GetAnimationVariableInt - ObjectReference: Difference between revisions
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== Syntax == |
== Syntax == |
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< |
<syntaxhighlight lang="papyrus"> |
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int Function GetAnimationVariableInt(string asVariableName) native |
int Function GetAnimationVariableInt(string asVariableName) native |
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</syntaxhighlight> |
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</source> |
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== Parameters == |
== Parameters == |
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* asVariableName: The name of the variable to read from the graph |
* asVariableName: The name of the variable to read from the graph. |
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== Return Value == |
== Return Value == |
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The variable's current value |
The variable's current value. |
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== Examples == |
== Examples == |
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<syntaxhighlight lang="papyrus"> |
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Debug.Trace("Right hand weapon type: " + GetAnimationVariableInt("iRightHandType")) |
Debug.Trace("Right hand weapon type: " + GetAnimationVariableInt("iRightHandType")) |
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</syntaxhighlight> |
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</source> |
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== Notes == |
== Notes == |
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See talk page for a full list of the animation variables for this function. |
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*A full list of variables can be found [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] |
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== See Also == |
== See Also == |
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Latest revision as of 19:58, 5 September 2026
Member of: ObjectReference Script
Gets the value of a variable on the reference's animation graph - Int version.
Syntax[edit | edit source]
int Function GetAnimationVariableInt(string asVariableName) nativeParameters[edit | edit source]
- asVariableName: The name of the variable to read from the graph.
Return Value[edit | edit source]
The variable's current value.
Examples[edit | edit source]
Debug.Trace("Right hand weapon type: " + GetAnimationVariableInt("iRightHandType"))Notes[edit | edit source]
See talk page for a full list of the animation variables for this function.