RequestSave - Game

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Revision as of 12:55, 16 December 2012 by imported>Taleden (added a note that it doesn't work while a menu is open)
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Member of: Game Script

Requests a normal save to be made. Note that the save may take a moment or so to happen, and will not work while in a game menu such as the inventory screen. If you need to trigger it from within a menu, add Utility.Wait(0.1) to pause your script until the player closes all menus (since Utility.Wait() does not count menu time).

Syntax[edit | edit source]

Function RequestSave() native global

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Requests a save
Game.RequestSave()

See Also[edit | edit source]