesVATS | 15.000000 | |
fAutoAimMaxDegrees | 1.000000 | |
fAutoAimMaxDistance | 1800.000000 | |
fAutoAimScreenPercentage | 6.000000 | |
fAutomaticWeaponBurstCooldownTime | 1.000000 | |
fAutomaticWeaponBurstFireTime | 1.000000 | |
fAutoraFadeIn | 20.000000 | |
fAutoraFadeOut | 6.000000 | |
fAvoidPlayerDistance | 100.000000 | |
fBarterBuyMin | 1.050000 | Lowest price the player can buy an item for (in percentage of item value) |
fBarterMax | 3.300000 | Highest multiplier/divisor for buy/sell prices |
fBarterMin | 2.000000 | Lowest multiplier/divisor for buy/sell prices |
fBarterSellMax | 0.950000 | Highest price the player can sell an item for (in percentage of item value) |
fBeamWidthDefault | 5.000000 | |
fBigBumpSpeed | 600.000000 | |
fBleedoutCheck | 1.000000 | |
fBleedoutDefault | 0.150000 | |
fBleedoutMin | 5.000000 | |
fBleedoutRate | 15.000000 | |
fBleedoutRecover | 0.050000 | |
fBlinkDelayMax | 2.500000 | |
fBlinkDelayMin | 0.500000 | |
fBlinkDownTime | 0.040000 | |
fBlinkUpTime | 0.140000 | |
fBlockAmountHandToHandMult | 0.250000 | |
fBlockAmountWeaponMult | 1.000000 | |
fBlockMax | 0.700000 | |
fBlockPowerAttackMult | 0.660000 | A percentage of how effective blocking is against power attacks. Essentially, by default, blocking is only 2/3 as effective against power attacks as it is against normal attacks. |
fBlockScoreNoShieldMult | 0.500000 | |
fBlockSkillBase | 0.000000 | |
fBlockSkillMult | 2.000000 | |
fBlockWeaponBase | 0.300000 | |
fBlockWeaponScaling | 0.200000 | |
fBloodSplatterCountBase | 2.000000 | |
fBloodSplatterCountDamageBase | 0.000000 | |
fBloodSplatterCountDamageMult | 0.100000 | |
fBloodSplatterCountRandomMargin | 1.000000 | |
fBloodSplatterDuration | 20.000000 | |
fBloodSplatterFadeStart | 0.400000 | |
fBloodSplatterFlareMult | 0.950000 | |
fBloodSplatterFlareOffsetScale | 0.450000 | |
fBloodSplatterFlareSize | 0.065000 | |
fBloodSplatterMaxOpacity2 | 0.600000 | |
fBloodSplatterMaxOpacity | 1.000000 | |
fBloodSplatterMaxSize | 0.180000 | |
fBloodSplatterMinOpacity2 | 0.300000 | |
fBloodSplatterMinOpacity | 0.500000 | |
fBloodSplatterMinSize | 0.120000 | |
fBloodSplatterOpacityChance | 0.300000 | |
fBowDrawTime | 1.666700 | Time it takes to fully draw a bow for maximum power. Not reflected in animations. |
fBowHoldTimer | 0.800000 | |
fBowNPCSpreadAngle | 4.000000 | |
fBowZoomStaminaDrainMult | 0.000000 | |
fBowZoomStaminaRegenDelay | 3.000000 | |
fBribeBase | 10.000000 | |
fBribeCostCurve | 1.400000 | |
fBribeMoralityMult | 1.000000 | |
fBribeMult | 0.300000 | |
fBribeNPCLevelMult | 0.100000 | |
fBribeScale | 0.500000 | |
fBribeSpeechcraftMult | 0.100000 | |
fBumpReactionIdealMoveDist | 125.000000 | |
fBumpReactionMinMoveDist | 75.000000 | |
fBumpReactionSmallDelayTime | 1.000000 | |
fBumpReactionSmallWaitTimer | 3.000000 | |
fBuoyancyMultBody | 1.000000 | |
fBuoyancyMultExtremity | -0.300000 | |
fCameraShakeDistFadeDelta | 2500.000000 | |
fCameraShakeDistFadeStart | 2000.000000 | |
fCameraShakeDistMin | 300.000000 | |
fCameraShakeExplosionDistMult | 0.001000 | |
fCameraShakeFadeTime | 0.250000 | |
fCameraShakeMultMin | 0.000000 | |
fCameraShakeTime | 1.250000 | |
fChaseDetectionTimerSetting | 3.000000 | |
fCheckDeadBodyTimer | 20.000000 | |
fCheckPositionFallDistance | 72.000000 | |
fClosetoPlayerDistance | 800.000000 | |
fClothingArmorBase | 0.000000 | |
fClothingArmorScale | 1.000000 | |
fClothingBase | 0.000000 | |
fClothingClassScale | 2.000000 | |
fClothingJewelryBase | 5.000000 | |
fClothingJewelryScale | 0.050000 | |
fCombatAbsoluteMaxRangeMult | 4.000000 | |
fCombatAcquirePickupAnimationDelay | 1.000000 | |
fCombatAcquireWeaponAmmoMinimumScoreMult | 1.500000 | |
fCombatAcquireWeaponAvoidTargetRadius | 256.000000 | |
fCombatAcquireWeaponCloseDistanceMax | 768.000000 | |
fCombatAcquireWeaponCloseDistanceMin | 256.000000 | |
fCombatAcquireWeaponDisarmedAcquireTime | 0.500000 | |
fCombatAcquireWeaponDisarmedDistanceMax | 2048.000000 | |
fCombatAcquireWeaponDisarmedDistanceMin | 512.000000 | |
fCombatAcquireWeaponDisarmedTime | 2.000000 | |
fCombatAcquireWeaponEnchantmentChargeMult | 3.000000 | |
fCombatAcquireWeaponFindAmmoDistance | 384.000000 | |
fCombatAcquireWeaponMeleeScoreMult | 0.500000 | |
fCombatAcquireWeaponMinimumScoreMult | 1.500000 | |
fCombatAcquireWeaponMinimumTargetDistance | 384.000000 | |
fCombatAcquireWeaponRangedDistanceMax | 2048.000000 | |
fCombatAcquireWeaponRangedDistanceMin | 512.000000 | |
fCombatAcquireWeaponReachDistance | 48.000000 | |
fCombatAcquireWeaponScoreCostMult | 4096.000000 | |
fCombatAcquireWeaponScoreRatioMax | 5.000000 | |
fCombatAcquireWeaponSearchFailedDelay | 5.000000 | |
fCombatAcquireWeaponSearchRadiusBuffer | 384.000000 | |
fCombatAcquireWeaponSearchSuccessDelay | 15.000000 | |
fCombatAcquireWeaponTargetDistanceCheck | 256.000000 | |
fCombatAcquireWeaponUnarmedDistanceMax | 2048.000000 | |
fCombatAcquireWeaponUnarmedDistanceMin | 256.000000 | |
fCombatActiveCombatantAttackRangeDistance | 512.000000 | |
fCombatActiveCombatantLastSeenTime | 5.000000 | |
fCombatAdvanceInnerRadiusMax | 256.000000 | |
fCombatAdvanceInnerRadiusMid | 0.000000 | |
fCombatAdvanceInnerRadiusMin | 0.000000 | |
fCombatAdvanceLastDamagedThreshold | 10.000000 | |
fCombatAdvanceNormalAttackChance | 0.000000 | |
fCombatAdvanceOuterRadiusMax | 512.000000 | |
fCombatAdvanceOuterRadiusMid | 256.000000 | |
fCombatAdvanceOuterRadiusMin | 128.000000 | |
fCombatAdvancePathRetryTime | 1.000000 | |
fCombatAdvanceRadiusStaggerMult | 0.000000 | |
fCombatAimDeltaThreshold | 0.050000 | |
fCombatAimLastSeenLocationTimeLimit | 30.000000 | |
fCombatAimMeleeHighPriorityUpdateTime | 0.100000 | |
fCombatAimMeleeUpdateTime | 0.250000 | |
fCombatAimProjectileBlockedTime | 1.500000 | |
fCombatAimProjectileBlockedTime | 1.500000 | |
fCombatAimProjectileGroundMinRadius | 128.000000 | |
fCombatAimProjectileRandomOffset | 16.000000 | |
fCombatAimProjectileUpdateTime | 0.250000 | |
fCombatAimTrackTargetUpdateTime | 0.330000 | |
fCombatAngleTolerance | 1.000000 | |
fCombatAnticipatedLocationCheckDistance | 32.000000 | |
fCombatAnticipateTime | 0.500000 | |
fCombatApproachTargetSlowdownDecelerationMult | 10.000000 | |
fCombatApproachTargetSlowdownDistance | 96.000000 | |
fCombatApproachTargetSlowdownUpdateTime | 0.050000 | |
fCombatApproachTargetSlowdownVelocityAngle | 135.000000 | |
fCombatApproachTargetSprintStopMovingRange | 0.000000 | |
fCombatApproachTargetSprintStopRange | 768.000000 | |
fCombatApproachTargetUpdateTime | 0.250000 | |
fCombatAreaHoldPositionMinimumRadius | 256.000000 | |
fCombatAreaStandardAttackedRadius | 8192.000000 | |
fCombatAreaStandardAttackedTime | 1000.000000 | |
fCombatAreaStandardCheckViewConeDistanceMax | 4096.000000 | |
fCombatAreaStandardCheckViewConeDistanceMin | 1024.000000 | |
fCombatAreaStandardFlyingRadiusMult | 2.000000 | |
fCombatAreaStandardRadius | 4096.000000 | |
fCombatAttackAllowedOverrunDistance | 128.000000 | |
fCombatAttackAnimationDrivenDelayTime | 1.500000 | |
fCombatAttackAnticipatedDistanceMin | -64.000000 | |
fCombatAttackChanceBlockingMultMax | 0.670000 | |
fCombatAttackChanceBlockingMultMin | 0.200000 | |
fCombatAttackChanceBlockingSwingMult | 0.000000 | |
fCombatAttackChanceLastAttackBonusTime | 5.000000 | |
fCombatAttackChanceLastAttackBonus | 1.500000 | |
fCombatAttackChanceMax | 1.000000 | |
fCombatAttackChanceMin | 0.050000 | |
fCombatAttackCheckTargetRangeDistance | 512.000000 | |
fCombatAttackMovingAttackDistance | 32.000000 | |
fCombatAttackMovingAttackReachMult | 0.900000 | |
fCombatAttackMovingStrikeAngleMult | 1.500000 | |
fCombatAttackPlayerAnticipateMult | 0.500000 | |
fCombatAttackStationaryAttackDistance | 5.000000 | |
fCombatAttackStrikeAngleMult | 0.670000 | |
fCombatAvoidThreatsChance | 0.500000 | |
fCombatBackoffChance | 0.250000 | |
fCombatBackoffMinDistanceMult | 0.750000 | |
fCombatBashChanceMax | 0.200000 | |
fCombatBashChanceMin | 0.025000 | |
fCombatBashReach | 141.000000 | |
fCombatBashTargetBlockingMult | 0.000000 | |
fCombatBetweenAdvanceTimer | 2.000000 | |
fCombatBlockAttackChanceMax | 1.000000 | |
fCombatBlockAttackChanceMin | 0.000000 | |
fCombatBlockAttackReachMult | 1.500000 | |
fCombatBlockAttackStrikeAngleMult | 1.250000 | |
fCombatBlockChanceMax | 1.000000 | |
fCombatBlockChanceMin | 0.000000 | |
fCombatBlockChanceWeaponMult | 0.250000 | |
fCombatBlockMaxTargetRetreatVelocity | 128.000000 | |
fCombatBlockStartDistanceMax | 192.000000 | |
fCombatBlockStartDistanceMin | 32.000000 | |
fCombatBlockStopDistanceMax | 384.000000 | |
fCombatBlockStopDistanceMin | 128.000000 | |
fCombatBlockTimeMax | 10000.000000 | |
fCombatBlockTimeMid | 8.000000 | |
fCombatBlockTimeMin | 4.000000 | |
fCombatBoundWeaponDPSBonus | 100000.000000 | |
fCombatBuffMaxTimer | 6.000000 | |
fCombatBuffStandoffTimer | 3.000000 | |
fCombatCastConcentrationOffensiveMagicCastTimeMax | 10.000000 | |
fCombatCastConcentrationOffensiveMagicCastTimeMin | 4.000000 | |
fCombatCastConcentrationOffensiveMagicChanceMax | 1.000000 | |
fCombatCastConcentrationOffensiveMagicChanceMin | 0.250000 | |
fCombatCastConcentrationOffensiveMagicWaitTimeMax | 2.500000 | |
fCombatCastConcentrationOffensiveMagicWaitTimeMin | 0.500000 | |
fCombatCastImmediateOffensiveMagicChanceMax | 0.750000 | |
fCombatCastImmediateOffensiveMagicChanceMin | 0.050000 | |
fCombatCastImmediateOffensiveMagicHoldTimeAbsoluteMin | 0.100000 | |
fCombatCastImmediateOffensiveMagicHoldTimeMax | 1.500000 | |
fCombatCastImmediateOffensiveMagicHoldTimeMinDistance | 256.000000 | |
fCombatCastImmediateOffensiveMagicHoldTimeMin | 0.500000 | |
fCombatChangeProcessFaceTargetDistance | 256.000000 | |
fCombatCircleAngleMax | 90.000000 | |
fCombatCircleAngleMin | 30.000000 | |
fCombatCircleAnglePlayerMult | 0.750000 | |
fCombatCircleChanceMax | 0.750000 | |
fCombatCircleChanceMin | 0.000000 | |
fCombatCircleDistanceMax | 1024.000000 | |
fCombatCircleDistantChanceMax | 0.750000 | |
fCombatCircleDistantChanceMin | 0.250000 | |
fCombatCircleMinDistanceMult | 0.500000 | |
fCombatCircleMinDistanceRadiusMult | 3.000000 | |
fCombatCircleMinMovementDistance | 64.000000 | |
fCombatCircleViewConeAngle | 150.000000 | |
fCombatCloseRangeTrackTargetDistance | 768.000000 | |
fCombatClusterUpdateTime | 1.000000 | |
fCombatCollectAlliesTimer | 1.000000 | |
fCombatConfidenceModifierMax | 1.000000 | |
fCombatConfidenceModifierMin | -0.250000 | |
fCombatCoverAttackMaxWaitTime | 10.000000 | |
fCombatCoverAttackOffsetDistance | 16.000000 | |
fCombatCoverAttackTimeMax | 8.000000 | |
fCombatCoverAttackTimeMid | 4.000000 | |
fCombatCoverAttackTimeMin | 2.000000 | |
fCombatCoverAvoidTargetRadius | 256.000000 | |
fCombatCoverCheckCoverHeightMin | 64.000000 | |
fCombatCoverCheckCoverHeightOffset | 32.000000 | |
fCombatCoverEdgeOffsetDistance | 16.000000 | |
fCombatCoverLedgeOffsetDistance | 128.000000 | |
fCombatCoverMaxRangeMult | 1.500000 | |
fCombatCoverMidPointMaxRangeBuffer | 256.000000 | |
fCombatCoverMinimumActiveRange | 512.000000 | |
fCombatCoverMinimumRange | 768.000000 | |
fCombatCoverObstacleMovedTime | 1.000000 | |
fCombatCoverRangeMaxActiveMult | 1.250000 | |
fCombatCoverRangeMaxBufferDistance | 768.000000 | |
fCombatCoverRangeMinActiveMult | 0.500000 | |
fCombatCoverRangeMinBufferDistance | 512.000000 | |
fCombatCoverReservationWidthMult | 2.000000 | |
fCombatCoverSearchDistanceMax | 3072.000000 | |
fCombatCoverSearchDistanceMin | 1536.000000 | |
fCombatCoverSearchFailedDelay | 5.000000 | |
fCombatCoverSecondaryThreatLastSeenTime | 5.000000 | |
fCombatCoverSecondaryThreatMinDistance | 512.000000 | |
fCombatCoverWaitLookOffsetDistance | 32.000000 | |
fCombatCoverWaitTimeMax | 5.000000 | |
fCombatCoverWaitTimeMid | 2.500000 | |
fCombatCoverWaitTimeMin | 1.500000 | |
fCombatCurrentWeaponAbsoluteMaxRangeMult | 1.250000 | |
fCombatDamageBonusMeleeSneakingMult | 5.000000 | Not Used |
fCombatDamageBonusSneakingMult | 2.000000 | not Used |
fCombatDamageScale | 0.500000 | |
fCombatDeadActorHitConeMult | 2.000000 | |
fCombatDetectionDialogueIdleMaxElapsedTime | 25.000000 | |
fCombatDetectionDialogueIdleMinElapsedTime | 10.000000 | |
fCombatDetectionDialogueMaxElapsedTime | 3.000000 | |
fCombatDetectionDialogueMinElapsedTime | 1.000000 | |
fCombatDetectionFleeingLostRemoveTime | 30.000000 | |
fCombatDetectionLostCheckNoticedDistance | 256.000000 | |
fCombatDetectionLostRemoveDistanceTime | 60.000000 | |
fCombatDetectionLostRemoveDistance | 4096.000000 | |
fCombatDetectionLostRemoveTime | 30.000000 | |
fCombatDetectionLostTimeLimit | 10.000000 | |
fCombatDetectionLowDetectionDistance | 4096.000000 | |
fCombatDetectionLowPriorityDistance | 2048.000000 | |
fCombatDetectionNoticedDistanceLimit | 768.000000 | |
fCombatDetectionNoticedTimeLimit | 10.000000 | |
fCombatDetectionVeryLowPriorityDistance | 4096.000000 | |
fCombatDialogueAllyKilledDistanceMult | 0.750000 | |
fCombatDialogueAllyKilledMaxElapsedTime | 5.000000 | |
fCombatDialogueAllyKilledMinElapsedTime | 3.000000 | |
fCombatDialogueAttackDistanceMult | 0.330000 | |
fCombatDialogueAttackMaxElapsedTime | 10.000000 | |
fCombatDialogueAttackMinElapsedTime | 5.000000 | |
fCombatDialogueAvoidThreatDistanceMult | 1.000000 | |
fCombatDialogueAvoidThreatMaxElapsedTime | 5.000000 | |
fCombatDialogueAvoidThreatMinElapsedTime | 3.000000 | |
fCombatDialogueBashDistanceMult | 0.330000 | |
fCombatDialogueBleedoutDistanceMult | 0.750000 | |
fCombatDialogueBleedOutMaxElapsedTime | 5.000000 | |
fCombatDialogueBleedOutMinElapsedTime | 1.000000 | |
fCombatDialogueBlockDistanceMult | 0.330000 | |
fCombatDialogueDeathDistanceMult | 1.000000 | |
fCombatDialogueFleeDistanceMult | 1.000000 | |
fCombatDialogueFleeMaxElapsedTime | 5.000000 | |
fCombatDialogueFleeMinElapsedTime | 3.000000 | |
fCombatDialogueGroupStrategyDistanceMult | 1.000000 | |
fCombatDialogueHitDistanceMult | 0.500000 | |
fCombatDialoguePowerAttackDistanceMult | 0.500000 | |
fCombatDialogueTauntDistanceMult | 0.750000 | |
fCombatDialogueTauntMaxElapsedTime | 30.000000 | |
fCombatDialogueTauntMinElapsedTime | 10.000000 | |
fCombatDisarmedFindBetterWeaponInitialTime | 1.000000 | |
fCombatDisarmedFindBetterWeaponTime | 2.500000 | |
fCombatDismemberedLimbVelocity | 10.000000 | |
fCombatDistanceMin | 400.000000 | |
fCombatDistance | 141.000000 | |
fCombatDiveBombChanceMax | 1.000000 | |
fCombatDiveBombChanceMin | 0.000000 | |
fCombatDiveBombOffsetPercent | 0.100000 | |
fCombatDiveBombSlowDownDistance | 4096.000000 | |
fCombatDodgeAccelerationMult | 10.000000 | |
fCombatDodgeAcceptableThreatScoreMult | 0.500000 | |
fCombatDodgeAnticipateThreatTime | 2.000000 | |
fCombatDodgeBufferDistance | 64.000000 | |
fCombatDodgeChanceMax | 1.000000 | |
fCombatDodgeChanceMin | 0.000000 | |
fCombatDodgeDecelerationMult | 10.000000 | |
fCombatDodgeMovingReactionTime | 0.250000 | |
fCombatDodgeReactionTime | 0.150000 | |
fCombatDPSBowSpeedMult | 0.200000 | |
fCombatDPSMeleeSpeedMult | 1.000000 | |
fCombatEffectiveDistanceAnticipateTime | 1.000000 | |
fCombatEnvironmentBloodChance | 0.750000 | |
fCombatFallbackChanceMax | 0.500000 | |
fCombatFallbackChanceMin | 0.000000 | |
fCombatFallbackDistanceMax | 256.000000 | |
fCombatFallbackDistanceMin | 96.000000 | |
fCombatFallbackMaxAngle | 20.000000 | |
fCombatFallbackMinMovementDistance | 64.000000 | |
fCombatFallbackWaitTimeMax | 1.500000 | |
fCombatFallbackWaitTimeMin | 0.750000 | |
fCombatFindAllyAttackLocationAllyRadius | 64.000000 | |
fCombatFindAllyAttackLocationDistanceMax | 4096.000000 | |
fCombatFindAllyAttackLocationDistanceMin | 256.000000 | |
fCombatFindAttackLocationAvoidTargetRadius | 384.000000 | |
fCombatFindAttackLocationDistance | 1024.000000 | |
fCombatFindAttackLocationKeyAngle | 5.000000 | |
fCombatFindAttackLocationKeyHeight | 128.000000 | |
fCombatFindBetterWeaponTime | 5.000000 | |
fCombatFindLateralAttackLocationDistance | 512.000000 | |
fCombatFindLateralAttackLocationIntervalMax | 128.000000 | |
fCombatFindLateralAttackLocationIntervalMin | 64.000000 | |
fCombatFiringArcStationaryTurnMult | 0.750000 | |
fCombatFlankingAngleOffsetCostMult | 10.000000 | |
fCombatFlankingAngleOffsetMax | 30.000000 | |
fCombatFlankingAngleOffset | 22.500000 | |
fCombatFlankingDirectionDistanceMult | 0.200000 | |
fCombatFlankingDirectionGoalAngleOffset | 15.000000 | |
fCombatFlankingDirectionOffsetCostMult | 5.000000 | |
fCombatFlankingDirectionRotateAngleOffset | 15.000000 | |
fCombatFlankingDistanceMax | 1024.000000 | |
fCombatFlankingDistanceMin | 0.000000 | |
fCombatFlankingGoalAngleFarMaxDistance | 1024.000000 | |
fCombatFlankingGoalAngleFarMax | 30.000000 | |
fCombatFlankingGoalAngleFarMinDistance | 384.000000 | |
fCombatFlankingGoalAngleFarMin | 10.000000 | |
fCombatFlankingGoalAngleNear | 180.000000 | |
fCombatFlankingGoalCheckDistanceMax | 512.000000 | |
fCombatFlankingGoalCheckDistanceMin | 256.000000 | |
fCombatFlankingGoalCheckDistanceMult | 0.750000 | |
fCombatFlankingLocationGridSize | 32.000000 | |
fCombatFlankingMaxTurnAngleGoal | 75.000000 | |
fCombatFlankingMaxTurnAngle | 45.000000 | |
fCombatFlankingNearDistance | 384.000000 | |
fCombatFlankingRotateAngle | 135.000000 | |
fCombatFlankingStalkRange | 256.000000 | |
fCombatFlankingStalkTimeMax | 10.000000 | |
fCombatFlankingStalkTimeMin | 0.010000 | |
fCombatFlankingStepDistanceMax | 384.000000 | |
fCombatFlankingStepDistanceMin | 96.000000 | |
fCombatFlankingStepDistanceMult | 0.330000 | |
fCombatFleeAllyDistanceMax | 4096.000000 | |
fCombatFleeAllyDistanceMin | 1536.000000 | |
fCombatFleeAllyRadius | 64.000000 | |
fCombatFleeCoverMinDistance | 1024.000000 | |
fCombatFleeCoverSearchRadius | 3072.000000 | |
fCombatFleeDistanceExterior | 4096.000000 | |
fCombatFleeDistanceInterior | 2048.000000 | |
fCombatFleeDoorDistanceMax | 1024.000000 | |
fCombatFleeDoorTargetCheckDistance | 128.000000 | |
fCombatFleeInitialDoorRestrictChance | 0.750000 | |
fCombatFleeLastDoorRestrictTime | 30.000000 | |
fCombatFleeTargetAvoidRadius | 256.000000 | |
fCombatFleeTargetGatherRadius | 3072.000000 | |
fCombatFleeUseDoorChance | 0.330000 | |
fCombatFleeUseDoorRestrictTime | 15.000000 | |
fCombatFlightEffectiveDistance | 512.000000 | |
fCombatFlightMinimumRange | 1536.000000 | |
fCombatFlyingAttackChanceMax | 1.000000 | |
fCombatFlyingAttackChanceMin | 0.000000 | |
fCombatFlyingAttackTargetDistanceThreshold | 256.000000 | |
fCombatFollowRadiusBase | 512.000000 | |
fCombatFollowRadiusMin | 512.000000 | |
fCombatFollowRadiusMult | 3.000000 | |
fCombatFollowSneakFollowRadius | 512.000000 | |
fCombatForwardAttackChance | 0.250000 | |
fCombatGiantCreatureReachMult | 2.000000 | |
fCombatGrenadeBounceTimeMax | 5.000000 | |
fCombatGrenadeBounceTimeMin | 0.500000 | |
fCombatGroundAttackChanceMax | 1.000000 | |
fCombatGroundAttackChanceMin | 0.000000 | |
fCombatGroundAttackTimeMax | 17.000000 | |
fCombatGroundAttackTimeMin | 8.000000 | |
fCombatGroupCombatStrengthUpdateTime | 2.000000 | |
fCombatGroupOffensiveMultMin | 0.100000 | |
fCombatGuardFollowBufferDistance | 384.000000 | |
fCombatGuardRadiusMin | 384.000000 | |
fCombatGuardRadiusMult | 1.500000 | |
fCombatHealthRegenRateMult | 0.000000 | |
fCombatHideCheckViewConeDistanceMax | 4096.000000 | |
fCombatHideCheckViewConeDistanceMin | 1024.000000 | |
fCombatHideFailedTargetDistance | 128.000000 | |
fCombatHideFailedTargetLOSDistance | 384.000000 | |
fCombatHitConeAngle | 35.000000 | |
fCombatHoverAngleLimit | 35.000000 | |
fCombatHoverAngleMax | 20.000000 | |
fCombatHoverAngleMin | 0.000000 | |
fCombatHoverChanceMax | 1.000000 | |
fCombatHoverChanceMin | 0.000000 | |
fCombatHoverTimeMax | 15.000000 | |
fCombatHoverTimeMin | 5.500000 | |
fCombatInTheWayTimer | 1.000000 | |
fCombatInventoryDesiredRangeScoreMultMax | 10.000000 | |
fCombatInventoryDesiredRangeScoreMultMid | 2.000000 | |
fCombatInventoryDesiredRangeScoreMultMin | 1.500000 | |
fCombatInventoryDualWieldScorePenalty | 0.010000 | |
fCombatInventoryEquipmentMinScoreMult | 0.100000 | |
fCombatInventoryEquippedScoreBonus | 0.100000 | |
fCombatInventoryMaxRangeEquippedBonus | 384.000000 | |
fCombatInventoryMaxRangeScoreMult | 0.100000 | |
fCombatInventoryMeleeEquipRange | 256.000000 | |
fCombatInventoryMinEquipTimeBlock | 5.000000 | |
fCombatInventoryMinEquipTimeDefault | 0.000000 | |
fCombatInventoryMinEquipTimeMagic | 3.000000 | |
fCombatInventoryMinEquipTimeShout | 3.000000 | |
fCombatInventoryMinEquipTimeStaff | 5.000000 | |
fCombatInventoryMinEquipTimeTorch | 5.000000 | |
fCombatInventoryMinEquipTimeWeapon | 5.000000 | |
fCombatInventoryMinRangeScoreMult | 0.100000 | |
fCombatInventoryMinRangeUnequippedBonus | 256.000000 | |
fCombatInventoryOptimalRangePercent | 0.750000 | |
fCombatInventoryRangedScoreMult | 2.000000 | |
fCombatInventoryResourceCurrentRequiredMult | 1.000000 | |
fCombatInventoryResourceDesiredRequiredMult | 2.000000 | |
fCombatInventoryResourceRegenTime | 3.000000 | |
fCombatInventoryShieldEquipRange | 256.000000 | |
fCombatInventoryShoutMaxRecoveryTime | 5.000000 | |
fCombatInventoryTorchEquipRange | 256.000000 | |
fCombatInventoryUpdateTimer | 5.000000 | |
fCombatIronSightsDistance | 512.000000 | |
fCombatIronSightsRangeMult | 5.000000 | |
fCombatItemBuffTimer | 45.000000 | |
fCombatItemRestoreTimer | 3.000000 | |
fCombatKillMoveDamageMult | 10.000000 | |
fCombatLandingAvoidActorRadius | 64.000000 | |
fCombatLandingSearchDistance | 6000.000000 | |
fCombatLandingZoneDistance | 6000.000000 | |
fCombatLineOfSightTimer | 0.250000 | |
fCombatLocationTargetRadiusMin | 10.000000 | |
fCombatLowFleeingTargetHitPercent | 0.250000 | |
fCombatLowMaxAttackDistance | 2048.000000 | |
fCombatLowTargetHitPercent | 0.500000 | |
fCombatMagicArmorDistanceMax | 512.000000 | |
fCombatMagicArmorDistanceMin | 256.000000 | |
fCombatMagicArmorMinCastTime | 15.000000 | |
fCombatMagicBoundItemDistance | 1024.000000 | |
fCombatMagicBuffDuration | 30.000000 | |
fCombatMagicCloakDistanceMax | 384.000000 | |
fCombatMagicCloakDistanceMin | 128.000000 | |
fCombatMagicCloakMinCastTime | 5.000000 | |
fCombatMagicConcentrationAimVariance | 0.000000 | |
fCombatMagicConcentrationFiringArcMult | 1.500000 | |
fCombatMagicConcentrationMinCastTime | 2.000000 | |
fCombatMagicConcentrationScoreDuration | 3.000000 | |
fCombatMagicDefaultLongDuration | 30.000000 | |
fCombatMagicDefaultMinCastTime | 1.000000 | |
fCombatMagicDefaultShortDuration | 15.000000 | |
fCombatMagicDisarmDistance | 256.000000 | |
fCombatMagicDisarmRestrictTime | 30.000000 | |
fCombatMagicDrinkPotionWaitTime | 3.000000 | |
fCombatMagicDualCastChance | 0.330000 | |
fCombatMagicDualCastInterruptTime | 2.500000 | |
fCombatMagicImmediateAimVariance | 0.500000 | |
fCombatMagicInvisibilityDistance | 1024.000000 | |
fCombatMagicInvisibilityMinCastTime | 15.000000 | |
fCombatMagickaRegenRateMult | 0.330000 | |
fCombatMagicLightMinCastTime | 10.000000 | |
fCombatMagicOffensiveMinCastTime | 3.000000 | |
fCombatMagicParalyzeDistance | 384.000000 | |
fCombatMagicParalyzeMinCastTime | 2.000000 | |
fCombatMagicParalyzeRestrictTime | 30.000000 | |
fCombatMagicProjectileFiringArc | 30.000000 | |
fCombatMagicReanimateDistance | 1024.000000 | |
fCombatMagicReanimateMinCastTime | 15.000000 | |
fCombatMagicReanimateRestrictTime | 30.000000 | |
fCombatMagicStaggerDistance | 256.000000 | |
fCombatMagicSummonMinCastTime | 15.000000 | |
fCombatMagicSummonRestrictTime | 30.000000 | |
fCombatMagicTargetEffectMinCastTime | 10.000000 | |
fCombatMagicWardAttackRangeDistance | 384.000000 | |
fCombatMagicWardAttackReachMult | 1.500000 | |
fCombatMagicWardCooldownTime | 1.000000 | |
fCombatMagicWardMagickaCastLimit | 0.250000 | |
fCombatMagicWardMagickaEquipLimit | 0.500000 | |
fCombatMagicWardMinCastTime | 1.500000 | |
fCombatMaintainOptimalDistanceMaxAngle | 20.000000 | |
fCombatMaintainRangeDistanceMin | 64.000000 | |
fCombatMaxHoldScore | 30.000000 | |
fCombatMaximumOptimalRangeMax | 1536.000000 | |
fCombatMaximumOptimalRangeMid | 1280.000000 | |
fCombatMaximumOptimalRangeMin | 1024.000000 | |
fCombatMaximumProjectileRange | 4096.000000 | Maximum Range for The AI to shoot |
fCombatMaximumRange | 4096.000000 | |
fCombatMeleeTrackTargetDistanceMax | 512.000000 | |
fCombatMeleeTrackTargetDistanceMin | 128.000000 | |
fCombatMinEngageDistance | 64.000000 | |
fCombatMissileImpaleDepth | 12.000000 | |
fCombatMissileStickDepth | 20.000000 | |
fCombatMonitorBuffsTimer | 3.000000 | |
fCombatMoveToActorBufferDistance | 64.000000 | |
fCombatMusicGroupThreatRatioMax | 2.000000 | |
fCombatMusicGroupThreatRatioMin | 0.500000 | |
fCombatMusicGroupThreatRatioTimer | 1.000000 | |
fCombatMusicNearCombatInnerRadius | 2500.000000 | |
fCombatMusicNearCombatOuterRadius | 3500.000000 | |
fCombatMusicPlayerCombatStrengthCap | 35000.000000 | |
fCombatMusicPlayerNearStrengthMult | 1.000000 | |
fCombatMusicPlayerTargetedThreatRatio | 1.000000 | |
fCombatMusicStopTime | 5.000000 | |
fCombatMusicUpdateTime | 1.000000 | |
fCombatOffensiveBashChanceMax | 0.050000 | |
fCombatOffensiveBashChanceMin | 0.000000 | |
fCombatOptimalRangeMaxBufferDistance | 512.000000 | |
fCombatOptimalRangeMinBufferDistance | 256.000000 | |
fCombatOrbitDistance | 4000.000000 | |
fCombatOrbitTimeMax | 12.000000 | |
fCombatOrbitTimeMin | 3.000000 | |
fCombatParalyzeTacticalDuration | 10.000000 | |
fCombatPathingAccelerationMult | 2.000000 | |
fCombatPathingCurvedPathSmoothingMult | 0.100000 | |
fCombatPathingDecelerationMult | 2.000000 | |
fCombatPathingGoalRayCastPathDistance | 512.000000 | |
fCombatPathingIncompletePathMinDistance | 64.000000 | |
fCombatPathingLocationCenterOffsetMult | 0.020000 | |
fCombatPathingLookAheadDelta | 0.500000 | |
fCombatPathingNormalizedRotationSpeed | 2.250000 | |
fCombatPathingRefLocationUpdateDistance | 32.000000 | |
fCombatPathingRefLocationUpdateTimeDistanceMax | 4096.000000 | |
fCombatPathingRefLocationUpdateTimeDistanceMin | 1024.000000 | |
fCombatPathingRefLocationUpdateTimeMax | 2.500000 | |
fCombatPathingRefLocationUpdateTimeMin | 0.250000 | |
fCombatPathingRetryWaitTime | 0.250000 | |
fCombatPathingRotationAccelerationMult | 2.000000 | |
fCombatPathingStartRayCastPathDistance | 512.000000 | |
fCombatPathingStraightPathCheckDistance | 384.000000 | |
fCombatPathingStraightRayCastPathDistance | 1024.000000 | |
fCombatPathingUpdatePathCostMult | 0.670000 | |
fCombatPerchAttackChanceMax | 1.000000 | |
fCombatPerchAttackChanceMin | 0.000000 | |
fCombatPerchAttackTimeMax | 15.000000 | |
fCombatPerchAttackTimeMin | 4.000000 | |
fCombatPerchMaxTargetAngle | 75.000000 | |
fCombatPlayerBleedoutHealthDamageMult | 0.000000 | |
fCombatPlayerLimbDamageMult | 0.500000 | |
fCombatProjectileMaxRangeMult | 0.900000 | |
fCombatProjectileMaxRangeOptimalMult | 0.850000 | |
fCombatRadiusMinMult | 0.900000 | |
fCombatRangedAimVariance | 0.900000 | |
fCombatRangedAttackChanceLastAttackBonusTime | 10.000000 | |
fCombatRangedAttackChanceLastAttackBonus | 0.500000 | |
fCombatRangedAttackChanceMax | 1.000000 | |
fCombatRangedAttackChanceMin | 0.050000 | |
fCombatRangedAttackHoldTimeAbsoluteMin | 0.100000 | |
fCombatRangedAttackHoldTimeMax | 1.500000 | |
fCombatRangedAttackHoldTimeMinDistance | 256.000000 | |
fCombatRangedAttackHoldTimeMin | 0.250000 | |
fCombatRangedAttackMaximumHoldTime | 10.000000 | |
fCombatRangedDistance | 1024.000000 | |
fCombatRangedMinimumRange | 256.000000 | |
fCombatRangedProjectileFiringArc | 30.000000 | |
fCombatRangedStandoffTimer | 6.000000 | |
fCombatRelativeDamageMod | 100.000000 | |
fCombatRestoreHealthPercentMax | 0.500000 | |
fCombatRestoreHealthPercentMin | 0.000000 | |
fCombatRestoreHealthRestrictTime | 15.000000 | |
fCombatRestoreMagickaPercentMax | 0.400000 | |
fCombatRestoreMagickaPercentMin | 0.250000 | |
fCombatRestoreMagickaRestrictTime | 10.000000 | |
fCombatRestoreStopCastThreshold | 0.250000 | |
fCombatRoundAmount | 3.000000 | |
fCombatSearchAreaUpdateTime | 5.000000 | |
fCombatSearchCenterRadius | 128.000000 | |
fCombatSearchCheckDestinationDistanceMax | 512.000000 | |
fCombatSearchCheckDestinationDistanceMid | 384.000000 | |
fCombatSearchCheckDestinationDistanceMin | 256.000000 | |
fCombatSearchCheckDestinationTime | 1.000000 | |
fCombatSearchDoorDistanceLow | 4096.000000 | |
fCombatSearchDoorDistance | 384.000000 | |
fCombatSearchDoorSearchRadius | 512.000000 | |
fCombatSearchExteriorRadiusMax | 2048.000000 | |
fCombatSearchExteriorRadiusMin | 1280.000000 | |
fCombatSearchIgnoreLocationRadius | 384.000000 | |
fCombatSearchInteriorRadiusMax | 1280.000000 | |
fCombatSearchInteriorRadiusMin | 768.000000 | |
fCombatSearchInvestigateTime | 2.500000 | |
fCombatSearchLocationCheckDistance | 512.000000 | |
fCombatSearchLocationCheckTime | 1.000000 | |
fCombatSearchLocationInitialCheckTime | 2.000000 | |
fCombatSearchLocationInvestigateDistance | 256.000000 | |
fCombatSearchLocationRadius | 128.000000 | |
fCombatSearchLookTime | 1.000000 | |
fCombatSearchRadiusBufferDistance | 256.000000 | |
fCombatSearchRadiusMemberDistance | 4096.000000 | |
fCombatSearchSightRadius | 1536.000000 | |
fCombatSearchStartWaitTime | 1.000000 | |
fCombatSearchUpdateTime | 1.000000 | |
fCombatSearchWanderDistance | 512.000000 | |
fCombatSelectTargetSwitchUpdateTime | 3.000000 | |
fCombatSelectTargetUpdateTime | 1.000000 | |
fCombatShoutHeadTrackingAngleMovingMult | 0.500000 | |
fCombatShoutHeadTrackingAngleMult | 0.900000 | |
fCombatShoutLongRecoveryTime | 60.000000 | |
fCombatShoutMaxHeadTrackingAngle | 180.000000 | |
fCombatShoutReleaseTime | 0.500000 | |
fCombatShoutShortRecoveryTime | 10.000000 | |
fCombatSneakAttackBonusMult | 100.000000 | |
fCombatSpeakAttackChance | 0.010000 | |
fCombatSpeakHitChance | 0.010000 | |
fCombatSpeakHitThreshold | 0.010000 | |
fCombatSpeakPowerAttackChance | 0.500000 | |
fCombatSpeakTauntChance | 0.010000 | |
fCombatSpecialAttackChanceMax | 1.000000 | |
fCombatSpecialAttackChanceMin | 0.000000 | |
fCombatSplashDamageMaxSpeed | 3000.000000 | |
fCombatSplashDamageMinDamage | 20.000000 | |
fCombatSplashDamageMinRadius | 128.000000 | |
fCombatStaffTimer | 2.000000 | |
fCombatStaminaRegenRateMult | 0.350000 | |
fCombatStealthPointAttackedMaxValue | 50.000000 | |
fCombatStealthPointDetectedEventMaxValue | 75.000000 | |
fCombatStealthPointDrainMult | 3.000000 | |
fCombatStealthPointMax | 100.000000 | |
fCombatStealthPointRegenAlertWaitTime | 10.000000 | |
fCombatStealthPointRegenAttackedWaitTime | 15.000000 | |
fCombatStealthPointRegenDetectedEventWaitTime | 10.000000 | |
fCombatStealthPointRegenLostWaitTime | 10.000000 | |
fCombatStealthPointRegenMin | 5.000000 | |
fCombatStealthPointRegenMult | 0.200000 | |
fCombatStepAdvanceDistance | 128.000000 | |
fCombatStrafeChanceMax | 0.750000 | |
fCombatStrafeChanceMin | 0.000000 | |
fCombatStrafeDistanceMax | 256.000000 | |
fCombatStrafeDistanceMin | 96.000000 | |
fCombatStrafeMinDistanceRadiusMult | 3.000000 | |
fCombatStrengthUpdateTime | 1.000000 | |
fCombatSurroundDistanceMax | 384.000000 | |
fCombatSurroundDistanceMin | 128.000000 | |
fCombatTargetEngagedLastSeenTime | 3.000000 | |
fCombatTargetLocationAvoidNodeRadiusOffset | -16.000000 | |
fCombatTargetLocationCurrentReservationDistanceMult | 0.750000 | |
fCombatTargetLocationMaxDistance | 2048.000000 | |
fCombatTargetLocationMinDistanceMult | 0.670000 | |
fCombatTargetLocationPathingRadius | 10.000000 | |
fCombatTargetLocationRadiusSizeMult | 1.250000 | |
fCombatTargetLocationRepositionAngleMult | 0.670000 | |
fCombatTargetLocationSwimmingOffset | 64.000000 | |
fCombatTargetLocationWidthMax | 180.000000 | |
fCombatTargetLocationWidthMin | 10.000000 | |
fCombatTargetLocationWidthSizeMult | 2.000000 | |
fCombatTeammateFollowRadiusBase | 512.000000 | |
fCombatTeammateFollowRadiusMin | 512.000000 | |
fCombatTeammateFollowRadiusMult | 3.000000 | |
fCombatThreatAnticipateTime | 1.000000 | |
fCombatThreatAvoidCost | 1.000000 | |
fCombatThreatBufferRadius | 16.000000 | |
fCombatThreatCacheVelocityTime | 0.330000 | |
fCombatThreatDangerousObjectHealth | 30.000000 | |
fCombatThreatExplosiveObjectThreatTime | 3.000000 | |
fCombatThreatExtrudeTime | 2.000000 | |
fCombatThreatExtrudeVelocityThreshold | 2.000000 | |
fCombatThreatNegativeExtrudeTime | 0.500000 | |
fCombatThreatProximityExplosionAvoidTime | 0.000000 | |
fCombatThreatRatioUpdateTime | 5.000000 | |
fCombatThreatSignificantScore | 0.050000 | |
fCombatThreatTimedExplosionLength | 5.000000 | |
fCombatThreatUpdateTimeMax | 0.250000 | |
fCombatThreatUpdateTimeMin | 0.125000 | |
fCombatThreatViewCone | 120.000000 | |
fCombatUnarmedCritDamageMult | 1.000000 | |
fCombatUnreachableTargetCheckTime | 3.000000 | |
fCombatVulnerabilityMod | 0.100000 | |
fCombatYieldRetryTime | 600.000000 | |
fCombatYieldTime | 10.000000 | |
fCommentOnPlayerActionsTimer | 20.000000 | |
fCommentOnPlayerKnockingThings | 40.000000 | |
fConcussionTimer | 40.000000 | |
fConeProjectileEnvironmentDistance | 192.000000 | |
fConeProjectileEnvironmentTimer | 0.125000 | |
fConeProjectileForceBase | 0.500000 | |
fConeProjectileForceMultAngular | 0.500000 | |
fConeProjectileForceMultLinear | 1.000000 | |
fConeProjectileForceMult | 1.000000 | |
fConeProjectileWaterScaleMult | 100.000000 | |
fCoveredAdvanceMinAdvanceDistanceMax | 512.000000 | |
fCoveredAdvanceMinAdvanceDistanceMin | 256.000000 | |
fCoverEvaluationLastSeenExpireTime | 5.000000 | |
fCoverFiredProjectileExpireTime | 5.000000 | |
fCoverFiringReloadClipPercent | 0.250000 | |
fCoverWaitReloadClipPercent | 0.330000 | |
fCreatureDefaultTurningSpeed | 45.000000 | |
fCreditsScrollSpeed | 2.000000 | |
fCrimeAlarmRespMult | 1.700000 | |
fCrimeDispAttack | -10.000000 | |
fCrimeDispMurder | -50.000000 | |
fCrimeDispPersonal | 2.000000 | |
fCrimeDispPickpocket | -25.000000 | |
fCrimeDispSteal | -0.500000 | |
fCrimeDispTresspass | -20.000000 | |
fCrimeFavorMult | 1.000000 | |
fCrimeGoldSkillPenaltyMult | 0.100000 | |
fCrimeGoldSteal | 0.500000 | |
fCrimePersonalRegardMult | 1.000000 | |
fCrimeRegardMult | 0.250000 | |
fCrimeSoundBase | 1.000000 | |
fCrimeSoundMult | 1.000000 | |
fCrimeWitnessRegardMult | 0.250000 | |
fDamageArmConditionBase | 0.200000 | |
fDamageArmConditionMult | 0.800000 | |
fDamagedAVRegenDelay | 1.000000 | |
fDamagedHealthRegenDelay | 0.500000 | |
fDamagedMagickaRegenDelay | 0.500000 | |
fDamagedStaminaRegenDelay | 0.500000 | |
fDamageGunWeapCondBase | 0.660000 | |
fDamageGunWeapCondMult | 0.340000 | |
fDamageMeleeWeapCondBase | 0.500000 | |
fDamageMeleeWeapCondMult | 0.500000 | |
fDamagePCSkillMax | 1.500000 | |
fDamagePCSkillMin | 1.000000 | |
fDamageSkillMax | 3.000000 | |
fDamageSkillMin | 1.000000 | |
fDamageSneakAttackMult | 1.000000 | |
fDamageStrengthBase | 0.500000 | |
fDamageStrengthMult | 1.000000 | |
fDamageToArmorPercentage | 0.350000 | |
fDamageToWeaponEnergyMult | 0.040000 | |
fDamageToWeaponGunMult | 0.030000 | |
fDamageToWeaponLauncherMult | 0.060000 | |
fDamageToWeaponMeleeMult | 0.050000 | |
fDamageUnarmedPenalty | 0.200000 | |
fDamageWeaponMult | 1.000000 | |
fDangerousObjectExplosionDamage | 25.000000 | |
fDangerousObjectExplosionRadius | 100.000000 | |
fDangerousProjectileExplosionDamage | 5.000000 | |
fDangerousProjectileExplosionRadius | 30.000000 | |
fDaytimeColorExtension | 0.500000 | |
fDeadReactionDistance | 400.000000 | |
fDeathForceDamageMax | 40.000000 | |
fDeathForceDamageMin | 1.000000 | |
fDeathForceForceMax | 12.000000 | |
fDeathForceForceMin | 4.000000 | |
fDeathForceMassBase | 3.000000 | |
fDeathForceMassMult | 0.150000 | |
fDeathForceRangedDamageMax | 50.000000 | |
fDeathForceRangedDamageMin | 1.000000 | |
fDeathForceRangedForceMax | 30.000000 | |
fDeathForceRangedForceMin | 10.000000 | |
fDeathForceSpellImpactMult | 2.000000 | |
fDeathSoundMaxDistance | 1000.000000 | |
fDebrisFadeTime | 1.000000 | |
fDecapitateBloodTime | 5.000000 | |
fDefaultAngleTolerance | 5.000000 | |
fDefaultBowSpeedBonus | 1.000000 | |
fDemandBase | 10.000000 | |
fDemandMult | 0.300000 | |
fDetectEventDistanceNPC | 512.000000 | |
fDetectEventDistancePlayer | 1536.000000 | |
fDetectEventDistanceVeryLoudMult | 2.000000 | |
fDetectEventSneakDistanceVeryLoud | 3072.000000 | |
fDetectionActionTimer | 1.200000 | |
fDetectionCombatNonTargetDistanceMult | 0.750000 | |
fDetectionCommentTimer | 20.000000 | |
fDetectionEventExpireTime | 5.000000 | |
fDetectionLargeActorSizeMult | 1.000000 | |
fDetectionLOSDistanceAngle | 60.000000 | |
fDetectionLOSDistanceMultExterior | 0.500000 | |
fDetectionLOSDistanceMultInterior | 0.750000 | |
fDetectionNightEyeBonus | 3.000000 | |
fDetectionSneakLightMod | 15.000000 | |
fDetectionStateExpireTime | 30.000000 | |
fDetectionUpdateTimeMaxComplex | 5.000000 | |
fDetectionUpdateTimeMax | 2.000000 | |
fDetectionUpdateTimeMinComplex | 2.500000 | |
fDetectionUpdateTimeMin | 1.000000 | |
fDetectionViewCone | 190.000000 | |
fDetectProjectileDistanceNPC | 512.000000 | |
fDetectProjectileDistancePlayer | 1024.000000 | |
fDialogFocalDepthRange | 300.000000 | |
fDialogFocalDepthStrength | 0.650000 | |
fDialogSpeechDelaySeconds | 2.000000 | |
fDialogZoomInSeconds | 1.500000 | |
fDialogZoomOutSeconds | 0.500000 | |
fDifficultyDamageMultiplier | 10.000000 | |
fDifficultyDefaultValue | 0.000000 | |
fDifficultyMaxValue | 2.000000 | |
fDifficultyMinValue | -2.000000 | |
fDiffMultHPByPCE | 1.500000 | Player to NPC damage multiplier on easy difficulty |
fDiffMultHPByPCH | 0.750000 | Player to NPC damage multiplier on hard difficulty |
fDiffMultHPByPCL | 0.250000 | Player to NPC damage multiplier on legendary difficulty |
fDiffMultHPByPCN | 1.000000 | Player to NPC damage multiplier on normal difficulty |
fDiffMultHPByPCVE | 2.000000 | Player to NPC damage multiplier on very hard difficulty |
fDiffMultHPByPCVH | 0.500000 | Player to NPC damage multiplier on very easy difficulty |
fDiffMultHPToPCE | 0.750000 | NPC to player damage multiplier on easy difficulty |
fDiffMultHPToPCH | 1.500000 | NPC to player damage multiplier on hard difficulty |
fDiffMultHPToPCL | 3.000000 | NPC to player damage multiplier on legendary difficulty |
fDiffMultHPToPCN | 1.000000 | NPC to player damage multiplier on normal difficulty |
fDiffMultHPToPCVE | 0.500000 | NPC to player damage multiplier on very easy difficulty |
fDiffMultHPToPCVH | 2.000000 | NPC to player damage multiplier on very hard difficulty |
fDiffMultXPH | 1.250000 | |
fDiffMultXPVH | 1.500000 | |
fDisarmedPickupWeaponDistanceMult | 2.000000 | |
fDisenchantSkillUse | 0.002500 | |
fDistanceAutomaticallyActivateDoor | 250.000000 | |
fDistanceExteriorReactCombat | 600.000000 | |
fDistanceFadeActorAutoLoadDoor | 150.000000 | |
fDistanceInteriorReactCombat | 300.000000 | |
fDistanceProjectileExplosionDetection | 400.000000 | |
fDistancetoPlayerforConversations | 3000.000000 | |
fDOFDistanceMult | 5.000000 | |
fDrinkRepeatRate | 1.000000 | |
fDyingTimer | 2.000000 | |
fEmbeddedWeaponSwitchChance | 0.500000 | |
fEmbeddedWeaponSwitchTime | 5.000000 | |
fEnchantingCostExponent | 1.100000 | When creating an enchantment, this value determines the ratio of effect to charges, and scales the gold value of skill enchantments. 1.0 is linear growth. 2.0 is exponential growth. |
fEnchantingSkillCostBase | 0.005000 | When creating an enchantment, this value affects the base charge cost per swing. 0.0 is linear. |
fEnchantingSkillCostMult | 3.000000 | When creating an enchantment, this value multiplies the charge cost per swing, and the gold value of a skill enchantment. 1.0 is linear. |
fEnchantingSkillCostScale | 0.500000 | |
fEnchantingSkillFactor | 1.250000 | When creating an enchantment, this value affects how much your enchanting skill factors into the enchantment magnitude. A value of 1.0 results in 100% of the base enchantment at 15 or 100 skill. A value of 2.0 results in 100% of the base enchantment at 15 skill and 200% of the base enchantment at 100 skill. This does NOT affect the gold cost. |
fEnchantmentEffectPointsMult | 8.000000 | When creating an enchantment, this value is multiplied by the damage per strike and added to the item's gold value. |
fEnchantmentGoldMult | 1.000000 | |
fEnchantmentPointsMult | 0.120000 | When creating an enchantment, this value is multiplied by the soul gem point value (250, 500, 1000, 2000, 3000) and added to the item's gold value. |
fEnemyHealthBarTimer | 5.500000 | |
fEssentialDeathTime | 20.000000 | |
fEssentialDownCombatHealthRegenMult | 0.750000 | |
fEssentialHealthPercentReGain | 0.300000 | |
fEssentialNonCombatHealRateBonus | 5.000000 | |
fEssentialNPCMinimumHealth | -30.000000 | |
fEvaluatePackageTimer | 15.000000 | |
fEvaluateProcedureTimer | 3.000000 | |
fExplodeLimbRemovalDelayVATS | 0.000000 | |
fExplodeLimbRemovalDelay | 0.030000 | |
fExplosionForceClutterUpBias | 0.500000 | |
fExplosionForceKnockdownMinimum | 0.150000 | |
fExplosionForceMultAngular | 1.000000 | |
fExplosionForceMultLinear | 1.000000 | |
fExplosionImageSpaceSwapPower | 0.750000 | |
fExplosionKnockStateExplodeDownTime | 15.000000 | |
fExplosionLOSBufferDistance | 24.000000 | |
fExplosionLOSBuffer | 3.000000 | |
fExplosionMaxImpulse | 8000.000000 | |
fExplosionSourceRefMult | 3.000000 | |
fExplosionSplashRadius | 250.000000 | |
fExplosionWaterRadiusRatio | 0.100000 | |
fExplosiveProjectileBlockedResetTime | 5.000000 | |
fExplosiveProjectileBlockedWaitTime | 2.500000 | |
fExpressionChangePerSec | 2.000000 | |
fExpressionStrengthAdd | 1.000000 | |
fEyeHeadingMaxOffsetEmotionAngry | 0.050000 | |
fEyeHeadingMaxOffsetEmotionFear | 0.100000 | |
fEyeHeadingMaxOffsetEmotionHappy | 0.100000 | |
fEyeHeadingMaxOffsetEmotionNeutral | 0.100000 | |
fEyeHeadingMaxOffsetEmotionSad | 0.100000 | |
fEyeHeadingMinOffsetEmotionAngry | -0.050000 | |
fEyeHeadingMinOffsetEmotionFear | -0.050000 | |
fEyeHeadingMinOffsetEmotionHappy | -0.050000 | |
fEyeHeadingMinOffsetEmotionNeutral | -0.050000 | |
fEyeHeadingMinOffsetEmotionSad | -0.050000 | |
fEyePitchMaxOffsetEmotionAngry | 0.100000 | |
fEyePitchMaxOffsetEmotionFear | 0.010000 | |
fEyePitchMaxOffsetEmotionHappy | 0.100000 | |
fEyePitchMaxOffsetEmotionNeutral | 0.100000 | |
fEyePitchMaxOffsetEmotionSad | -0.050000 | |
fEyePitchMinOffsetEmotionAngry | -0.050000 | |
fEyePitchMinOffsetEmotionFear | 0.010000 | |
fEyePitchMinOffsetEmotionHappy | -0.050000 | |
fEyePitchMinOffsetEmotionNeutral | -0.025000 | |
fEyePitchMinOffsetEmotionSad | -0.015000 | |
fFallLegDamageMult | 0.500000 | |
fFastTravelSpeedMult | 1.000000 | |
fFastWalkInterpolationBetweenWalkAndRun | 0.150000 | |
fFavorCostActivator | 5.000000 | |
fFavorCostAttackCrimeMult | 3.000000 | |
fFavorCostAttack | 50.000000 | |
fFavorCostLoadDoor | 10.000000 | |
fFavorCostNonLoadDoor | 0.000000 | |
fFavorCostOwnedDoorMult | 2.000000 | |
fFavorCostStealContainerCrime | 25.000000 | |
fFavorCostStealContainerMult | 1.000000 | |
fFavorCostStealObjectMult | 1.000000 | |
fFavorCostTakeObject | 5.000000 | |
fFavorCostUnlockContainer | 25.000000 | |
fFavorCostUnlockDoor | 25.000000 | |
fFavorEventStopDistance | 650.000000 | |
fFavorEventTriggerDistance | 220.000000 | |
fFavorRequestPickDistance | 2100.000000 | |
fFavorRequestRadius | 4000.000000 | |
fFavorRequestWaitTimer | 40.000000 | |
fFleeDistanceExterior | 5000.000000 | |
fFleeDistanceInterior | 3000.000000 | |
fFleeDoneDistanceExterior | 2500.000000 | |
fFleeDoneDistanceInterior | 600.000000 | |
fFleeIsSafeTimer | 30.000000 | |
fFloatQuestMarkerFloatHeight | 20.000000 | |
fFloatQuestMarkerMaxDistance | 2000.000000 | |
fFloatQuestMarkerMinDistance | 1000.000000 | |
fFlyingActorDefaultTurningSpeed | 1.570800 | |
fFollowerSpacingAtDoors | 200.000000 | |
fFollowExtraCatchUpSpeedMult | 0.200000 | |
fFollowMatchSpeedZoneWidth | 128.000000 | |
fFollowRunMaxSpeedupMultiplier | 1.250000 | |
fFollowRunMinSlowdownMultiplier | 0.750000 | |
fFollowSlowdownZoneWidth | 150.000000 | |
fFollowSpaceBetweenFollowers | 192.000000 | |
fFollowStartSprintDistance | 500.000000 | |
fFollowStopZoneMinMult | 0.500000 | |
fFollowWalkMaxSpeedupMultiplier | 1.500000 | |
fFollowWalkMinSlowdownMultiplier | 0.750000 | |
fFollowWalkZoneMult | 1.000000 | |
fFriendHitTimer | 10.000000 | |
fFriendMinimumLastHitTime | 0.500000 | |
fFurnitureMarkerAngleTolerance | 10.000000 | |
fFurnitureScaleAnimDurationNPC | 0.500000 | |
fFurnitureScaleAnimDurationPlayer | 0.010000 | |
fGameplayImpulseMinMass | 5.000000 | |
fGameplayImpulseMultBiped | 0.040000 | |
fGameplayImpulseMultClutter | 1.000000 | |
fGameplayImpulseMultDebrisLarge | 1.000000 | |
fGameplayImpulseMultProp | 0.100000 | |
fGameplayImpulseMultTrap | 0.150000 | |
fGameplayImpulseScale | 150.000000 | |
fGameplayiSpeakingEmotionMaxDeltaChange | 100.000000 | |
fGameplayiSpeakingEmotionMinDeltaChange | 100.000000 | |
fGameplaySpeakingEmotionMaxChangeValue | 1.500000 | |
fGameplaySpeakingEmotionMinChangeValue | 1.500000 | |
fGameplayVoiceFilePadding | 0.500000 | |
fGetHitPainMult | 1.500000 | |
fGrabMaxWeightRunning | 50.000000 | |
fGrabMaxWeightWalking | 100.000000 | |
fGrenadeAgeMax | 90.000000 | |
fGrenadeFriction | 5.000000 | |
fGrenadeHighArcSpeedPercentage | 0.670000 | |
fGrenadeRestitution | 0.010000 | |
fGrenadeThrowHitFractionThreshold | 0.800000 | |
fGuardPackageAttackRadiusMult | 0.500000 | |
fGunDecalCameraDistance | 2048.000000 | |
fGunParticleCameraDistance | 2048.000000 | |
fGunReferenceSkill | 0.000000 | |
fGunShellCameraDistance | 512.000000 | |
fGunShellDirectionRandomize | 0.450000 | |
fGunShellEjectSpeed | 160.000000 | |
fGunShellLifetime | 5.000000 | |
fGunShellRotateRandomize | 0.100000 | |
fGunShellRotateSpeed | 300.000000 | |
fGunSpreadArmBase | 0.500000 | |
fGunSpreadArmMult | -0.500000 | |
fGunSpreadCondBase | 0.000000 | |
fGunSpreadCondMult | 0.000000 | |
fGunSpreadCrouchBase | 1.000000 | |
fGunSpreadCrouchMult | -0.400000 | |
fGunSpreadDriftBase | 0.000000 | |
fGunSpreadDriftMult | 0.000000 | |
fGunSpreadHeadBase | 1.000000 | |
fGunSpreadHeadMult | -1.000000 | |
fGunSpreadIronSightsBase | 1.000000 | |
fGunSpreadIronSightsMult | -0.650000 | |
fGunSpreadNPCArmBase | 0.500000 | |
fGunSpreadNPCArmMult | 1.000000 | |
fGunSpreadRunBase | 1.000000 | |
fGunSpreadRunMult | 0.000000 | |
fGunSpreadSkillBase | 0.500000 | |
fGunSpreadSkillMult | -0.005000 | |
fGunSpreadWalkBase | 1.000000 | |
fGunSpreadWalkMult | 0.000000 | |
fHandDamageSkillBase | 0.000000 | |
fHandDamageSkillMult | 1.000000 | |
fHandDamageStrengthBase | 0.000000 | |
fHandDamageStrengthMult | 0.750000 | |
fHandHealthMax | 20.000000 | |
fHandHealthMin | 1.000000 | |
fHandReachDefault | 64.000000 | |
fHazardDropMaxDistance | 1024.000000 | |
fHazardMaxWaitTime | 3.000000 | |
fHazardSpacingMult | 0.800000 | |
fHeadingMarkerAngleTolerance | 5.000000 | |
fHeadTrackSpeedMaxAngle | 10.000000 | |
fHeadTrackSpeedMax | 200.000000 | |
fHeadTrackSpeedMinAngle | 5.000000 | |
fHeadTrackSpeedMin | 60.000000 | |
fHealthRegenDelayMax | 5.000000 | |
fHitCasterSizeLarge | 24.000000 | |
fHitCasterSizeSmall | 12.000000 | |
fHorseMountOffsetX | -63.479000 | |
fHorseMountOffsetY | 0.000000 | |
fHostileActorExteriorDistance | 3000.000000 | |
fHostileActorInteriorDistance | 2000.000000 | |
fHostileFlyingActorExteriorDistance | 15000.000000 | |
fHUDCompassLocationMaxDist | 20000.000000 | |
fIdleChatterCommentTimerMax | 20.000000 | |
fIdleChatterCommentTimer | 10.000000 | |
fIdleMarkerAngleTolerance | 1.000000 | |
fImpactShaderMaxDistance | 5000.000000 | |
fImpactShaderMaxMagnitude | 5.000000 | |
fImpactShaderMinMagnitude | 0.100000 | |
fIntimidateConfidenceMultAverage | 1.000000 | |
fIntimidateConfidenceMultBrave | 1.500000 | |
fIntimidateConfidenceMultCautious | 0.500000 | |
fIntimidateConfidenceMultCowardly | 0.000000 | |
fIntimidateConfidenceMultFoolhardy | 100.000000 | |
fIntimidateSpeechcraftCurve | 1.500000 | |
fIronSightsDOFDistance | 275.000000 | |
fIronSightsDOFRange | 650.000000 | |
fIronSightsDOFStrengthCap | 0.000000 | |
fIronSightsDOFSwitchSeconds | 0.150000 | |
fIronSightsFOVTimeChange | 0.250000 | |
fIronSightsGunMotionBlur | 0.000000 | |
fIronSightsMotionBlur | 0.000000 | |
fItemPointsMult | 1.000000 | |
fItemRepairCostMult | 1.000000 | |
fJogInterpolationBetweenWalkAndRun | 0.650000 | |
fJumpDoubleMult | 0.500000 | |
fJumpFallHeightExponentNPC | 1.650000 | |
fJumpFallHeightExponent | 1.450000 | |
fJumpFallHeightMinNPC | 450.000000 | |
fJumpFallHeightMin | 600.000000 | |
fJumpFallHeightMultNPC | 0.100000 | |
fJumpFallHeightMult | 0.100000 | |
fJumpFallRiderMult | 0.000000 | |
fJumpFallSkillBase | 1.250000 | |
fJumpFallSkillMult | -0.010000 | |
fJumpFallVelocityMin | 700.000000 | |
fJumpHeightMin | 76.000000 | |
fJumpMoveBase | 0.000000 | |
fJumpMoveMult | 0.300000 | |
fJumpSwimmingMult | 2.000000 | |
fKarmaModKillingEvilActor | 100.000000 | |
fKarmaModMurderingNonEvilCreature | -25.000000 | |
fKarmaModMurderingNonEvilNPC | -100.000000 | |
fKarmaModStealing | -5.000000 | |
fKillCamBaseOdds | 1.000000 | |
fKillCamLevelBias | 0.010000 | |
fKillCamLevelFactor | 0.500000 | |
fKillCamLevelMaxBias | 0.100000 | |
fKillMoveMaxDuration | 10.000000 | |
fKillWitnessesTimerSetting | 30.000000 | |
fKnockbackAgilBase | 1.000000 | |
fKnockbackAgilMult | -0.008000 | |
fKnockbackDamageBase | 50.000000 | |
fKnockbackDamageMult | 5.000000 | |
fKnockbackForceMax | 128.000000 | |
fKnockbackTime | 0.300000 | |
fKnockdownAgilBase | 0.000000 | |
fKnockdownAgilMult | 1.000000 | |
fKnockdownBaseHealthThreshold | 75.000000 | |
fKnockdownChance | 0.250000 | |
fKnockdownCurrentHealthThreshold | 50.000000 | |
fKnockdownDamageBase | 0.000000 | |
fKnockdownDamageMult | 0.300000 | |
fLargeProjectilePickBufferSize | 4.000000 | |
fLargeProjectileSize | 5.000000 | |
fLevelUpCarryWeightMod | 5.000000 | |
fLightRecalcTimerPlayer | 0.500000 | |
fLightRecalcTimer | 2.000000 | |
fLoadingWheelScale | 2.000000 | |
fLockLevelBase | 0.000000 | |
fLockLevelMult | -1.000000 | |
fLockpickBreakAdept | 0.750000 | |
fLockpickBreakApprentice | 1.000000 | |
fLockPickBreakBase | 0.050000 | |
fLockpickBreakExpert | 0.500000 | |
fLockpickBreakMaster | 0.250000 | |
fLockPickBreakMult | -0.001000 | |
fLockpickBreakNovice | 2.000000 | |
fLockpickBreakSkillBase | 1.000000 | |
fLockpickBreakSkillMult | 0.005000 | |
fLockpickBrokenPicksMult | 0.000000 | |
fLockPickQualityBase | 1.000000 | |
fLockPickQualityMult | 0.020000 | |
fLockpickSkillPartialPickBase | 0.775000 | |
fLockpickSkillPartialPickMult | 0.015000 | |
fLockpickSkillSweetSpotBase | 0.820000 | |
fLockpickSkillSweetSpotMult | 0.006000 | |
fLockSkillBase | 10.000000 | |
fLockSkillMult | 1.000000 | |
fLockTrapGoOffBase | 0.020000 | |
fLockTrapGoOffMult | -0.002000 | |
fLookDownDisableBlinkingAmt | 0.250000 | |
fLowHealthTutorialPercentage | 0.250000 | |
fLowLevelNPCBaseHealthMult | 0.250000 | |
fLowMagickaTutorialPercentage | 0.250000 | |
fLowStaminaTutorialPercentage | 0.250000 | |
fMagicAbsorbDistanceReachMult | 3.000000 | |
fMagicAbsorbVisualTimer | 2.500000 | Minimum time between absorption-shield-bubble visual effects. At least 2.5 seconds will pass between each time the effect is played with the default value. |
fMagicAccumulatingModifierEffectHoldDuration | 0.500000 | a |
fMagicAreaBaseCostMult | 0.000000 | |
fMagicAreaScaleMax | 100.000000 | |
fMagicAreaScaleMin | 2.500000 | |
fMagicAreaScale | 1.750000 | |
fMagicBarrierDepth | 30.000000 | |
fMagicBarrierHeight | 500.000000 | |
fMagicBarrierSpacing | 25.000000 | |
fMagicBoltDuration | 1.500000 | |
fMagicBoltSegmentLength | 300.000000 | |
fMagicCasterPCSkillCostBase | 0.002500 | |
fMagicCasterPCSkillCostMult | 1.000000 | |
fMagicCasterSkillCostBase | 0.005000 | |
fMagicCasterSkillCostMult | 0.500000 | |
fMagicCEEnchantMagOffset | 5.000000 | |
fMagicChainExplosionEffectivenessDelta | 0.100000 | |
fMagicCloudAreaMin | 1.000000 | |
fMagicCloudDurationMin | 5.000000 | |
fMagicCloudFindTargetTime | 0.250000 | |
fMagicCloudLifeScale | 0.500000 | |
fMagicCloudSizeScale | 2.000000 | |
fMagicCloudSlowdownRate | 0.200000 | |
fMagicCloudSpeedBase | 750.000000 | |
fMagicCloudSpeedScale | 0.750000 | |
fMagicCostScale | 1.100000 | |
fMagicDefaultAccumulatingModifierEffectRate | 1.000000 | |
fMagicDefaultTouchDistance | 256.000000 | |
fMagicDiseaseTransferBase | 0.000000 | |
fMagicDiseaseTransferMult | 1.000000 | |
fMagicDispelMagnitudeMult | 5.000000 | |
fMagicDualCastingCostBase | 0.000000 | |
fMagicDualCastingCostMult | 2.800000 | |
fMagicDualCastingEffectivenessBase | 2.200000 | |
fMagicDualCastingEffectivenessMult | 0.000000 | |
fMagicDualCastingTimeBase | 0.000000 | |
fMagicDualCastingTimeMult | 1.000000 | |
fMagicDurMagBaseCostMult | 0.100000 | |
fMagicEnchantmentChargeBase | 0.000000 | |
fMagicEnchantmentChargeMult | 1.000000 | |
fMagicEnchantmentDrainBase | 0.000000 | |
fMagicEnchantmentDrainMult | 0.250000 | |
fMagicExplosionAgilityMult | 0.000000 | |
fMagicExplosionClutterMult | 6.500000 | |
fMagicExplosionIncorporealMult | 600.000000 | |
fMagicExplosionIncorporealTime | 1.250000 | |
fMagicExplosionPowerBase | 100.000000 | |
fMagicExplosionPowerMax | 100.000000 | |
fMagicExplosionPowerMin | 0.000000 | |
fMagicExplosionPowerMult | 0.400000 | |
fMagicGuideSpacing | 46.000000 | |
fMagickaRegenDelayMax | 5.000000 | |
fMagickaReturnBase | 0.750000 | |
fMagickaReturnMult | 0.020000 | |
fMagicLightForwardOffset | 13.000000 | |
fMagicLightHeightOffset | -60.000000 | |
fMagicLightRadiusBase | 0.000000 | |
fMagicLightSideOffset | -28.000000 | |
fMagicNightEyeAmbient | 0.750000 | |
fMagicPCSkillCostScale | 0.650000 | |
fMagicPlayerMinimumInvisibility | 0.100000 | |
fMagicPostDrawCastDelay | 1.500000 | |
fMagicProjectileMaxDistance | 10000.000000 | |
fMagicRangeTargetCostMult | 1.000000 | |
fMagicResistActorSkillBase | 0.000000 | |
fMagicResistActorSkillMult | -0.002500 | |
fMagicResistTargetWillpowerBase | 0.000000 | |
fMagicResistTargetWillpowerMult | 0.005000 | |
fMagicSkillCostScale | 0.500000 | |
fMagicSummonMaxAppearTime | 4.000000 | |
fMagicTelekinesiDistanceMult | 1.000000 | |
fMagicTelekinesisBaseDistance | 2100.000000 | |
fMagicTelekinesisComplexMaxForce | 1000.000000 | |
fMagicTelekinesisComplexObjectDamping | 0.700000 | |
fMagicTelekinesisComplexSpringDamping | 0.900000 | |
fMagicTelekinesisComplexSpringElasticity | 0.100000 | |
fMagicTelekinesisDamageBase | 5.000000 | |
fMagicTelekinesisDamageMult | 1.000000 | |
fMagicTelekinesisDistanceMin | 64.000000 | |
fMagicTelekinesisDualCastDamageMult | 2.000000 | |
fMagicTelekinesisDualCastThrowMult | 2.000000 | |
fMagicTelekinesisLiftPowerMult | 0.500000 | |
fMagicTelekinesisMaxForce | 1000.000000 | |
fMagicTelekinesisMoveAccelerate | 400.000000 | |
fMagicTelekinesisMoveBase | 50.000000 | |
fMagicTelekinesisMoveMax | 1000.000000 | |
fMagicTelekinesisObjectDamping | 0.950000 | |
fMagicTelekinesisSpringDamping | 0.500000 | |
fMagicTelekinesisSpringElasticity | 0.075000 | |
fMagicTelekinesisThrowAccelerate | 10.000000 | |
fMagicTelekinesisThrowMax | 30.000000 | |
fMagicTelekinesisThrow | 1000.000000 | |
fMagicTrackingLimitComplex | 1.000000 | |
fMagicTrackingLimit | 3.000000 | |
fMagicTrackingMultBall | 1.000000 | |
fMagicTrackingMultBolt | 0.500000 | |
fMagicTrackingMultFog | 1.000000 | |
fMagicUnitsPerFoot | 22.000000 | |
fMagicVACNoPartTargetedMult | 0.100000 | |
fMagicVACPartTargetedMult | 0.100000 | |
fMagicWardPowerMaxBase | 1.300000 | |
fMagicWardPowerMaxMult | 0.000000 | |
fMapMarkerMaxPercentSize | 130.000000 | |
fMapMarkerMinFadeAlpha | 40.000000 | |
fMapMarkerMinPercentSize | 90.000000 | |
fMapQuestMarkerMaxPercentSize | 150.000000 | |
fMapQuestMarkerMinFadeAlpha | 90.000000 | |
fMapQuestMarkerMinPercentSize | 100.000000 | |
fMasserAngleFadeEnd | 20.000000 | |
fMasserAngleFadeStart | 35.000000 | |
fMasserAngleShadowEarlyFade | 0.500000 | |
fMasserSpeed | 0.250000 | |
fMasserZOffset | 35.000000 | |
fMaxArmorRating | 80.000000 | |
fMaximumWind | 256.000000 | |
fMaxSandboxRescanSeconds | 6.000000 | |
fMaxSellMult | 1.000000 | |
fMeleeMovementRestrictionsUpdateTime | 1.000000 | |
fMeleeSweepViewAngleMult | 2.000000 | |
fMinBuyMult | 1.050000 | |
fMinDistanceUseHorse | 10000.000000 | |
fMineAgeMax | 0.000000 | |
fMineExteriorRadiusMult | 1.600000 | |
fMinesBlinkFast | 0.100000 | |
fMinesBlinkMax | 2.000000 | |
fMinesBlinkSlow | 0.250000 | |
fMinesDelayMin | 0.200000 | |
fMinSandboxRescanSeconds | 3.000000 | |
fModelReferenceEffectMaxWaitTime | 3.000000 | |
fModifiedTargetAttackRange | 512.000000 | |
fMotionBlur | 0.000000 | |
fMountedMaxLookingDown | 40.000000 | |
fMoveCharRunBase | 370.000000 | |
fMoveCharWalkBase | 100.000000 | |
fMoveEncumEffectNoWeapon | 0.150000 | Movement multiplier when wearing Armor (Weapon sheathed) |
fMoveEncumEffect | 0.300000 | Movement multiplier when wearing Armor (Weapon drawn) |
fMoveFlyRunMult | 35.000000 | |
fMoveFlyWalkMult | 20.000000 | |
fMovementNearTargetAvoidCost | 25.000000 | |
fMovementNearTargetAvoidRadius | 64.000000 | |
fMovementTargetAvoidCost | 25.000000 | |
fMovementTargetAvoidRadiusMult | 1.250000 | |
fMovementTargetAvoidRadius | 512.000000 | |
fMoveSprintMult | 1.300000 | |
fMoveSwimMult | 2.000000 | |
fMoveWeightMax | 115.000000 | |
fMoveWeightMin | 0.000000 | |
fNPCAttributeHealthMult | 0.500000 | |
fNPCBaseMagickaMult | 0.200000 | |
fNPCHealthLevelBonus | 5.000000 | |
fObjectHitH2HReach | 64.000000 | |
fObjectHitTwoHandReach | 112.000000 | |
fObjectHitWeaponReach | 150.000000 | |
fObjectMotionBlur | 100.000000 | |
fObjectWeightPickupDetectionMult | 1.000000 | |
fOutOfBreathStaminaRegenDelay | 3.000000 | |
fPainDelay | 1.500000 | |
fPartialPickAverage | 14.000000 | |
fPartialPickEasy | 18.000000 | |
fPartialPickHard | 10.000000 | |
fPartialPickVeryEasy | 22.000000 | |
fPartialPickVeryHard | 6.000000 | |
fPCBaseHealthMult | 2.000000 | |
fPCBaseMagickaMult | 0.500000 | |
fPCHealthLevelBonus | 0.000000 | |
fPerceptionMult | 400.000000 | |
fPerkHeavyArmorExpertSpeedMult | 0.500000 | |
fPerkHeavyArmorJourneymanDamageMult | 0.500000 | |
fPerkHeavyArmorMasterSpeedMult | 0.000000 | |
fPerkHeavyArmorNoviceDamageMult | 1.500000 | |
fPerkHeavyArmorSinkGravityMult | 15.000000 | |
fPerkLightArmorExpertSpeedMult | 0.000000 | |
fPerkLightArmorJourneymanDamageMult | 0.500000 | |
fPerkLightArmorMasterRatingMult | 1.500000 | |
fPerkLightArmorNoviceDamageMult | 1.500000 | |
fPersAdmireAggr | -5.000000 | |
fPersAdmireConf | 1.000000 | |
fPersAdmireEner | -2.000000 | |
fPersAdmireIntel | -1.000000 | |
fPersAdmirePers | -1.000000 | |
fPersAdmireResp | 2.000000 | |
fPersAdmireStre | 1.000000 | |
fPersAdmireWillp | -2.000000 | |
fPersBoastAggr | 10.000000 | |
fPersBoastConf | -2.000000 | |
fPersBoastEner | -1.000000 | |
fPersBoastIntel | 2.000000 | |
fPersBoastPers | -2.000000 | |
fPersBoastResp | 1.000000 | |
fPersBoastWillp | -1.000000 | |
fPersBullyAggr | -10.000000 | |
fPersBullyConf | 2.000000 | |
fPersBullyEner | 1.000000 | |
fPersBullyIntel | -1.000000 | |
fPersBullyPers | -2.000000 | |
fPersBullyResp | -1.000000 | |
fPersBullyStre | 2.000000 | |
fPersBullyWillp | 1.000000 | |
fPersJokeAggr | 5.000000 | |
fPersJokeConf | -1.000000 | |
fPersJokeEner | 2.000000 | |
fPersJokeIntel | -2.000000 | |
fPersJokePers | 1.000000 | |
fPersJokeResp | -2.000000 | |
fPersJokeStre | 1.000000 | |
fPersJokeWillp | 2.000000 | |
fPersuasionAccuracyMaxDisposition | 1.000000 | |
fPersuasionAccuracyMaxSelect | 100.000000 | |
fPersuasionAccuracyMinDispostion | 0.050000 | |
fPersuasionAccuracyMinSelect | 0.000000 | |
fPersuasionBaseValueMaxDisposition | 5.000000 | |
fPersuasionBaseValueMaxSelect | 100.000000 | |
fPersuasionBaseValueMinDispostion | 0.400000 | |
fPersuasionBaseValueMinSelect | 0.000000 | |
fPersuasionBaseValueShape | 14.500000 | |
fPersuasionMaxDisposition | 50.000000 | |
fPersuasionMaxInput | 100.000000 | |
fPersuasionMaxSelect | 100.000000 | |
fPersuasionMinDispostion | 5.000000 | |
fPersuasionMinInput | 0.000000 | |
fPersuasionMinPercentCircle | 25.000000 | |
fPersuasionMinSelect | 0.000000 | |
fPersuasionShape | 10.000000 | |
fPhysicsDamage1Damage | 1.000000 | |
fPhysicsDamage1Mass | 20.000000 | |
fPhysicsDamage2Damage | 5.000000 | |
fPhysicsDamage2Mass | 50.000000 | |
fPhysicsDamage3Damage | 10.000000 | |
fPhysicsDamage3Mass | 100.000000 | |
fPhysicsDamageSpeedBase | 1.000000 | |
fPhysicsDamageSpeedMin | 500.000000 | |
fPhysicsDamageSpeedMult | 0.000100 | |
fPickLevelBase | 0.000000 | |
fPickLevelMult | 0.000000 | |
fPickNumBase | 1.000000 | |
fPickNumMult | 0.100000 | |
fPickPocketActorSkillBase | 20.000000 | |
fPickPocketActorSkillMult | 1.000000 | |
fPickPocketAmountBase | 0.000000 | |
fPickPocketAmountMult | -0.100000 | |
fPickPocketDetected | 25.000000 | |
fPickPocketMaxChance | 90.000000 | Maximum chance to successfully pickpocket an item |
fPickPocketMinChance | 0.000000 | Minimum chance to successfully pickpocket an item |
fPickpocketSkillUsesCurve | 0.800000 | |
fPickPocketTargetSkillBase | 20.000000 | |
fPickPocketTargetSkillMult | -0.250000 | |
fPickPocketWeightBase | 0.000000 | |
fPickPocketWeightMult | -4.000000 | |
fPickSpring1 | 5.000000 | |
fPickSpring2 | 4.000000 | |
fPickSpring3 | 3.000000 | |
fPickSpring4 | 2.000000 | |
fPickSpring5 | 1.000000 | |
fPickupItemDistanceFudge | 32.000000 | |
fPickUpWeaponDelay | 0.800000 | |
fPickupWeaponDistanceMinMaxDPSMult | 5.000000 | |
fPickupWeaponMeleeDistanceMax | 1024.000000 | |
fPickupWeaponMeleeDistanceMin | 256.000000 | |
fPickupWeaponMeleeWeaponDPSMult | 0.500000 | |
fPickupWeaponMinDPSImprovementPercent | 0.500000 | |
fPickupWeaponRangedDistanceMax | 2048.000000 | |
fPickupWeaponRangedDistanceMin | 512.000000 | |
fPickupWeaponRangedMeleeDPSRatioThreshold | 0.500000 | |
fPickupWeaponTargetUnreachableDistanceMult | 4.000000 | |
fPickupWeaponUnarmedDistanceMax | 2048.000000 | |
fPickupWeaponUnarmedDistanceMin | 256.000000 | |
fPlayerDeathReloadTime | 5.000000 | |
fPlayerDetectActorValue | -30.000000 | |
fPlayerDetectionSneakBase | 10.000000 | |
fPlayerDetectionSneakMult | 0.400000 | |
fPlayerDropDistance | 100.000000 | |
fPlayerHealthHeartbeatFast | 0.100000 | |
fPlayerHealthHeartbeatSlow | 0.200000 | |
fPlayerMaxResistance | 85.000000 | |
fPlayerTargetCombatDistance | 3000.000000 | |
fPlayerTeleportFadeSeconds | 0.001000 | |
fPotionGoldValueMult | 1.000000 | Not Used |
fPotionMortPestleMult | 0.250000 | |
fPotionT1AleDurMult | -0.010000 | |
fPotionT1AleMagMult | -0.010000 | |
fPotionT1CalDurMult | 0.002500 | |
fPotionT1CalMagMult | 0.003500 | |
fPotionT1MagMult | 2.500000 | |
fPotionT1RetDurMult | 0.003000 | |
fPotionT1RetMagMult | 0.005000 | |
fPotionT2AleDurMult | -0.020000 | |
fPotionT2CalDurMult | 0.002500 | |
fPotionT2RetDurMult | 0.003500 | |
fPotionT3AleMagMult | -0.010000 | |
fPotionT3CalMagMult | 0.003000 | |
fPotionT3RetMagMult | 0.005000 | |
fPowerAttackCoolDownTime | 0.000000 | |
fPowerAttackDefaultBonus | 1.000000 | |
fPowerAttackStaminaPenalty | 2.000000 | Multiplies the amount of stamina drain caused by power attacks (not including shield bashes). |
fPrecipWindMult | 500.000000 | |
fProjectileCollisionImpulseScale | 1.000000 | |
fProjectileDefaultTracerRange | 10000.000000 | |
fProjectileDeflectionTime | 1.000000 | |
fProjectileInventoryGrenadeFreakoutTime | 0.100000 | |
fProjectileInventoryGrenadeTimer | 2.000000 | |
fProjectileKnockMinMass | 5.000000 | |
fProjectileKnockMultBiped | 0.250000 | |
fProjectileKnockMultClutter | 0.150000 | |
fProjectileKnockMultProp | 1.000000 | |
fProjectileKnockMultTrap | 0.050000 | |
fProjectileMaxDistance | 32768.000000 | |
fProjectileReorientTracerMin | 200.000000 | |
fQuestCinematicCharacterFadeInDelay | 0.100000 | |
fQuestCinematicCharacterFadeIn | 2.000000 | |
fQuestCinematicCharacterFadeOut | 2.000000 | |
fQuestCinematicCharacterRemain | 4.000000 | |
fQuestCinematicObjectiveFadeInDelay | 1.000000 | |
fQuestCinematicObjectiveFadeIn | 0.500000 | |
fQuestCinematicObjectiveFadeOut | 0.500000 | |
fQuestCinematicObjectivePauseTime | 3.000000 | |
fQuestCinematicObjectiveScrollTime | 0.500000 | |
fRandomSceneAgainMaxTime | 30.000000 | |
fRandomSceneAgainMinTime | 10.000000 | |
fRechargeGoldMult | 2.000000 | |
fReEquipArmorTime | 1.000000 | |
fReflectedAbsorbChanceReduction | 0.500000 | |
fRelationshipBase | 15.000000 | |
fRelationshipMult | 0.050000 | |
fRemoteCombatMissedAttack | 4.000000 | |
fRemoveExcessComplexDeadTime | 2.500000 | |
fRemoveExcessDeadTime | 10.000000 | |
fRepairMax | 2.000000 | |
fRepairMin | 0.500000 | |
fRepairScavengeMult | 0.050000 | |
fRepairSkillBase | 4.000000 | |
fRepairSkillMax | 10.000000 | |
fReservationExpirationSeconds | 5.000000 | |
fResistArrestTimer | 300.000000 | |
fRockitDamageBonusWeightMin | 0.000000 | |
fRockitDamageBonusWeightMult | 0.000000 | |
fRoomLightingTransitionDuration | 3.000000 | |
fRumbleBlockStrength | 0.500000 | |
fRumbleBlockTime | 0.300000 | |
fRumbleHitBlockedStrength | 1.000000 | |
fRumbleHitBlockedTime | 0.300000 | |
fRumbleHitStrength | 0.500000 | |
fRumbleHitTime | 0.300000 | |
fRumblePainStrength | 0.750000 | |
fRumblePainTime | 0.500000 | |
fRumbleShakeRadiusMult | 1.000000 | |
fRumbleShakeTimeMult | 1.000000 | |
fRumbleStruckStrength | 0.750000 | |
fRumbleStruckTime | 0.300000 | |
fSandboxBreakfastMax | 9.000000 | |
fSandboxBreakfastMin | 6.000000 | |
fSandboxCylinderBottom | -100.000000 | |
fSandboxCylinderTop | 150.000000 | |
fSandBoxDelayEvalSeconds | 5.000000 | |
fSandboxDinnerMax | 19.000000 | |
fSandboxDinnerMin | 18.000000 | |
fSandboxDurationBase | 0.200000 | |
fSandboxDurationMultEatSitting | 1.500000 | |
fSandboxDurationMultEatStanding | 1.500000 | |
fSandboxDurationMultFurniture | 3.000000 | |
fSandboxDurationMultIdleMarker | 1.500000 | |
fSandboxDurationMultSitting | 2.000000 | |
fSandboxDurationMultSleeping | 2.000000 | |
fSandboxDurationMultWandering | 0.500000 | |
fSandboxDurationRangeMult | 0.250000 | |
fSandboxEnergyMultEatSitting | -0.050000 | |
fSandboxEnergyMultEatStanding | -0.050000 | |
fSandboxEnergyMultFurniture | -0.100000 | |
fSandboxEnergyMultIdleMarker | -0.050000 | |
fSandboxEnergyMultSitting | -0.100000 | |
fSandboxEnergyMultSleeping | -0.100000 | |
fSandboxEnergyMultWandering | 0.200000 | |
fSandboxEnergyMult | 0.050000 | |
fSandBoxExtraDialogueRange | 384.000000 | |
fSandBoxInterMarkerMinDist | 100.000000 | |
fSandboxLunchMax | 12.500000 | |
fSandboxLunchMin | 11.500000 | |
fSandboxMealDurationMax | 0.250000 | |
fSandboxMealDurationMin | 0.100000 | |
fSandBoxRadiusHysteresis | 50.000000 | |
fSandBoxSearchRadius | 6000.000000 | |
fSandboxSleepDurationMax | 10.000000 | |
fSandboxSleepDurationMin | 6.000000 | |
fSandboxSleepStartMax | 1.000000 | |
fSandboxSleepStartMin | 19.000000 | |
fSayOncePerDayInfoTimer | 12.000000 | |
fScrollCostMult | 0.500000 | |
fSecondsBetweenWindowUpdate | 10.000000 | |
fSecundaAngleFadeEnd | 20.000000 | |
fSecundaAngleFadeStart | 35.000000 | |
fSecundaAngleShadowEarlyFade | 0.500000 | |
fSecundaSpeed | 0.300000 | |
fSecundaZOffset | 50.000000 | |
fShieldBaseFactor | 0.450000 | |
fShieldBashMax | 0.250000 | |
fShieldBashMin | 0.050000 | |
fShieldBashPCMax | 0.250000 | |
fShieldBashPCMin | 0.100000 | |
fShieldBashSkillUseBase | 5.000000 | |
fShieldBashSkillUseMult | 0.000000 | |
fShieldScalingFactor | 0.200000 | |
fShockBoltGrowWidth | 1.000000 | |
fShockBoltsLength | 1024.000000 | |
fShockBoltSmallWidth | 3.000000 | |
fShockBoltsRadiusStrength | 3.000000 | |
fShockBoltsRadius | 48.000000 | |
fShockBranchBoltsRadiusStrength | 3.000000 | |
fShockBranchBoltsRadius | 24.000000 | |
fShockBranchLifetime | 1.000000 | |
fShockBranchSegmentLength | 32.000000 | |
fShockBranchSegmentVariance | 20.000000 | |
fShockCastVOffset | -5.000000 | |
fShockCoreColorB | 1.000000 | |
fShockCoreColorG | 1.000000 | |
fShockCoreColorR | 1.000000 | |
fShockGlowColorB | 1.000000 | |
fShockGlowColorG | 0.600000 | |
fShockGlowColorR | 0.000000 | |
fShockSegmentLength | 32.000000 | |
fShockSegmentVariance | 20.000000 | |
fShockSubSegmentVariance | 0.000000 | |
fShoutTime1 | 0.200000 | Minimum time in milliseconds you have to hold the shout key to shout 2 words |
fShoutTime2 | 0.900000 | Minimum time in milliseconds you have to hold the shout key to shout 3 words |
fShoutTimeout | 8.000000 | |
fSittingMaxLookingDown | 40.000000 | |
fSkillUsageLockPickAverage | 5.000000 | |
fSkillUsageLockPickBroken | 0.250000 | |
fSkillUsageLockPickEasy | 3.000000 | |
fSkillUsageLockPickHard | 8.000000 | |
fSkillUsageLockPickVeryEasy | 2.000000 | |
fSkillUsageLockPickVeryHard | 13.000000 | |
fSkillUsageRechargeMult | 0.000200 | |
fSkillUsageSneakHidden | 2.500000 | |
fSkillUsageSneakPerSecond | 0.625000 | |
fSkillUseCurve | 1.950000 | |
fSmallBumpSpeed | 300.000000 | |
fSmithingArmorMax | 10.000000 | |
fSmithingConditionFactor | 0.582500 | |
fSmithingWeaponMax | 10.000000 | |
fSneakActionMult | 2.000000 | |
fSneakAlertMod | 0.000000 | |
fSneakAmbushNonTargetMod | 0.000000 | |
fSneakAmbushTargetMod | 2.500000 | |
fSneakAttackSkillUsageMelee | 30.000000 | |
fSneakAttackSkillUsageRanged | 2.500000 | |
fSneakCombatMod | -0.400000 | |
fSneakDetectionSizeLarge | 1.500000 | |
fSneakDetectionSizeNormal | 1.000000 | |
fSneakDetectionSizeSmall | 0.500000 | |
fSneakDetectionSizeVeryLarge | 2.000000 | |
fSneakDistanceAttenuationExponent | 2.000000 | |
fSneakEquippedWeightBase | 12.000000 | |
fSneakEquippedWeightMult | 0.500000 | |
fSneakExteriorDistanceMult | 2.100000 | |
fSneakFlyingDistanceMult | 3.000000 | |
fSneakLightExteriorMult | 0.500000 | |
fSneakLightMoveMult | 0.010000 | |
fSneakLightMult | 0.330000 | |
fSneakLightRunMult | 0.200000 | |
fSneakMaxDistance | 2500.000000 | |
fSneakNoticeMin | -20.000000 | |
fSneakPerceptionSkillMax | 100.000000 | |
fSneakPerceptionSkillMin | 0.000000 | |
fSneakRunningMult | 2.000000 | |
fSneakSizeBase | 20.000000 | |
fSneakSkillMult | 0.500000 | |
fSneakSleepBonus | -0.000000 | |
fSneakSleepMod | 0.000000 | |
fSneakSoundLosMult | 0.300000 | |
fSneakSoundsMult | 1.000000 | |
fSneakStealthBoyMult | 0.000000 | |
fSortActorDistanceListTimer | 0.000000 | |
fSpeechCraftBase | 100.000000 | |
fSpeechcraftFavorMax | 1.000000 | |
fSpeechcraftFavorMin | 0.500000 | |
fSpeechCraftMult | 1.000000 | |
fSpeechDelay | 0.100000 | |
fSpellCastingDetectionHitActorMod | 40.000000 | |
fSpellCastingDetectionMod | 10.000000 | |
fSpellmakingGoldMult | 1.000000 | |
fSplashScale1 | 1.000000 | |
fSplashScale2 | 0.750000 | |
fSplashScale3 | 0.400000 | |
fSplashSoundHeavy | 35.000000 | |
fSplashSoundLight | 5.000000 | |
fSplashSoundMedium | 20.000000 | |
fSplashSoundOutMult | 0.500000 | |
fSplashSoundTimer | 0.250000 | |
fSplashSoundVelocityMult | 0.050000 | |
fSprintEncumbranceMult | 1.000000 | |
fSprintStaminaDrainMult | 7.000000 | Sprint Stamina Drain = fSprintStaminaDrainMult * (fSprintStaminaWeightBase + Weight * fSprintStaminaWeightMult) |
fSprintStaminaWeightBase | 1.000000 | Sprint Stamina Drain = fSprintStaminaDrainMult * (fSprintStaminaWeightBase + Weight * fSprintStaminaWeightMult) |
fSprintStaminaWeightMult | 0.020000 | Sprint Stamina Drain = fSprintStaminaDrainMult * (fSprintStaminaWeightBase + Weight * fSprintStaminaWeightMult) |
fStagger1WeapMult | 0.200000 | |
fStagger2WeapMult | 0.500000 | |
fStaggerAttackBase | 0.500000 | |
fStaggerAttackMult | 0.010000 | |
fStaggerBlockAttackBase | 1.000000 | |
fStaggerBlockAttackMult | -0.000100 | |
fStaggerBlockAttackShieldBase | 0.010000 | |
fStaggerBlockAttackShieldMult | 0.001000 | |
fStaggerBlockBase | 0.001000 | |
fStaggerBlockingMult | 0.000000 | |
fStaggerBlockMult | 0.005000 | |
fStaggerMassBase | 0.000000 | |
fStaggerMassMult | 1.000000 | |
fStaggerMassOffsetBase | 2.100000 | |
fStaggerMassOffsetMult | 0.150000 | |
fStaggerMaxDuration | 3.000000 | |
fStaggerMin | 0.000000 | |
fStaggerPlayerMassMult | 2.500000 | |
fStaggerRecoilingMult | 1.500000 | |
fStaggerRunningMult | 1.500000 | |
fStaggerShieldMult | 1.000000 | |
fStaminaAttackWeaponBase | 20.000000 | Drains (1.0 * fStaminaAttackWeaponBase) stamina per power attack, multiplied by fPowerAttackStaminaPenalty. Cumulative with fStaminaAttackWeaponMult. |
fStaminaAttackWeaponMult | 1.000000 | Drains (11.0 * fStaminaAttackWeaponMult) stamina per power attack, multiplied by fPowerAttackStaminaPenalty. Cumulative with fStaminaAttackWeaponBase. |
fStaminaBashBase | 35.000000 | Drains (1.0 * fStaminaBashBase) stamina per shield bash. |
fStaminaBlockBase | 0.000000 | Drains (1.0 * fStaminaBlockBase) stamina on a successful block. |
fStaminaBlockDmgMult | 0.250000 | Drains (fStaminaBlockDmgMult * Incoming Damage) on a successful block. |
fStaminaBlockStaggerMult | 5.000000 | |
fStaminaPowerBashBase | 55.000000 | |
fStaminaRegenDelayMax | 5.000000 | Maximum number of seconds before stamina will begin regenerating, if stamina is drained below zero. |
fStarsRotateDays | 1.002700 | |
fStarsRotateXAxis | -0.090000 | |
fStarsRotateYAxis | 0.350000 | |
fStarsRotateZAxis | 1.000000 | |
fStatsCameraFOV | 50.000000 | |
fStatsCameraNearDistance | 1.000000 | |
fStatsHealthLevelMult | 0.100000 | |
fStatsHealthStartMult | 0.500000 | |
fStatsLineScale | 0.117500 | |
fStatsRotationRampTime | 2000.000000 | |
fStatsRotationSpeedMax | 0.500000 | |
fStatsSkillsLookAtX | 0.000000 | |
fStatsSkillsLookAtY | 0.000000 | |
fStatsSkillsLookAtZ | 5.000000 | |
fStatsStarCameraOffsetX | 0.000000 | |
fStatsStarCameraOffsetY | -8.000000 | |
fStatsStarCameraOffsetZ | 0.000000 | |
fStatsStarLookAtX | 0.000000 | |
fStatsStarLookAtY | 0.000000 | |
fStatsStarLookAtZ | 1.000000 | |
fStatsStarScale | 0.150000 | |
fStatsStarXIncrement | 5.000000 | |
fStatsStarYIncrement | 15.000000 | |
fStatsStarZIncrement | -9.000000 | |
fStatsStarZInitialOffset | 5.000000 | |
fSubmergedAngularDamping | 0.750000 | |
fSubmergedLinearDampingH | 2.000000 | |
fSubmergedLinearDampingV | 4.000000 | |
fSubmergedLODDistance | 384.000000 | |
fSubmergedMaxSpeed | 2.000000 | |
fSubmergedMaxWaterDistance | 48.000000 | |
fSubSegmentVariance | 0.000000 | |
fSubtitleSpeechDelay | 8.000000 | |
fSummonDistanceCheckThreshold | 750.000000 | |
fSummonedCreatureFadeOutSeconds | 1.500000 | |
fSummonedCreatureMaxFollowDist | 400.000000 | |
fSummonedCreatureMinFollowDist | 250.000000 | |
fSummonedCreatureSearchRadius | 512.000000 | |
fSunAlphaTransTime | 0.500000 | |
fSunDirXExtreme | 200.000000 | |
fSunMinimumGlareScale | 0.250000 | |
fSunReduceGlareSpeed | 4.000000 | |
fSunXExtreme | 400.000000 | |
fSunYExtreme | 40.000000 | |
fSunZExtreme | -150.000000 | |
fSweetSpotAverage | 7.500000 | |
fSweetSpotEasy | 15.000000 | |
fSweetSpotHard | 3.750000 | |
fSweetSpotVeryEasy | 30.000000 | |
fSweetSpotVeryHard | 1.875000 | |
fTakeBackTimerSetting | 20.000000 | |
fTargetMovedCoveredMoveRepathLength | 256.000000 | |
fTargetMovedRepathLengthLow | 2048.000000 | |
fTargetMovedRepathLength | 64.000000 | |
fTeammateAggroOnDistancefromPlayer | 4000.000000 | |
fTeleportDoorActivateDelayTimer | 0.600000 | |
fTemperingSkillUseMult | 1.000000 | |
fTimerForPlayerFurnitureEnter | 3.000000 | |
fTipImpulse | 0.000000 | |
fTorchEvaluationTimer | 5.000000 | |
fTorchLightLevelInterior | 40.000000 | |
fTorchLightLevelMorning | 0.600000 | |
fTorchLightLevelNight | 1.200000 | |
fTrackDeadZoneXY | 8.000000 | |
fTrackDeadZoneZ | 8.000000 | |
fTrackEyeXY | 28.000000 | |
fTrackEyeZ | 20.000000 | |
fTrackFudgeXY | 0.000000 | |
fTrackFudgeZ | 0.000000 | |
fTrackJustAcquiredDuration | 2.000000 | |
fTrackMaxZ | 60.000000 | |
fTrackMinZ | -60.000000 | |
fTrackSpeed | 5.000000 | |
fTrackXY | 60.000000 | |
fTrainingBaseCost | 50.000000 | |
fTrainingMultCost | 10.000000 | |
fTrapHitEventDelayMS | 0.000000 | |
fTriggerAvoidPlayerDistance | 400.000000 | |
fUnarmedCreatureDPSMult | 1.000000 | |
fUnarmedDamageMult | 0.500000 | |
fUnarmedNPCDPSMult | 1.570000 | |
fUnderwaterFullDepth | 1000.000000 | |
fValueofItemForNoOwnership | 45.000000 | |
fVATSAutomaticMeleeDamageMult | 2.000000 | |
fVATSCameraMinTime | 0.000000 | |
fVATSCamTransRBDownStart | 0.000000 | |
fVATSCamTransRBRampDown | 0.000000 | |
fVATSCamTransRBRampup | 2.000000 | |
fVATSCamTransRBStart | 0.500000 | |
fVATSCamTransRBStrengthCap | 0.500000 | |
fVATSCamZoomInTime | 0.750000 | |
fVATSChanceHitMult | 1.000000 | |
fVATSCriticalChanceBonus | 15.000000 | |
fVATSDamageToWeaponMult | 5.000000 | |
fVATSDestructibleMult | 1.250000 | |
fVATSDistanceFactor | 2.000000 | |
fVATSDOFRange | 500.000000 | |
fVATSDOFStrengthCap | 0.600000 | |
fVATSDOFSwitchSeconds | 0.150000 | |
fVATSGrenadeChanceMult | 1.000000 | |
fVATSGrenadeDistAimZMult | 0.400000 | |
fVATSGrenadeRangeMin | 128.000000 | |
fVATSGrenadeRangeMult | 2.000000 | |
fVATSGrenadeSkillFactor | 0.400000 | |
fVATSGrenadeSuccessExplodeTimer | 0.000000 | |
fVATSGrenadeSuccessMaxDistance | 75.000000 | |
fVATSGrenadeTargetArea | 1640.000000 | |
fVATSGrenadeTargetMelee | 0.750000 | |
fVATSH2HWarpDistanceMult | 0.270000 | |
fVATSImageSpaceTransitionTime | 0.150000 | |
fVATSLimbSelectCamPanTime | 0.300000 | |
fVATSMaxChance | 95.000000 | |
fVATSMaxEngageDistance | 5000.000000 | |
fVATSMeleeArmConditionBase | 0.200000 | |
fVATSMeleeArmConditionMult | 0.800000 | |
fVATSMeleeChanceMult | 1.000000 | |
fVATSMeleeMaxDistance | 300.000000 | |
fVATSMeleeReachMult | 2.000000 | |
fVATSMeleeWarpDistanceMult | 0.320000 | |
fVATSMoveCameraLimbMult | 0.500000 | |
fVATSMoveCameraLimbPercent | 0.500000 | |
fVATSMoveCameraMaxSpeed | 20000.000000 | |
fVATSMoveCameraXPercent | 0.150000 | |
fVATSMoveCameraYPercent | 0.150000 | |
fVATSParalyzePalmChance | 0.300000 | |
fVATSPlaybackDelay | 0.170000 | |
fVATSPlayerDamageMult | 0.100000 | |
fVATSPlayerMagicTimeSlowdownMult | 0.600000 | |
fVATSPlayerTimeUpdateMult | 6.000000 | |
fVATSRadialRampup | 6.000000 | |
fVATSRadialStart | 0.250000 | |
fVATSRadialStrength | 0.100000 | |
fVATSRangeSpreadMax | 3.000000 | |
fVATSRangeSpreadUncertainty | 0.700000 | |
fVATSScreenPercentFactor | 1.000000 | |
fVATSShotBurstTime | 0.430000 | |
fVatsShotgunSpreadRatio | 1.000000 | |
fVATSShotLongBurstTime | 1.750000 | |
fVATSSkillFactor | 1.000000 | |
fVATSSmartCameraCheckHeight | 48.000000 | |
fVATSSmartCameraCheckStepCount | 5.000000 | |
fVATSSmartCameraCheckStepDistance | 64.000000 | |
fVATSSpreadMult | 0.500000 | |
fVATSStealthMult | 0.500000 | |
fVATSStrangerDistance | 164.000000 | |
fVATSStrangerOdds | 0.100000 | |
fVATSTargetActorHeightPanMult | 0.200000 | |
fVATSTargetActorZMultFarDist | 35.000000 | |
fVATSTargetActorZMultFar | 0.200000 | |
fVATSTargetActorZMultNear | 1.000000 | |
fVATSTargetFOVMinDist | 150.000000 | |
fVATSTargetFOVMinFOV | 1.500000 | |
fVATSTargetFOVMultFarDist | 2750.000000 | |
fVATSTargetFOVMultFar | 34.000000 | |
fVATSTargetFOVMultNear | 50.000000 | |
fVATSTargetRotateMult | 0.150000 | |
fVATSTargetScanRotateMult | 0.700000 | |
fVATSTargetSelectCamPanTime | 0.750000 | |
fVATSTargetTimeUpdateMult | 1.000000 | |
fVATSThrownWeaponRangeMult | 2.000000 | |
fVoiceRateBase | 5.000000 | |
fWardAngleForExplosions | 90.000000 | |
fWarningTimer | 5.000000 | |
fWaterKnockdownSizeLarge | 1.250000 | |
fWaterKnockdownSizeNormal | 0.750000 | |
fWaterKnockdownSizeSmall | 0.600000 | |
fWaterKnockdownSizeVeryLarge | 1.500000 | |
fWaterKnockdownVelocity | 5.000000 | |
fWeaponBashMax | 0.250000 | |
fWeaponBashMin | 0.100000 | |
fWeaponBashPCMax | 0.500000 | |
fWeaponBashPCMin | 0.100000 | |
fWeaponBashSkillUseBase | 1.000000 | |
fWeaponBashSkillUseMult | 0.000000 | |
fWeaponBlockSkillUseBase | 0.000000 | |
fWeaponBlockSkillUseMult | 1.000000 | |
fWeaponClutterKnockBipedScale | 5.000000 | |
fWeaponClutterKnockMaxWeaponMass | 5.000000 | |
fWeaponClutterKnockMinClutterMass | 15.000000 | |
fWeaponClutterKnockMult | 750.000000 | |
fWeaponConditionCriticalChanceMult | 0.100000 | Seems to affect the crit chance actor value in relation to melee weapons. |
fWeaponConditionJam1 | 0.000000 | |
fWeaponConditionJam2 | 0.000000 | |
fWeaponConditionJam3 | 0.000000 | |
fWeaponConditionJam4 | 0.000000 | |
fWeaponConditionJam5 | 0.000000 | |
fWeaponConditionJam6 | 0.000000 | |
fWeaponConditionJam7 | 0.000000 | |
fWeaponConditionJam8 | 0.000000 | |
fWeaponConditionJam9 | 0.000000 | |
fWeaponConditionJam10 | 0.000000 | |
fWeaponConditionRateOfFire1 | 0.820000 | |
fWeaponConditionRateOfFire2 | 0.840000 | |
fWeaponConditionRateOfFire3 | 0.860000 | |
fWeaponConditionRateOfFire4 | 0.880000 | |
fWeaponConditionRateOfFire5 | 0.900000 | |
fWeaponConditionRateOfFire6 | 0.920000 | |
fWeaponConditionRateOfFire7 | 0.940000 | |
fWeaponConditionRateOfFire8 | 0.960000 | |
fWeaponConditionRateOfFire9 | 0.980000 | |
fWeaponConditionRateOfFire10 | 1.000000 | |
fWeaponConditionReloadJam1 | 1.000000 | |
fWeaponConditionReloadJam2 | 0.750000 | |
fWeaponConditionReloadJam3 | 0.500000 | |
fWeaponConditionReloadJam4 | 0.250000 | |
fWeaponConditionReloadJam5 | 0.100000 | |
fWeaponConditionReloadJam6 | 0.000000 | |
fWeaponConditionReloadJam7 | 0.000000 | |
fWeaponConditionReloadJam8 | 0.000000 | |
fWeaponConditionReloadJam9 | 0.000000 | |
fWeaponConditionReloadJam10 | 0.000000 | |
fWeaponConditionSpread1 | 0.000000 | |
fWeaponConditionSpread2 | 0.000000 | |
fWeaponConditionSpread3 | 0.000000 | |
fWeaponConditionSpread4 | 0.000000 | |
fWeaponConditionSpread5 | 0.000000 | |
fWeaponConditionSpread6 | 0.000000 | |
fWeaponConditionSpread7 | 0.000000 | |
fWeaponConditionSpread8 | 0.000000 | |
fWeaponConditionSpread9 | 0.000000 | |
fWeaponConditionSpread10 | 0.000000 | |
fWeaponTwoHandedAnimationSpeedMult | 1.500000 | Multiplier for two-handed weapon animations. Higher numbers result in faster swings. |
fWeatherFlashAmbient | 0.300000 | |
fWeatherFlashDirectional | 1.000000 | |
fWeatherFlashDuration | 0.250000 | |
fWeatherTransAccel | 16.000000 | |
fWeatherTransMax | 0.250000 | |
fWeatherTransMin | 0.010000 | |
fWortalchmult | 1.000000 | |
fWortcraftChanceIntDenom | 5.000000 | |
fWortcraftChanceLuckDenom | 10.000000 | |
fWortcraftStrChanceDenom | 4.000000 | |
fWortcraftStrCostDenom | 10.000000 | |
fWortFailSkillUseMagnitude | 5.000000 | |
fWortStrMult | 0.200000 | |
fXPLevelUpBase | 75.000000 | Total XP to next level = Last level XP + fXPLevelUpBase + fXPLevelUpMult*Current level. Testing seems to show that fXPLevelUpBase only applies for level 2+. It's always 75 for level 1. These settings do not affect how skills level in any way. |
fXPLevelUpMult | 25.000000 | |
fXPPerSkillRank | 1.000000 | |
fZKeyComplexHelperMinDistance | 6.000000 | |
fZKeyComplexHelperScale | 2.000000 | |
fZKeyComplexHelperWeightMax | 100.000000 | |
fZKeyComplexHelperWeightMin | 0.000000 | |
fZKeyHeavyWeight | 75.000000 | |
fZKeyMaxContactDistance | 10.000000 | |
fZKeyMaxContactMassRatio | 4.000000 | |
fZKeyMaxForceScaleHigh | 1.000000 | |
fZKeyMaxForceScaleLow | 0.200000 | |
fZKeyMaxForceWeightHigh | 150.000000 | |
fZKeyMaxForceWeightLow | 0.000000 | |
fZKeyMaxForce | 100.000000 | |
fZKeyObjectDamping | 0.750000 | |
fZKeySpringDamping | 0.500000 | |
fZKeySpringElasticity | 0.200000 | |
iActivatePickLength | 150 | |
iActorKeepTurnDegree | 10 | |
iActorLuckSkillBase | -20 | |
iActorTorsoMaxRotation | 45 | |
iAICombatMaxAllySummonCount | 3 | |
iAICombatMinDetection | -50 | |
iAICombatRestoreHealthPercentage | 60 | |
iAICombatRestoreMagickaPercentage | 30 | |
iAIFleeMaxHitCount | 3 | |
iAIMaxSocialDistanceToTriggerEvent | 500 | |
iAimingNumIterations | 10 | |
iAINPCRacePowerChance | 5 | |
iAINumberActorsComplexScene | 20 | |
iAINumberDaysToStayBribed | 1 | |
iAINumberDaysToStayIntimidated | 1 | |
iAISocialDistanceToTriggerEvent | 200 | |
iAlertAgressionMin | 50 | |
iAllowAlchemyDuringCombat | 0 | |
iAllowRechargeDuringCombat | 1 | |
iAllowRepairDuringCombat | 0 | |
iAllyHitCombatAllowed | 1000 | |
iAllyHitNonCombatAllowed | 3 | |
iArmorBaseSkill | 50 | |
iArmorDamageBootsChance | 10 | |
iArmorDamageCuirassChance | 25 | |
iArmorDamageGauntletsChance | 10 | |
iArmorDamageGreavesChance | 15 | |
iArmorDamageHelmChance | 10 | |
iArmorDamageShieldChance | 30 | |
iArrestOnSightNonViolent | 1000 | |
iArrestOnSightViolent | 999 | |
iArrowInventoryChance | 33 | |
iArrowMaxCount | 32 | |
iAttackOnSightNonViolent | 0 | |
iAttackOnSightViolent | 2999 | |
iAttractModeIdleTime | 90 | |
iAVDAutoCalcSkillMax | 100 | Skill Level cap. |
iAVDhmsLevelup | 10 | Initial Actor Value Default - Health - Mana - Stamina - Level up. The amount that health mana and stamina increase every time an actor levels up. (ex. at 10, leveling up the stat stamina will increase stamina by 10 points. |
iAVDSkillsLevelUp | 8 | Number of skill points a class gets to spend on skill weights per level after level 1. |
iAVDSkillStart | 15 | The Starting skill level for all actors. |
iAvoidHurtingNonTargetsResponsibility | 50 | |
iBallisticProjectilePathPickSegments | 4 | |
iBloodSplatterMaxCount | 25 | |
iBoneLODDistMult | 1000 | |
iClassAcrobat | 145320 | |
iClassAgent | 145298 | |
iClassArcher | 145291 | |
iClassAssassin | 145299 | |
iClassBarbarian | 145288 | |
iClassBard | 116772 | |
iClassBattlemage | 145815 | |
iClassCharactergenClass | 143590 | |
iClassCrusader | 145289 | |
iClassHealer | 2320 | |
iClassKnight | 2102 | |
iClassMage | 67030 | |
iClassMonk | 145321 | |
iClassNightblade | 146440 | |
iClassPilgrim | 2098 | |
iClassPriest | 145285 | |
iClassRogue | 145292 | |
iClassScout | 145290 | |
iClassSorcerer | 145324 | |
iClassSpellsword | 146439 | |
iClassThief | 145295 | |
iClassWarrior | 145287 | |
iClassWitchhunter | 145816 | |
iCombatAimMaxIterations | 10 | |
iCombatCastDrainMinimumValue | 1 | |
iCombatCrippledTorsoHitStaggerChance | 50 | |
iCombatDismemberPartChance | 50 | |
iCombatExplodePartChance | 75 | |
iCombatFlankingAngleOffsetCount | 2 | |
iCombatFlankingAngleOffsetGoalCount | 2 | |
iCombatFlankingDirectionOffsetCount | 2 | |
iCombatHighPriorityModifier | 100 | |
iCombatHoverLocationCount | 4 | |
iCombatSearchDoorFailureMax | 3 | |
iCombatStealthPointDetectionThreshold | 25 | |
iCombatStealthPointSneakDetectionThreshold | 70 | |
iCombatTargetLocationCount | 24 | |
iCombatTargetPlayerSoftCap | 15 | |
iCombatUnloadedActorLastSeenTimeLimit6 | ||
iCommonSoulActorLevel | 16 | When soultrapping an enemy, if their level is >= than the value, you will receive a common soul. |
iCrimeAlarmLowRecDistance | 2000 | |
iCrimeAlarmRecDistance | 4000 | |
iCrimeCommentNumber | 2 | |
iCrimeDaysInPrisonMod | 100 | |
iCrimeEnemyCoolDownTimer | 24 | |
iCrimeFavorBaseValue | 0 | |
iCrimeGoldAttack | 40 | |
iCrimeGoldEscape | 100 | |
iCrimeGoldMinValue | 10 | |
iCrimeGoldMurder | 1000 | |
iCrimeGoldPickpocket | 25 | |
iCrimeGoldStealHorse | 100 | |
iCrimeGoldTrespass | 5 | |
iCrimeGoldWerewolf | 1000 | |
iCrimeMaxNumberofDaysinJail | 7 | |
iCrimeRegardBaseValue | 0 | |
iCrimeValueAttackValue | 100 | |
iCurrentTargetBonus | 50 | |
iDeathDropWeaponChance | 100 | |
iDebrisMaxCount | 25 | |
iDetectEventLightLevelExterior | 75 | |
iDetectEventLightLevelInterior | 225 | |
iDialogueDispositionFriendValue | 50 | |
iDismemberBloodDecalCount | 10 | |
iDispKaramMax | 20 | |
iDistancetoAttackedTarget | 384 | |
iFallLegDamageChance | 50 | |
iFavorAllyValue | 100 | Maximum value of items a character can take from an ally's belongings |
iFavorConfidantValue | 50 | Maximum value of items a character can take from a confidante's belongings |
iFavorFriendValue | 25 | Maximum value of items a character can take from a friend's belongings |
iFavorLoverValue | 500 | Maximum value of items a character can take from an lover's belongings |
iFavorPointsRestore | 0 | |
iFriendHitCombatAllowed | 4 | |
iFriendHitNonCombatAllowed | 0 | |
iGameplayiSpeakingEmotionDeltaChange | 10 | |
iGameplayiSpeakingEmotionListenValue | 50 | |
iGrandSoulActorLevel | 38 | When soultrapping an enemy, if their level is >= than the value, you will receive a grand soul. |
iGreaterSoulActorLevel | 28 | When soultrapping an enemy, if their level is >= than the value, you will receive a greater soul. |
iGuardWarnings | 2 | |
iHairColor00 | 8289918 | |
iHairColor01 | 3618617 | |
iHairColor02 | 2039585 | |
iHairColor03 | 4289146 | |
iHairColor04 | 4680837 | |
iHairColor05 | 3557724 | |
iHairColor06 | 3360589 | |
iHairColor07 | 2830157 | |
iHairColor08 | 2965094 | |
iHairColor09 | 4287105 | |
iHairColor10 | 1000298 | |
iHairColor11 | 1974080 | |
iHairColor12 | 2958114 | |
iHairColor13 | 2239537 | |
iHairColor14 | 7237230 | |
iHairColor15 | 5400188 | |
iHorseTurnDegreesPerSecond | 45 | |
iHorseTurnDegreesRampUpPerSecond | 80 | |
iInventoryAskQuantityAt | 5 | This setting determines, when in inventory, when the game prompts for a specific quantity via the slider. |
iKarmaMax | 1000 | |
iKarmaMin | -1000 | |
iKillCamLevelOffset | 4 | |
iLargeProjectilePickCount | 4 | |
iLesserSoulActorLevel | 4 | When soultrapping an enemy, if their level is >= than the value, you will receive a lesser soul. If the actor's level is < this value of its soul is petty, however there is no Game Setting for the minimum level of petty souls. |
iLevelUpReminder | 300000 | |
iLightLevelExteriorMod | 0 | |
iLightLevelInteriorMod | 25 | |
iLightLevelMax | 300 | |
iLowLevelNPCMaxLevel | 3 | |
iMagicGuideWaypoints | 44 | |
iMagicLightMaxCount | 4 | |
iMapMarkerFadeStartDistance | 10000 | |
iMapMarkerRevealDistance | 1000 | |
iMapMarkerVisibleDistance | 12500 | |
iMasserSize | 90 | |
iMaxAttachedArrows | 3 | The maximum number of arrows or other projectiles that can be stuck in a body. |
iMaxCharacterLevel | 20 | |
iMaxPlayerRunes | 1 | Maximum number of runes a player can have active at a time |
iMaxSummonedCreatures | 1 | Maximum number of summoned creatures a player can have at a time |
iMessCrippledLimbExplodeBonus | 25 | |
iMessIntactLimbDismemberChance | 15 | |
iMessTargetedLimbExplodeBonus | 0 | |
iMessTorsoExplodeChance | 10 | |
iMinClipSizeToAddReloadDelay | 2 | |
iMineDisarmExperience | 5 | |
iMoodFaceValue | 50 | |
iNPCBasePerLevelHealthMult | 4 | |
iNumberActorsAllowedToFollowPlayer | 6 | |
iNumberActorsGoThroughLoadDoorInCombat | 2 | |
iNumberActorsInCombatPlayer | 20 | |
iNumberGuardsCrimeResponse | 4 | |
iNumExplosionDecalCDPoint | 250 | |
iPCStartSpellSkillLevel | 30 | |
iPerkAttackDisarmChance | 50 | |
iPerkBlockDisarmChance | 50 | |
iPerkBlockStaggerChance | 5 | |
iPerkHandToHandBlockRecoilChance | 25 | |
iPerkHeavyArmorJumpSum | 35 | |
iPerkHeavyArmorSinkSum | 35 | |
iPerkLightArmorMasterMinSum | 5 | |
iPerkMarksmanKnockdownChance | 5 | |
iPerkMarksmanParalyzeChance | 5 | |
iPersuasionAngleMax | 90 | |
iPersuasionAngleMin | 10 | |
iPersuasionBribeCrime | 90 | |
iPersuasionBribeGold | 10 | |
iPersuasionBribeRefuse | 60 | |
iPersuasionBribeScale | 5 | |
iPersuasionDemandDisposition | -2 | |
iPersuasionDemandGold | 10 | |
iPersuasionDemandRefuse | 75 | |
iPersuasionDemandScale | 5 | |
iPersuasionInner | 15 | |
iPersuasionMiddle | 25 | |
iPersuasionOuter | 50 | |
iPersuasionPower1 | 5 | |
iPersuasionPower2 | 20 | |
iPersuasionPower3 | 40 | |
iPickPocketWarnings | 2 | |
iPlayerCustomClass | 141379 | |
iPlayerHealthHeartbeatFadeMS | 1000 | |
iProjectileMaxRefCount | 15 | |
iProjectileMineShooterCanTrigger | 0 | |
iQuestReminderPipboyDisabledTime | 30 | |
iRelationshipAcquaintanceValue | 0 | |
iRelationshipAllyValue | 300 | |
iRelationshipArchnemesisValue | -400 | |
iRelationshipConfidantValue | 200 | |
iRelationshipEnemyValue | -300 | |
iRelationshipFoeValue | -200 | |
iRelationshipFriendValue | 100 | |
iRelationshipLoverValue | 400 | |
iRelationshipRivalValue | -100 | |
iRemoveExcessDeadComplexCount | 3 | |
iRemoveExcessDeadComplexTotalActorCount | 20 | |
iRemoveExcessDeadCount | 15 | |
iRemoveExcessDeadTotalActorCount | 20 | |
iSecondsToSleepPerUpdate | 900 | |
iSecundaSize | 40 | |
iShockBranchNumBolts | 3 | |
iShockBranchSegmentsPerBolt | 50 | |
iShockDebug | 0 | |
iShockNumBolts | 8 | |
iShockSegmentsPerBolt | 25 | |
iShockSubSegments | 1 | |
iSkillPointsTagSkillMult | 1 | |
iSkillUsageSneakFullDetection | 100 | |
iSkillUsageSneakMinDetection | -18 | |
iSneakSkillUseDistance | 1000 | |
iSoundLevelLoud | 100 | |
iSoundLevelNormal | 50 | |
iSoundLevelSilent | 10 | |
iSoundLevelVeryLoud | 200 | |
iSpeechChallengeDifficultyAverage | 55 | |
iSpeechChallengeDifficultyEasy | 40 | |
iSpeechChallengeDifficultyHard | 70 | |
iSpeechChallengeDifficultyVeryEasy | 10 | |
iSpeechChallengeDifficultyVeryHard | 80 | |
iStaggerAttackChance | 50 | |
iStealWarnings | 2 | |
iTrainingExpertCost | 3 | |
iTrainingExpertSkill | 75 | |
iTrainingJourneymanCost | 1 | |
iTrainingJourneymanSkill | 50 | |
iTrainingMasterCost | 5 | |
iTrainingMasterSkill | 90 | |
iTrainingNumAllowedPerLevel | 5 | |
iTrespassWarnings | 2 | |
iVATSCameraHitDist | 100 | |
iVATSConcentratedFireBonus | 5 | |
iVATSStrangerMaxHP | 150 | |
iVoicePointsDefault | 50 | |
iWeaponCriticalHitDropChance | 100 | |
iXPBase | 200 | |
iXPBumpBase | 150 | |
iXPRewardDiscoverMapMarker | 10 | |
iXPRewardDiscoverSecretArea | 10 | |
iXPRewardHackComputer | 20 | |
iXPRewardKillOpponent | 20 | |
iXPRewardPickLock | 20 | |
sAccept | Accept | |
sActionMapping | Action Mapping | |
sActivateCreatureCalmed | The creature is calmed and cannot respond. | |
sActivateNPCCalmed | is calmed and cannot respond. | |
sActivate | Activate | |
sActivationChoiceMessage | What would you like to do? | |
sActiveEffects | ACTIVE EFFECTS | |
sActiveMineDescription | LIVE | |
sActorFade | Actor Fade | |
sAddCrimeGold | bounty added to | |
sAddedEffects | Added Effects | |
sAddedNote | Note Added: %s | |
sAddItemtoInventory | Added | |
sAddItemtoSpellList | added | |
sAdd | Add | |
sAlchemyMenuDescription | Combine ingredients to make potions | |
sAlchemy | Alchemy | |
sAllegiance | Allegiance | |
sAllItems | ALL | |
sAlreadyKnown | You already know | |
sAlreadyPlacedMine | An active mine has already been placed on this enemy. | |
sAlteration | alteration | |
sAmber | AMBER | |
sAnimationCanNotEquipArmor | You cannot change armor while attacking. | |
sAnimationCanNotEquipWeapon | You cannot change weapons while attacking. | |
sAnimationCanNotUnequip | You cannot change weapons while attacking. | |
sApparel | APPAREL | |
sAreaText | Area | |
sArmorEnchantments | ARMOR ENCHANTMENTS | |
sArmorRating | ARMOR RATING | |
sArmorSmithing | Armor Smithing | |
sArmor | Armor | |
sAttack | Attack | |
sAttributeDamaged | has been damaged | |
sAttributeDrained | is being drained | |
sAttributesCount | Distribute %d Point | |
sAttributesTitle | ATTRIBUTES: %d/%d Points Assigned | |
sAutoLoading | Autoloading... | |
sAutosaveAbbrev | AUTO | |
sAutoSaveDisabledDueToLackOfSpace | Save location full. Disabling Autosave. | |
sAutoSavingLong | Autosaving... | |
sAutoSaving | Autosaving... | |
sBack | Back | |
sBleedingOutMessage | You can't continue fighting. | |
sBloodParticleDefault | ||
sBloodParticleMeleeDefault | ||
sBloodSplatterAlpha01OPTFilename | Textures\Blood\ScreenBloodAlpha01OPT.dds | |
sBloodSplatterColor01OPTFilename | Textures\Blood\ScreenBloodColor01OPT.dds | |
sBloodSplatterFlare01Filename | Textures\Blood\FXBloodFlare.dds | |
sBloodTextureDefault | Blood\DecalsBloodSplatterBlend01.dds | |
sBooks | BOOKS | |
sBountyStatString | %s Bounty | |
sBounty | Bounty | |
sBrightness | Brightness | |
sBroken | [Locked - Broken] | |
sButtonLocked | That button cannot be remapped | |
sButton | button | |
sCameraPitch | Invert Y | |
sCancel | Cancel | |
sCanNotEquipWornEnchantment | You cannot equip this item right now. | |
sCanNotReadBook | You cannot read a book while in combat. | |
sCanNotTrainAnymore | You must level up to train more. | |
sCanNotTrainHigher | This NPC cannot help you train any higher. | |
sCantChangeResolution | You must close your current game to change resolutions. | |
sCantEquipBrokenItem | Broken items cannot be equipped until they have been repaired. | |
sCantEquipGeneric | You cannot equip this item. | |
sCantEquipPowerArmor | Power armor training is required to equip this item. | |
sCantHotkeyItem | You cannot favorite that item. | |
sCantQuickLoad | You can't Quickload while the game is paused. | |
sCantQuickSave | You can't Quicksave while the game is paused. | |
sCantRemoveWornItem | Unable to remove the worn item. | |
sCantRepairPastMax | CANNOT REPAIR PAST %.0f%s | |
sCantSaveNow | You cannot save right now. | |
sCantUnequipGeneric | You cannot unequip this item. | |
sChangeItemSelection | Change Item Selection | |
sCharGenControlsDisabled | Your hands are bound. | |
sChemsAddicted | You have become addicted to %s. | |
sChemsWithdrawal | You are suffering from %s withdrawal. | |
sChemsWornOff | %s has worn off. | |
sChooseSoulGem | Choose Soul Gem to Use | |
sChoose | Choose | |
sCleared | Cleared | |
sClearSelections | Clear Selections | |
sClose | Close | |
sCombatCannotActivate | You cannot use this while in combat. | |
sConfirmAttribute | Increase %s? | |
sConfirmContinue | Continue from your last saved game? | |
sConfirmDelete | Delete this game? | |
sConfirmDisenchant | Are you sure you want to destroy this item and learn its effects? | |
sConfirmLoad | Load this game? | |
sConfirmNew | Start a new game? | |
sConfirmSave | Overwrite this game? | |
sConfirmSpendSoul | Spend Soul? | |
sConfirmWarning | WARNING: Any unsaved progress will be lost. | |
sConjuration | Conjuration | |
sConstructibleMenuConfirm | Do you want to create this item? | |
sConstructibleMenuDescription | Choose an item to create | |
sContainerItemsTitle | Inventory | |
sContainerPlaceChance | TO PLACE | |
sContainerStealChance | TO STEAL | |
sContinue | Continue | |
sContractedDisease | You have contracted | |
sControllerOption | Turn off 360 Controller in the Controls section of the Settings menu to switch back to Keyboard/Mouse. | |
sCorruptContentMessage | Some of your downloaded content is corrupt and could not be loaded. | |
sCraft | Craft | |
sCreatedPoisonNamePrefix | Poison of | |
sCreatedPotionNamePrefix | Potion of | |
sCreated | Created | |
sCreate | Create | |
sCriticalStrike | Critical Strike on | |
sCrosshair | Crosshair | |
sCurrentLocation | Current Location | |
sCurrentObjective | CURRENT OBJECTIVE | |
sCursorFilename | Interface\Icons\Misc\cursor.dds | |
sDaedric | DAEDRIC | |
sDamage | damage | |
sDefaultMessage | DEFAULT MESSAGE TEXT | |
sDefaultPlayerName | Player Name | |
sDeleteSaveGame | Are you sure you want to delete this save game? | |
sDeleteSuccessful | Save game deleted. | |
sDestruction | Destruction | |
sDeviceRemoved | The storage device you selected is no longer available. You will need to select a new device the next time you save. Until then, Autosave is disabled. | |
sDevice | Device | |
sDialogSubtitles | Dialog Subtitles | |
sDifficulty | Difficulty | |
sDisableHelp | Disable Help | |
sDisableXBoxController | 360 Controller | |
sDiscoveredEffects | Discovered effects | |
sDiscoveredIngredientEffectEating | %s discovered from %s | |
sDiscoveredText | discovered | |
sDisenchant | Disenchant | |
sDismemberParticleDefault | ||
sDismemberRobotParticleDefault | ||
sDone | Done | |
sDownloadsAvailable | New Content Available | |
sDownloadsNotAvail | No New Content Available | |
sDragonSoulAcquired | Dragon Soul Absorbed | |
sDragon | Dragon | |
sDraugr | draugr | |
sDropEquippedItemWarning | Current action must complete before item can be dropped. | |
sDropQuestItemWarning | Quest Items cannot be removed from your Inventory. | |
sDungeonCleared | Dungeon Cleared! | |
sDurationText | duration | |
sDwarven | DWARVEN | |
sEbony | EBONY | |
sEffectAlreadyAdded | Effect has already been added. Edit the effect instead. | |
sEffectsListDisplayHours | hours | |
sEffectsListDisplayHour | Hour | |
sEffectsListDisplayMins | mins | |
sEffectsListDisplayMin | min | |
sEffectsListDisplaySecs | secs | |
sEffectsListDisplaySec | sec | |
sEffectsVolume | Effects | |
sElven | ELVEN | |
sEmpty | empty | |
sEnableHelp | Enable Help | |
sEnchantArmorIncompatible | Chosen enchantment cannot be applied to this item | |
sEnchantDeconstructMenuDescription | Choose an item to destroy and learn its effects | |
sEnchanting | Enchanting | |
sEnchantInsufficientCharge | Insufficient charge for enchantment | |
sEnchantItem | Enchant item? | |
sEnchantmentKnown | The enchantment on this item is already known | |
sEnchantmentsLearned | You learned the %s enchantment from destroying this item. | |
sEnchantment | Enchantment | |
sEnchantMenuDescription | Choose an item to destroy and learn its Enchantment, or combine an Item, Enchantment, and Soul Gem to create magic items | |
sEnchantMustChooseItems | Choose an item, enchantment, and soul gem | |
sEnterItemName | Enter Item Name | |
sEnterName | Enter character name. | |
sEquipItemOnPlayer | was equipped | |
sEssentialCharacterDown | is badly wounded. | |
sExitGameAffirm | Exit Game | |
sExit | Exit | |
sExpert | Expert | |
sExplosionSplashParticles | Effects\ExplosionSplash.nif | |
sFailedActivation | Someone else is using this. | |
sFailShouting | You cannot change shouts while shouting. | |
sFailSpendSoul | Dragon Souls are required to unlock shouts. | |
sFalmer | falmer | |
sFastTravelConfirm | Fast travel to %s? | |
sFastTravelNoTravelHealthDamage | You can't fast travel while taking health damage. | |
sFavorites | Favorites | |
sFileNotFound | File does not exist | |
sFindingContentMessage | Looking for content. Please wait. | |
sFirstPersonSkeleton | Actors\Character\_1stPerson\Skeleton.NIF | |
sFood | FOOD | |
sFootstepsVolume | Footstep | |
sFor | for | |
sFullHealth | You are already at full health. | |
sFurnitureSleep | Sleep | |
sGeneralSubtitles | General Subtitles | |
sGFWLive | LIVE | |
sGlass | GLASS | |
sGold | gold | |
sGotAwayWithStealing | got away with stealing | |
sGrassFade | Grass Fade | |
sHairColor0 | sHairColor0 | |
sHairColor1 | sHairColor1 | |
sHairColor2 | sHairColor2 | |
sHairColor3 | sHairColor3 | |
sHairColor4 | sHairColor4 | |
sHairColor5 | sHairColor5 | |
sHairColor6 | sHairColor6 | |
sHairColor7 | sHairColor7 | |
sHairColor8 | sHairColor8 | |
sHairColor9 | sHairColor9 | |
sHairColor10 | sHairColor10 | |
sHairColor11 | sHairColor11 | |
sHairColor12 | sHairColor12 | |
sHairColor13 | sHairColor13 | |
sHairColor14 | sHairColor14 | |
sHairColor15 | sHairColor15 | |
sHarvest | Harvest | |
sHealth | Health | |
sHeavyArmorNoJump | Your heavy armor prevents you from jumping. | |
sHeavyArmorSink | Your heavy armor is causing you to sink. | |
sHelp | Help | |
sHide_ | Hide | |
sHigh | High | |
sHold | Hold | |
sHUDArmorRating | ARMOR RATING | |
sHUDColor | HUD Color | |
sHUDCompleted | Completed | |
sHUDDamage | damage | |
sHUDFailed | Failed | |
sHUDOpacity | HUD Opacity | |
sHUDStarted | Started | |
sIllusion | Illusion | |
sImpactParticleConcreteDefault | ||
sImpactParticleMetalDefault | ||
sImpactParticleWoodDefault | ||
sImperial | IMPERIAL | |
sImpossibleLock | This lock cannot be picked. It requires a key to open. | |
sImprovement | Improvement | |
sInaccessible | [INACCESSIBLE] | |
sIngredientFail | Ingredient had no effect. | |
sIngredients | INGREDIENTS | |
sIngredient | Ingredient | |
sInsufficientGoldToTrain | You have insufficient gold to train. | |
sInvalidPickpocket | You cannot place items in a container while pickpocketing. | |
sIron | IRON | |
sItemFade | Item Fade | |
sItemTooExpensive | You don't have enough gold. | |
sItemTooHeavy | The item is too heavy to carry. | |
sItem | Item | |
sJewelry | JEWELRY | |
sJourneyman | Common | |
sJunk | Junk | |
sKeyLocked | That key cannot be remapped | |
sKeys | KEYS | |
sKnownEffects | Known Effects | |
sLackRequiredPerksToImprove | You lack the required perks to improve this item | |
sLackRequiredPerkToImproveMagical | You lack the perk to improve magical items | |
sLackRequiredSkillToImprove | You lack the required skill to improve this item | |
sLackRequiredToCreate | You lack the required components to create this item | |
sLackRequiredToImprove | You lack the required components to improve this item | |
sLarge | Large | |
sLearningEnchantments | Learning Enchantments | |
sLearn | Learn | |
sLeather | Leather | |
sLeaveMarker | Leave It | |
sLevelAbbrev | level | |
sLevelProgress | Level Progress | |
sLevelUpAvailable | Open the skills menu to level up. | |
sLightFade | Light Fade | |
sLoadFromMainMenu | Are you sure you want to load this game? | |
sLoadingArea | Loading area... | |
sLoadingContentMessage | Loading extra content. Please wait. | |
sLoadingLOD | Loading distant LOD... | |
sLoading | Loading... | |
sLoadWhilePlaying | Are you sure you want to load this game? All unsaved progress will be lost. | |
sLockBroken | The lock has been broken. | |
sLocked | Locked | |
sLockpickInsufficientPerks | You lack the required perk to pick this lock. | |
sLostController | The Xbox 360 Controller has been disconnected. Click OK to use the Keyboard/Mouse, or reconnect the Xbox 360 Controller and press the A Button. | |
sLow | Low | |
sMagicEffectNotApplied | %s resisted %s. | |
sMagicEffectResisted | %s is too powerful for %s. | |
sMagicEnhanceWeaponNoWeapon | You must have a weapon drawn. | |
sMagicEnhanceWeaponWeaponEnchanted | Your current weapon is already enchanted. | |
sMagicGuideNoMarker | No active quest. | |
sMagicGuideNoPath | No direct path seen. | |
sMagicTelekinesisNoRecast | You're already holding something. | |
sMagnitudeIsLevelText | Target Level | |
sMagnitudeText | Magnitude | |
sMainMenu | Main Menu | |
sMakeDefaults | Make these your default settings? | |
sMapMarkerAdded | Map updated. | |
sMasterVolume | master | |
sMaster | master | |
sMedium | Medium | |
sMenuDisplayAutosaveName | Autosave | |
sMenuDisplayDayString | Day | |
sMenuDisplayLevelString | level | |
sMenuDisplayNewSave | New Save | |
sMenuDisplayNoSaves | No saved games. | |
sMenuDisplayPlayTime | Play Time | |
sMenuDisplayQuicksaveName | Quicksave | |
sMenuDisplaySave | Save | |
sMenuDisplayShortXBoxSaveMessage | Saving... | |
sMenuDisplayUnknownLocationString | Unknown Location | |
sMenuDisplayXBoxSaveMessage | Saving content. Please don't turn off your console. | |
sMiscConstantEffect | Constant Effect | |
sMiscPlayerDeadLoadOption | reload | |
sMiscPlayerDeadMenuOption | Main Menu | |
sMiscPlayerDeadMessage | Reloading the most recent save game | |
sMiscQuestDescription | ||
sMiscQuestName | Miscellaneous | |
sMiscUnknownEffect | (Unknown Effect) | |
sMisc | MISC | |
sMissingImage | Data\Textures\Interface\Shared\missing_image.dds | |
sMissingName | ||
sMouseSensitivity | Mouse Sensitivity | |
sMoveMarkerQuestion | Do you want to move your marker or remove it? | |
sMoveMarker | Move It | |
sMultipleDragonSoulCount | %i Dragon Souls | |
sMusicVolume | Music | |
sMustRestart | You must exit and restart Skyrim for changes in this setting to take effect. | |
sName | Name | |
sNeutral | Neutral | |
sNewSave | [NEW SAVE] | |
sNext | Next | |
sNoArrows | No arrows equipped. | |
sNoChargeItems_ | No items to charge enchantment | |
sNoChildUse | Children cannot use that. | |
sNoDeviceSelected | You have not selected a storage device. You will need to select one before you can save. Until then, Autosave is disabled. | |
sNoEatQuestItem | You can not eat quest items. | |
sNoFastTravelAlarm | You cannot fast travel while guards are pursuing you. | |
sNoFastTravelCell | You cannot fast travel from this location. | |
sNoFastTravelCombat | You cannot fast travel during combat! | |
sNoFastTravelDefault | You cannot fast travel at this time. | |
sNoFastTravelHostileActorsNear | You cannot fast travel when enemies are nearby. | |
sNoFastTravelInAir | You cannot fast travel while jumping or falling. | |
sNoFastTravelOverencumbered | You cannot fast travel while overencumbered. | |
sNoFastTravelScriptBlock | Fast travel is currently unavailable from this location. | |
sNoFastTravelUndiscovered | You have not discovered this location yet. | |
sNoItemsToRepair | No items to repair | |
sNoJumpWarning | You can not drop objects while in the air. | |
sNoKeyDropWarning | You cannot drop keys. | |
sNoLockPickIfCrimeAlert | You can't pick a lock while being pursued by guards. | |
sNoMoreFollowers | You have too many followers. | |
sNone | None | |
sNoPickPocketAgain | has already caught you. | |
sNoProfileSelected | You have not signed in to a Gamer Profile. You will need to sign in to a Gamer Profile and then select a storage device before you can save. Until then, Autosave is disabled. | |
sNoRepairHostileActorsNear | You cannot repair items when enemies are nearby. | |
sNoRepairInCombat | You cannot repair items while in combat. | |
sNoRestart | No, keep playing. | |
sNormalWeaponsResisted | Your attack has no effect. | |
sNormal | normal | |
sNoSaves | [NO SAVES FOUND] | |
sNoSitOnOwnedFurniture | You cannot sit on owned furniture. | |
sNoSleepDefault | You cannot sleep at this time. | |
sNoSleepHostileActorsNear | You cannot sleep when enemies are nearby. | |
sNoSleepInAir | You cannot sleep in the air. | |
sNoSleepInCell | You cannot sleep in this location. | |
sNoSleepInOwnedBed | You cannot sleep in an owned bed. | |
sNoSleepTakingHealthDamage | You cannot sleep while taking health damage. | |
sNoSleepTrespass | You cannot sleep while trespassing. | |
sNoSleepWarnToLeave | You cannot sleep while being asked to leave. | |
sNoSleepWhileAlarm | You cannot sleep while guards are pursuing you. | |
sNoSpareParts | NO USABLE SPARE PARTS | |
sNoTalkFleeing | is fleeing for their life. | |
sNoTalkUnConscious | is unconscious. | |
sNotAllowedToUseAutoDoorsWhileonHorse | Dismount Horse before going through door. | |
sNotEnoughRoomWarning | You do not have enough room to drop this object. | |
sNotEnoughVendorGold | Transaction value: %d gold. Vendor only has %d gold. | |
sNoWaitDefault | You cannot wait at this time. | |
sNoWaitHostileActorsNear | You cannot wait when enemies are nearby. | |
sNoWaitInAir | You cannot wait in the air. | |
sNoWaitInCell | You cannot wait in this location. | |
sNoWaitTakingHealthDamage | You cannot wait while taking health damage. | |
sNoWaitTrespass | You cannot wait while trespassing. | |
sNoWaitWarnToLeave | You cannot wait while being asked to leave. | |
sNoWaitWhileAlarm | You cannot wait while guards are pursuing you. | |
sNo | No | |
sNumberAbbrev | No. | |
sObjectFade | Object Fade | |
sObjectInUse | This object is already in use by someone else. | |
sObjectLODFade | Object LOD Fade | |
sOff | off | |
sOf | of | |
sOk | OK | |
sOldDownloadsAvailable | View Available Content | |
sOn | On | |
sOpenedContainer | Opened the container with a key. | |
sOpenWithKey | Unlocked with %s. | |
sOpen | Open | |
sOptional | Optional | |
sOrcish | ORCISH | |
sOr | or | |
sOutOfLockpicks | You are out of lockpicks. | |
sOverEncumbered | You are carrying too much to be able to run. | |
sOwned | Owned | |
sPauseText | Pause | |
sPCControlsTextNone | ||
sPCControlsTextPrefix | push | |
sPCControlsTriggerPrefix | Pull | |
sPCRelationshipNegativeChangeText | is no longer your | |
sPCRelationshipPositiveChangeText | is now your | |
sPickpocketFail | You've been caught pickpocketing. | |
sPickpocket | Pickpocket | |
sPipboyColor | Pip-Boy Color | |
sPlaceMarkerUndiscovered | You have not discovered this location yet. Place marker? | |
sPlaceMarker | Place Marker | |
sPlayerDisarmedMessage | You have been disarmed! | |
sPlayerLeavingBorderRegion | You cannot go that way. | |
sPlayerSetMarkerName | Custom Destination | |
sPlayTime | Play Time | |
sPleaseStandBy | PLEASE STAND BY | |
sPoisonAlreadyPoisonedMessage | The current weapon is already poisoned. | |
sPoisonBowConfirmMessage | Do you want to poison your next shot with the | |
sPoisonConfirmMessage | Do you want to poison the | |
sPoisoned | You have been poisoned. | |
sPoisonNoWeaponMessage | You must first equip a weapon to poison it. | |
sPoisonUnableToPoison | Current weapon cannot be poisoned. | |
sPotionCreationFailed | Potion creation failed | |
sPotions | POTIONS | |
sPowers | POWERS | |
sPressControl | Press the new control for this action | |
sPreviousSelection | Previous Selection | |
sPrevious | Previous | |
sPrisoner | Prisoner | |
sQuantity | Quantity | |
sQuestAddedText | Quest added | |
sQuestCompletedText | Quest completed | |
sQuestFailed | Quest FAILED | |
sQuestUpdatedText | Quest updated | |
sQuickLoading | Quickloading... | |
sQuicksaveAbbrev | QUICK | |
sQuickSaving | Quicksaving... | |
sQuitAlchemy | Quit alchemy? | |
sQuitEnchanting | Quit enchanting? | |
sRadioSignalLost | %s signal lost. | |
sRadioStationDiscovered | %s signal found. | |
sRadioVolume | Radio | |
sRangeText | Range | |
sRanksText | Ranks | |
sRead | Read | |
sRemoteActivation | This object is activated from somewhere else. | |
sRemoveCrimeGold | bounty removed from | |
sRemoveItemFromInventory | Removed | |
sRemoveMarker | Remove It | |
sRemove | Remove | |
sRenameItem | Rename Item | |
sRepairAllItems | Repair All (%d) | |
sRepairCost | Cost: %d caps | |
sRepairItem | Repair | |
sRepairServicesTitle | Repair Services | |
sRepairSkillTooLow | %d%s REPAIR SKILL NEEDED | |
sRepairSkill | Repair Skill | |
sRepair | Repair | |
sRequirementsText | Requires | |
sRequirements | Requirements | |
sResetToDefaults | Reset your control mappings to their default settings? | |
sResolution | Resolution | |
sResource | Resource | |
sRestartBecauseContentRemoved | The game must restart now because downloaded content has been removed. | |
sRestartSignedOut | You have signed out of your profile and will now be returned to the main menu. | |
sRestartToUseNewContent | New content has been added. You will need to restart to use this content. All unsaved progress will be lost. | |
sRestartToUseProfileContent | In order to use the downloaded content associated with this profile, you will need to restart. | |
sRestoration | Restoration | |
sReturn | Return | |
sRewardXPIcon | Interface\Shared\Messages\glow_XP_Gain.dds | |
sRewardXP | Experience Points Earned | |
sRide | Ride | |
sRSMAge | Age | |
sRSMBody | BODY | |
sRSMBrowForward | Brow Forward | |
sRSMBrowHeight | Brow Height | |
sRSMBrowTypes | Brow Type | |
sRSMBrowWidth | Brow Width | |
sRSMBrow | Brow | |
sRSMCheekboneHeight | Cheekbone Height | |
sRSMCheekboneWidth | Cheekbone Width | |
sRSMCheekColorLower | Cheek Color Lower | |
sRSMCheekColor | Cheek Color | |
sRSMChinColor | Chin Color | |
sRSMChinForward | Chin Forward | |
sRSMChinLength | Chin Length | |
sRSMChinWidth | Chin Width | |
sRSMComplexionColor | Complexion Color | |
sRSMComplexion | Complexion | |
sRSMConfirmDestruction | Change preset and lose your changes? | |
sRSMConfirm | Finish and name your character? | |
sRSMDirtColor | Dirt Color | |
sRSMDirt | Dirt | |
sRSMEyeColor | Eye Color | |
sRSMEyeDepth | Eye Depth | |
sRSMEyeHeight | Eye Height | |
sRSMEyelinerColor | Eyeliner Color | |
sRSMEyeSocketLowerColor | Eye Tint | |
sRSMEyeSocketUpperColor | Eye Shadow | |
sRSMEyes | Eyes | |
sRSMEyeTypes | Eye Shape | |
sRSMEyeWidth | Eye Width | |
sRSMFace | face | |
sRSMFacialHairColorPresets | Facial Hair Color | |
sRSMFacialHairPresets | Facial Hair | |
sRSMForeheadColor | Forehead Color | |
sRSMHairColorPresets | Hair Color | |
sRSMHairPresets | Hair | |
sRSMHair | Hair | |
sRSMHeadPresets | Presets | |
sRSMHead | HEAD | |
sRSMJawForward | Jaw Forward | |
sRSMJawHeight | Jaw Height | |
sRSMJawWidth | Jaw Width | |
sRSMLaughLines | Laugh Lines | |
sRSMLipColor | Lip Color | |
sRSMMouthForward | Mouth Forward | |
sRSMMouthHeight | Mouth Height | |
sRSMMouthTypes | Mouth Shape | |
sRSMMouth | Mouth | |
sRSMNameWarning | Start game as %s? | |
sRSMName | Name | |
sRSMNeckColor | Neck Color | |
sRSMNoseColor | Nose Color | |
sRSMNoseHeight | Nose Height | |
sRSMNoseLength | Nose Length | |
sRSMNoseTypes | Nose Type | |
sRSMPaintColor | War Paint Color | |
sRSMPaint | War Paint | |
sRSMRace | Race | |
sRSMScars | Scars | |
sRSMSex | sex | |
sRSMSkinColor | Skin Tone | |
sRSMTone | Skin Tone | |
sRSMWeight | Weight | |
sRumble | Vibration | |
sSaveFailed | Save failed. | |
sSaveGameContentIsMissing | This save relies on content that is no longer present. Some objects may no longer be available. Continue Loading? | |
sSaveGameCorruptMenuMessage | The save game is corrupt and cannot be loaded. | |
sSaveGameCorrupt | SAVE CORRUPT | |
sSaveGameDeviceError | The save/load operation failed. | |
sSaveGameIsCorrupt | The save game is corrupt. Returning to game. | |
sSaveGameNoLongerAvailable | The save game is no longer available. Returning to game. | |
sSaveGameNoMasterFilesFound | None of the master files used in this save game are loaded. Returning to game. | |
sSaveGameOldVersion | SAVE OBSOLETE | |
sSaveGameOutOfDiskSpace | The selected storage device does not have sufficient space available. New saves will not be created. | |
sSaveNotAvailable | No valid save game found. | |
sSaveOnRest | Save On Rest | |
sSaveOnTravel | Save On Travel | |
sSaveOnWait | Save On Wait | |
sSaveOverSaveGame | Are you sure you want to overwrite this save game? | |
sSaveSuccessful | Save successful. | |
sSceneBlockingActorActivation | This person is busy. | |
sScrollEquipped | equipped. | |
sScrolls | SCROLLS | |
sSearch | Search | |
sSelectItemToRepair | CHOOSE ITEM TO REPAIR WITH | |
sSelect | Select | |
sSelfRange | self | |
sServeSentenceQuestion | Do you want to serve your time in jail? | |
sServeTimeQuestion | Do you just want to serve your time? | |
sSexFemalePossessive | her | |
sSexFemalePronoun | she | |
sSexFemale | female | |
sSexMalePossessive | his | |
sSexMalePronoun | he | |
sSexMale | male | |
sShadowFade | Shadow Fade | |
sShoutAdded | Word of Power Learned | |
sShouts | SHOUTS | |
sSingleDragonSoulCount | %i Dragon Soul | |
sSit | Sit | |
sSkillIncreasedNum | %s increased by %d | |
sSkillIncreased | %s Increased to %i | |
sSkillsCount | Tag %d Skill | |
sSkillsTitle | SKILLS: %d/%d Selected | |
sSmall | Small | |
sSmithingConfirm | Do you want to improve this item? | |
sSmithingMenuDescription | Choose an item to improve | |
sSneakAttack | Sneak Attack on | |
sSneakCaution | [CAUTION] | |
sSneakDanger | [DANGER] | |
sSneakDetected | [DETECTED] | |
sSneakHidden | [HIDDEN] | |
sSortMethod | Sort | |
sSoulCaptured | Soul captured! | |
sSoulGems | SOUL GEMS | |
sSoulGemTooSmall | No soul gem large enough. | |
sSoulGem | Soul Gem | |
sSoulLevel | Filled with %s Soul | |
sSpace | ||
sSpecularityFade | Specularity Fade | |
sSpeechChallengeFailure | [FAILED] | |
sSpeechChallengeSuccess | [SUCCESS] | |
sSpellAdded | New Spell Learned | |
sSplashParticles | Effects\waterSplash.nif | |
sStatsMustSelectPerk | You must select a perk. | |
sStatsNextRank | Next Rank: | |
sStatsPerkConfirm | Are you sure you want this perk? | |
sStealFrom | Steal from | |
sStealHorse | Do you want to steal this horse? | |
sSteal | Steal | |
sSteel | STEEL | |
sStormcloak | StormCloak | |
sStudded | STUDDED | |
sSuccessfulSneakAttackEnd | X damage! | |
sSuccessfulSneakAttackMain | Sneak attack for | |
sTakeAll | Take All | |
sTake | Take | |
sTalk | Talk | |
sTargetRange | Target | |
sTeammateCantGiveOutfit | Your teammate already owns that armor. | |
sTeammateCantTakeOutfit | You can't take your teammate's starting armor. | |
sTeammateOverencumbered | can't carry any more. | |
sTextureSize | Texture Size | |
sStormcloak | Stormcloak | |
sTouchRange | Strike | |
sTo | To | |
sTraitsCount | Choose up to %d Trait | |
sTraitsTitle | OPTIONAL TRAITS: %d/%d Selected | |
sTreeLODFade | Tree LOD Fade | |
sTweenDisabledMessage | Character menu not available to werewolves. | |
sUnequipItemOnPlayer | was unequipped | |
sUnlock | Unlock | |
sValue | value | |
sVatsAimed | Aimed | |
sVatsAiming | Aiming | |
sVatsBodyPart | Body Part | |
sVATSMessageLowAP | Low | |
sVATSMessageNoAmmo | You don't have enough ammo. | |
sVATSMessageZeroChance | You have zero chance to hit. | |
sVatsSelect | Select | |
sVatsTarget | Target | |
sVDSGManual | VDSG MANUAL | |
sVDSGPlate | VDSG Plate | |
sVideoChange | You must exit and restart Skyrim for the new resolution to take effect. | |
sViewDistance | View Distance | |
sVoiceVolume | voice | |
sWaitHere | Wait There | |
sWeaponBreak | Your weapon has broken. | |
sWeaponEnchantments | WEAPON ENCHANTMENTS | |
sWeaponSmithing | Weapon Smithing | |
sWeapons | WEAPONS | |
sWeight | Weight | |
sWhite | WHITE | |
sWitnessKilled | Last witness killed. | |
sWood | WOOD | |
sXSensitivity | X-Sensitivity | |
sYesRestart | Yes, restart the game. | |
sYes | Yes | |
sYour | Your | |
sYSensitivity | Y-Sensitivity |
Notes
- Unlike every other form type, Game Settings can be overridden by other GMST forms with different FormIDs as their nomenclature is all that matters. The last loaded iteration 'wins' and bears the only value the engine will read.
- All Game Settings are prefixed with a letter that denotes their type. 'b' : Boolean :: 'f' : Float :: 'i' : Integer :: 's' : String
- Although the boolean Game Settings have '0' and '1' values in the Creation Kit, GetGameSettingInt - Game will not return their values.
Pages in category "Settings"
The following 26 pages are in this category, out of 26 total.
F
- FAIAimBlockedHalfCircleDistance
- FAIAimBlockedToleranceDegrees
- FAITrespassWarningTimer
- FCombatConfidenceModifierMax
- FCombatConfidenceModifierMin
- FCombatDamageBonusSneakingMult
- FCombatThreatRatioUpdateTime
- FFollowStartSprintDistance
- FKnockdownBaseHealthThreshold
- FKnockdownCurrentHealthThreshold
- FMinimumFatigue
I
- IGuardWarnings
- IHoursToRespawnCell
- IHoursToRespawnCellCleared
- ISandboxBreakfastMax
- ISandboxBreakfastMin
- ISandboxDinnerMax
- ISandboxDinnerMin
- ISandboxLunchMax
- ISandboxLunchMin
- ISandboxMealDurationMax
- ISandboxMealDurationMin
- ISandboxSleepDurationMax
- ISandboxSleepDurationMin
- ISandboxSleepStartMax
- ISandboxSleepStartMin