TryToStopCombat - ReferenceAlias

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Revision as of 13:55, 26 October 2011 by imported>Jlundin (Created page with "Category:Scripting Category:Papyrus '''Member of:''' ReferenceAlias Script This is a convenient way to have an actor in an alias stop combat without calling [[GetAct...")
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Member of: ReferenceAlias Script

This is a convenient way to have an actor in an alias stop combat without calling GetActorReference() on it. It's mostly useful in cases where you have lots of aliases that may or may not be filled and you want to call StopCombat() on them without having to test for an actor being present first.

Syntax

bool Function TryToStopCombat()

Parameters

None

Return Value

True if the actor stopped combat, false if no actor was there to be stopped

Examples

; Try to get the bandit to stop combat
if BanditAlias.TryToStopCombat()
  Debug.Trace("Bandit stopped combat!")
else
  Debug.Trace("No banded to stop...")
endIf

See Also