HasMagicEffectKeyword

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Revision as of 21:10, 23 April 2014 by imported>Egocarib (reword/clarify & exchange "Frost" for an actual Keyword that exists)
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Description

Returns 1 if the calling reference is currently being affected by a Magic Effect with the given keyword.

Syntax

ActorRef.HasMagicEffectKeyword KeywordString 

Example

Player.HasMagicEffectKeyword "MagicBlessing"

Papyrus Version

Actor.HasMagicEffectWithKeyword

See Also

HasMagicEffect
IsSpellTarget
OnMagicEffectHit