SetAnimationVariableBool - ObjectReference: Difference between revisions
Jump to navigation
Jump to search
TwilightSky (talk | contribs) m (→Notes: Updated animation variable list link and removed broken old beth forums link.) |
TwilightSky (talk | contribs) m (→Notes: Fixed updated link because Im wiki-stupid) |
||
| Line 23: | Line 23: | ||
== Notes == |
== Notes == |
||
*A full list of variables can be found here: [https://ck.uesp.net/wiki/Talk:GetAnimationVariableBool_-_ObjectReference |
*A full list of variables can be found here: [https://ck.uesp.net/wiki/Talk:GetAnimationVariableBool_-_ObjectReference List of Animation Variables]. |
||
== See Also == |
== See Also == |
||
Revision as of 18:26, 27 May 2024
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Bool version.
Syntax
Function SetAnimationVariableBool(string asVariableName, bool abNewValue) nativeParameters
- asVariableName: The name of the variable to read from the graph.
- abNewValue: The new variable value.
Return Value
Examples
; Force graph in to animation driven state
SetAnimationVariableBool("bAnimationDriven", true)Notes
- A full list of variables can be found here: List of Animation Variables.