SetAnimationVariableInt - ObjectReference: Difference between revisions
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== Notes == |
== Notes == |
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*A full list of variables can be found at the [ |
*A full list of variables can be found at the [https://ck.uesp.net/wiki/Talk:GetAnimationVariableInt_-_ObjectReference List of Animation Variables]. |
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*External discussion thread is available [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] |
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== See Also == |
== See Also == |
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Revision as of 18:27, 27 May 2024
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Int version.
Syntax
Function SetAnimationVariableInt(string asVariableName, int aiNewValue) nativeParameters
- asVariableName: The name of the variable to read from the graph.
- aiNewValue: The new variable value.
Return Value
Examples
; Force actor to use melee weapon
SetAnimationVariableInt("iRightHandType", 1)Notes
- A full list of variables can be found at the List of Animation Variables.