HasMagicEffectKeyword

From the CreationKit Wiki
Revision as of 16:10, 1 June 2017 by imported>DavidJCobb (→‎Description: The description for this function was totally wrong!)
Jump to navigation Jump to search

Description

If the calling reference is being affected by a Spell that can potentially apply a Magic Effect with the specified Keyword, then the condition function returns 1. Effects will be detected by this condition even if they aren't actually affecting the reference (because their spell-side conditions aren't being met).

In other words, "having a magic effect" is distinct from "being affected by a magic effect," and this function tests for the former.

Syntax

ActorRef.HasMagicEffectKeyword KeywordString 

Example

Player.HasMagicEffectKeyword "MagicBlessing"

Papyrus Version

Actor.HasMagicEffectWithKeyword

See Also

HasMagicEffect
IsSpellTarget
OnMagicEffectHit