Difference between revisions of "Keyword Script"

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imported>Rhavlovick
m (1 revision: Clobber re-import by Henning)
 
imported>Jog
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== Member Functions ==
== Member Functions ==
*Function [[SendStoryEvent - Keyword|SendStoryEvent]](Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)
'''Function [[SendStoryEvent - Keyword|SendStoryEvent]](Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)'''
**Sends this keyword as a story event to the story manager.
*Sends this keyword as a story event to the story manager.
*bool Function [[SendStoryEventAndWait - Keyword|SendStoryEventAndWait]](Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)
 
**Sends this keyword as a story event to the story manager and waits for it to be processed. Returns true if a quest was started.
'''bool Function [[SendStoryEventAndWait - Keyword|SendStoryEventAndWait]](Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)'''
*Sends this keyword as a story event to the story manager and waits for it to be processed. Returns true if a quest was started.


== Events ==
== Events ==
None
None

Revision as of 12:49, 20 February 2012


Extends: Form Script

Script for the manipulation of keyword objects.

Definition

ScriptName Keyword extends Form

Properties

None

Global Functions

None

Member Functions

Function SendStoryEvent(Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)

  • Sends this keyword as a story event to the story manager.

bool Function SendStoryEventAndWait(Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)

  • Sends this keyword as a story event to the story manager and waits for it to be processed. Returns true if a quest was started.

Events

None