LandTexture
Revision as of 05:25, 10 March 2024 by Thingy Person (talk | contribs)
A LandTexture represents a texture that can be applied to terrain through the Landscaping tool.
LandTexture Dialog
- ID: The Editor ID of the texture.
- Texture Set: A dropdown that allows you to select the texture (a TextureSet object).
- Havok Data: Allows you to set the object's Havok material type and properties.
- Texture Specular Exponent: Allows you to change the specularity. The default, 30, is usually fine.
- Potential Grass: A list of procedural Grass objects that may be generated by this terrain.