Difference between revisions of "SetCameraTarget - Game"

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imported>Jlundin
(Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Game Script Sets the current target for the player's camera. == Syntax == <source lang="papyrus"> Function SetC…')
 
imported>Chesko
(Added note about CTD resulting from specifying a disabled arTarget. Tested under 1.7.7.0.6.)
 
Line 21: Line 21:
Game.SetCameraTarget(Dancer)
Game.SetCameraTarget(Dancer)
</source>
</source>
== Notes ==
*Specifying an arTarget that is disabled will result in a CTD.


== See Also ==
== See Also ==
*[[Game Script]]
*[[Game Script]]

Latest revision as of 07:40, 5 October 2012

Member of: Game Script

Sets the current target for the player's camera.

Syntax[edit | edit source]

Function SetCameraTarget(Actor arTarget) native global

Parameters[edit | edit source]

  • arTarget: The target to use for the player's camera

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Set the player to stare at the dancer
Game.SetCameraTarget(Dancer)

Notes[edit | edit source]

  • Specifying an arTarget that is disabled will result in a CTD.

See Also[edit | edit source]