Difference between revisions of "Keyword Script"
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imported>Jog |
imported>Behippo (→SKSE Member Functions: Added SKSE Member Function list) |
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Line 24: | Line 24: | ||
'''bool Function [[SendStoryEventAndWait - Keyword|SendStoryEventAndWait]](Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)''' | '''bool Function [[SendStoryEventAndWait - Keyword|SendStoryEventAndWait]](Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)''' | ||
*Sends this keyword as a story event to the story manager and waits for it to be processed. Returns true if a quest was started. | *Sends this keyword as a story event to the story manager and waits for it to be processed. Returns true if a quest was started. | ||
== SKSE Member Functions == | |||
'''string Function [[GetString - Keyword|GetString]]()''' | |||
*Returns the string associated with the keyword. | |||
== Events == | == Events == | ||
None | None |
Revision as of 03:01, 10 May 2012
Extends: Form Script
Script for the manipulation of keyword objects.
Definition
ScriptName Keyword extends Form
Properties
None
Global Functions
None
Member Functions
Function SendStoryEvent(Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)
- Sends this keyword as a story event to the story manager.
bool Function SendStoryEventAndWait(Location akLoc, ObjectReference akRef1, ObjectReference akRef2, int aiValue1, int aiValue2)
- Sends this keyword as a story event to the story manager and waits for it to be processed. Returns true if a quest was started.
SKSE Member Functions
string Function GetString()
- Returns the string associated with the keyword.
Events
None