Difference between revisions of "Talk:SplineTranslateToRef - ObjectReference"
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imported>Terra Nova2 (Created page with "From a bit of testing.. this function will retain collision for the player during transit, unlike TranslateTo - ObjectReference. If the player bumps into something the tra...") |
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From a bit of testing.. this function will retain collision for the player during transit, unlike [[TranslateTo - ObjectReference]]. If the player bumps into something the translation might stop. Depending on the speed of the translation, the player could still pass through something at the end of translation. In all cases, collision is removed from the player. | From a bit of testing.. this function will retain collision for the player during transit, unlike [[TranslateTo - ObjectReference]]. If the player bumps into something the translation might stop. Depending on the speed of the translation, the player could still pass through something at the end of translation. In all cases, collision is not removed from the player. |
Revision as of 09:43, 21 February 2015
From a bit of testing.. this function will retain collision for the player during transit, unlike TranslateTo - ObjectReference. If the player bumps into something the translation might stop. Depending on the speed of the translation, the player could still pass through something at the end of translation. In all cases, collision is not removed from the player.