SetAnimationVariableInt - ObjectReference: Difference between revisions
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imported>Jlundin |
imported>MoopusMaximus No edit summary |
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SetAnimationVariableInt("iRightHandType", 1) |
SetAnimationVariableInt("iRightHandType", 1) |
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</source> |
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== Notes == |
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*A full list of variables can be found [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] |
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== See Also == |
== See Also == |
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Revision as of 16:56, 20 March 2012
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Int version.
Syntax
Function SetAnimationVariableInt(string asVariableName, int aiNewValue) nativeParameters
- asVariableName: The name of the variable to read from the graph
- aiNewValue: The new variable value
Return Value
Examples
; Force actor to use melee weapon
SetAnimationVariableInt("iRightHandType", 1)Notes
- A full list of variables can be found here.