Difference between revisions of "Reset - Quest"
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imported>Terra Nova2 m (→Note: From more testing, Reset does in fact stop quests from running(placed in a stopped state and moves to the bottom section of a journal) and runs all the code in the stage up stage.) |
imported>Rasikko (→Note) |
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Line 25: | Line 25: | ||
*This function will reset a quest, but it doesn't send events to [[OnReset - ObjectReference]]. The two aren't related. | *This function will reset a quest, but it doesn't send events to [[OnReset - ObjectReference]]. The two aren't related. | ||
*This function will not run if Stop() has been called before it. | *This function will not run if Stop() has been called before it. | ||
*This wont run the start up stage, in essence the quest is waiting to be started again. | |||
== See Also == | == See Also == | ||
*[[Quest Script]] | *[[Quest Script]] |
Latest revision as of 06:08, 9 October 2021
Member of: Quest Script
Resets this quest.
Syntax[edit | edit source]
Function Reset() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Reset the main quest
MainQuestProperty.Reset()
Note[edit | edit source]
- This function will reset a quest, but it doesn't send events to OnReset - ObjectReference. The two aren't related.
- This function will not run if Stop() has been called before it.
- This wont run the start up stage, in essence the quest is waiting to be started again.