IsCarryable
Revision as of 16:00, 17 August 2024 by DavidJCobb (talk | contribs) (Functionality verified via reverse-engineering.)
This condition function returns 1 if the target object is any of the following form types, or 0 otherwise.
- Ammo
- Apparatus (development leftover from Oblivion)
- Armor
- Book
- Constructible Object
- Ingredient
- Key
- Leveled Item
- Light
- The condition does not check whether the Light form is flagged as being carryable. All lights are considered carryable.
- MiscItem
- Note (development leftover from Fallout 3 and New Vegas)
- Potion
- Scroll
- Soul Gem
- Weapon
The intended use is for Idle Animations.
Example[edit | edit source]
The following would return true if the target object can be picked up.