Difference between revisions of "GetActorValue - Actor"
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imported>Moorleiche2k (→Syntax) |
imported>JustinOther (Floatified vars. Added note about expedience via use of native version.) |
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Line 20: | Line 20: | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
; Obtain the player's current health actor value | ; Obtain the player's current health actor value | ||
Float fPlayerHealth = Game.GetPlayer().GetActorValue("Health") | |||
</source> | </source> | ||
<br/> | <br/> | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
; Obtain Bob's current health actor value | ; Obtain Bob's current health actor value | ||
Float fBobSneak = Bob.GetAV("Sneak") | |||
</source> | </source> | ||
==Note== | |||
*GetActorValue is slightly faster than GetAV as it is native. | |||
== See Also == | == See Also == |
Revision as of 23:53, 26 January 2013
Member of: Actor Script
Gets the specified actor value from the actor.
Syntax
float Function GetActorValue(string asValueName) native
float Function GetAV(string asValueName) native
Parameters
- asValueName: The name of the actor value to get the value of. Actor Value List
Return Value
The value of the requested actor value.
Examples
; Obtain the player's current health actor value
Float fPlayerHealth = Game.GetPlayer().GetActorValue("Health")
; Obtain Bob's current health actor value
Float fBobSneak = Bob.GetAV("Sneak")
Note
- GetActorValue is slightly faster than GetAV as it is native.