IsActivateControlsEnabled - Game
Revision as of 19:37, 2 August 2011 by imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Game Script Checks to see if activation controls are currently enabled or not. == Syntax == <source lang="papyr…')
Member of: Game Script
Checks to see if activation controls are currently enabled or not.
Syntax[edit | edit source]
bool Function IsActivateControlsEnabled() native global
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If the activation controls are currently enabled or not.
Examples[edit | edit source]
; Can the player activate things?
if Game.IsActivateControlsEnabled()
Debug.Trace("Player can activate!")
endIf