Difference between revisions of "Talk:Actor Value"

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imported>Brettles32
m (New Question)
imported>Chrisbburn
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Hi does anybody know how to edit any of the actor values permanently for instance the healrates and healratemult. I basically want to edit the way that you heal. I can do it with console commands but was hoping the the Ce would allow a more permanent solution?
Hi does anybody know how to edit any of the actor values permanently for instance the healrates and healratemult. I basically want to edit the way that you heal. I can do it with console commands but was hoping the the Ce would allow a more permanent solution?
:You edit each race's specific stats as seen here [[http://i.imgur.com/6upd2.png]] or you could create spells with the fortifications you want and give them to yourself with player.addspell [[User:Fowl|Fowl]] 18:55, 8 February 2012 (EST)
:You edit each race's specific stats as seen here [[http://i.imgur.com/6upd2.png]] or you could create spells with the fortifications you want and give them to yourself with player.addspell [[User:Fowl|Fowl]] 18:55, 8 February 2012 (EST)
--:I really want to reduce the healing to 0 and have food play the part of activating the healing so I have set the base values low but need to edit the multiplier which is effected by fortications to 0. Because if you set the base to 0 then no amount of fortification will work it will just multiply by 0 = 0. I could do it with a script on a perk that you start with and have them hidden but that seems cumbersome it would be much easier if I could just edit the Actor Values healratemult and staminaratemult to 0 each.--[[User:Chrisbburn|Chrisbburn]] 07:37, 10 February 2012 (EST)


Is it possible to add new skills?  I have attempted creating new Actor Values, but Script Name, Type, etc. seem uneditable.
Is it possible to add new skills?  I have attempted creating new Actor Values, but Script Name, Type, etc. seem uneditable.


What value determines how many unchosen perks the player has? I cannot find a variable for it or anything.
What value determines how many unchosen perks the player has? I cannot find a variable for it or anything.

Revision as of 07:37, 10 February 2012

Hi does anybody know how to edit any of the actor values permanently for instance the healrates and healratemult. I basically want to edit the way that you heal. I can do it with console commands but was hoping the the Ce would allow a more permanent solution?

You edit each race's specific stats as seen here [[1]] or you could create spells with the fortifications you want and give them to yourself with player.addspell Fowl 18:55, 8 February 2012 (EST)

--:I really want to reduce the healing to 0 and have food play the part of activating the healing so I have set the base values low but need to edit the multiplier which is effected by fortications to 0. Because if you set the base to 0 then no amount of fortification will work it will just multiply by 0 = 0. I could do it with a script on a perk that you start with and have them hidden but that seems cumbersome it would be much easier if I could just edit the Actor Values healratemult and staminaratemult to 0 each.--Chrisbburn 07:37, 10 February 2012 (EST)

Is it possible to add new skills? I have attempted creating new Actor Values, but Script Name, Type, etc. seem uneditable.

What value determines how many unchosen perks the player has? I cannot find a variable for it or anything.