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Talk:GetAnimationVariableFloat - ObjectReference
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== Restored Animation Variables == The animation float variables are being "restored" here on the talk page. This a lazily copy/paste so excuse the bad formatting. Big thanks to waybackmachine, I thought this information was lost forever. === Animation Variables === * Speed * VelocityZ * camerafromx * camerafromy * camerafromz * FemaleOffset * bodyMorphWeight * IsInCastState * IsInCastStateDamped * blockDown * blockLeft * blockRight * blockUp * Direction * TurnDelta * SpeedWalk * SpeedRun * fSpeedMin * fEquipWeapAdj * fIdleTimer * fMinSpeed * fTwistDirection * TurnDeltaDamped * TurnMin * Pitch * PitchLook * attackPowerStartTime * PitchDefault * PitchOverride * staggerMagnitude * recoilMagnitude * SpeedSampled * attackComboStartFraction * attackIntroLength * TimeDelta * PitchOffset * PitchAcc * PitchThresh * weapChangeStartFraction * RotMax * 1stPRot * 1stPRotDamped * PitchManualOverride * SpeedAcc -[[User:TwilightSky|TwilightSky]] ([[User talk:TwilightSky|talk]]) 19:21, 27 May 2024 (EDT) : Thanks for restoring these values. Elevating this information to a new or existing page may be in order. [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 20:27, 28 May 2024 (EDT) :: It was about 4-5 in the morning when I added these lol and had to do it quickly before I passed out. Of course in my half dead state I had forgotten that this wiki is a copy of the original and that the main pages for these are still accessible on THIS wiki, just gotta find them! --[[User:TwilightSky|TwilightSky]] ([[User talk:TwilightSky|talk]]) 23:26, 29 May 2024 (EDT)
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