Difference between revisions of "GetActorValue - Actor"
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imported>Lisselli m (→Notes: Remove note about getting the maximum value(example, 250/400 - you would want 400.) as it's unknown how to get this value.) |
imported>DavidJCobb m (→Notes: those are the same thing) |
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Line 32: | Line 32: | ||
== Notes == | == Notes == | ||
*GetActorValue is slightly faster than GetAV as it is native. | *GetActorValue is slightly faster than GetAV as it is native. | ||
*This function returns the current value as opposed to the base value. To get the base value see [[GetBaseActorValue - Actor]] | *This function returns the current value as opposed to the base (maximum) value. To get the base value see [[GetBaseActorValue - Actor]]. | ||
== See Also == | == See Also == |
Revision as of 13:09, 21 June 2018
Member of: Actor Script
Gets the specified actor value from the actor.
Syntax
float Function GetActorValue(string asValueName) native
float Function GetAV(string asValueName)
return GetActorValue(asValueName)
EndFunction
Parameters
- asValueName: The name of the actor value to get the value of. Actor Value List
Return Value
The value of the requested actor value.
Examples
; Obtain the player's current health actor value
Float fPlayerHealth = Game.GetPlayer().GetActorValue("Health")
; Obtain Bob's current Sneak actor value
Float fBobSneak = Bob.GetAV("Sneak")
Notes
- GetActorValue is slightly faster than GetAV as it is native.
- This function returns the current value as opposed to the base (maximum) value. To get the base value see GetBaseActorValue - Actor.