Difference between revisions of "PickPocket Event"

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(Documented PickPocket SM event)
m (specified success parameter)
Line 6: Line 6:
*HasKeyword: If the pickpocketed object has a keyword.
*HasKeyword: If the pickpocketed object has a keyword.
*IsInList: If the pickpocketed object is in a specified formlist.
*IsInList: If the pickpocketed object is in a specified formlist.
*Success: If the player succeeded in pickpocketing the NPC.
*Success: If the player succeeded in pickpocketing the NPC without being detected.

Revision as of 13:45, 7 January 2024

Event triggered when the Player pickpockets an NPC.

Event Data

  • Target: The NPC that was pickpocketed.
  • GetIsID: The ID of the pickpocketed object
  • GetValue: The value of the pickpocketed object
  • HasKeyword: If the pickpocketed object has a keyword.
  • IsInList: If the pickpocketed object is in a specified formlist.
  • Success: If the player succeeded in pickpocketing the NPC without being detected.