Difference between revisions of "GetAngleY - ObjectReference"
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imported>Chesko m (Replaced "X angle" with "Y angle" in Notes) |
imported>Chesko (Added note from GetAngleX page, because it actually applies to the Y axis instead. Everything in the Notes should be sorted out now.) |
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== Notes == | == Notes == | ||
* | * Actors, including the player, generally cannot rotate about the Y axis, and will therefore almost always return 0. | ||
== See Also == | == See Also == |
Latest revision as of 10:56, 8 September 2012
Member of: ObjectReference Script
Gets this object's rotation around the y axis.
Syntax[edit | edit source]
float Function GetAngleY() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
This object's rotation around the y axis, in degrees.
Examples[edit | edit source]
Debug.Trace("We are rotated " + GetAngleY() + " degrees around the Y axis")
Notes[edit | edit source]
- Actors, including the player, generally cannot rotate about the Y axis, and will therefore almost always return 0.