HasMagicEffect
Revision as of 17:10, 2 December 2011 by imported>Scornett-Bot (Script running global find and replace: = for '''=)
Description
Returns 1 if the calling reference is currently being affected by the given magic effect.
Syntax:
ActorRef.HasMagicEffect EffectID
Example:
Player.HasMagicEffect 000B729D (FrostSlowConcAimed)
Returns 1 if the calling reference is currently being affected by the given magic effect.